Player Matchup

Izanami
Izanami
Bronze V
 
Izanami
Bronze V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
EL REY OSCURO10
Gilgamesh
Gold IV
Level 139
God Stats
5W - 6L
1,739 SR
Queue Stats
386W - 382L
1,365 MMR
Party 1
Amaterasu
Amaterasu
Silver I
EUS3BIO
Amaterasu
Silver I
Level 127
God Stats
17W - 3L
1,458 SR
Queue Stats
370W - 366L
1,062 MMR
Solo
Nu Wa
Nu Wa
Silver I
Elpadrokpz
Nu Wa
Silver I
Level 140
God Stats
2W - 3L
1,181 SR
Queue Stats
145W - 144L
1,101 MMR
Solo
Kali
Kali
Gold III
IllSonicyFoxy
Kali
Gold III
Level 131
God Stats
6W - 3L
1,637 SR
Queue Stats
156W - 161L
1,502 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,503 SR
1,306 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,585 SR
1,226 MMR
Morgan Le Fay
Morgan Le Fay
Gold V
Kingkourtj3st3r
Morgan Le Fay
Gold V
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,453 MMR
Solo
Ne Zha
Ne Zha
Gold IV
Mugen Senpai360
Ne Zha
Gold IV
Level 159
God Stats
5W - 3L
1,673 SR
Queue Stats
100W - 98L
1,470 MMR
Solo
Shiva
Shiva
Silver I
Quisdabeast9226
Shiva
Silver I
Level 109
God Stats
6W - 8L
1,544 SR
Queue Stats
650W - 665L
1,137 MMR
Solo
Chernobog
Chernobog
Silver II
Zuckerwatte26
Chernobog
Silver II
Level 122
God Stats
27W - 22L
1,624 SR
Queue Stats
159W - 168L
948 MMR
Solo
Ymir
Ymir
Silver I
anrew27
Ymir
Silver I
Level 123
God Stats
8W - 6L
1,586 SR
Queue Stats
308W - 313L
1,124 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 1 / 4
8,511
532
12,858
9,299
3,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
EL REY OSCURO10
Gilgamesh
16
2 / 0 / 3
9,755
610
10,747
12,998
10,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amaterasu
EUS3BIO
Amaterasu
12
4 / 2 / 6
8,905
557
9,715
19,381
19,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
12
2 / 3 / 5
8,030
502
15,402
9,666
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 2 / 3
9,193
575
6,318
13,977
6,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
BakasuraAthenaAtlasYu Huang

VS

Bans
ChaacPoseidonLancelotKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kingkourtj3st3r
Morgan Le Fay
13
4 / 4 / 2
7,802
488
12,351
13,124
5,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 4 / 3
6,518
407
6,074
18,006
6,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 2 / 0
9,207
575
9,637
15,990
11,311
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
Zuckerwatte26
Chernobog
12
0 / 4 / 4
6,893
431
10,242
15,078
4,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
anrew27
Ymir
9
0 / 2 / 2
6,398
400
4,466
16,576
9,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
16
Kills
8
8
Deaths
16
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
4
5
W
Gilgamesh
EL REY OSCURO10
Gilgamesh
2
0
3
3.5
W
Amaterasu
EUS3BIO
Amaterasu
4
2
6
3.5
W
Nu Wa
2
3
5
1.5
W
5
2
3
3.25
L
Morgan Le Fay
Kingkourtj3st3r
Morgan Le Fay
4
4
2
1.25
L
1
4
3
0.63
L
3
2
0
1.5
L
Chernobog
Zuckerwatte26
Chernobog
0
4
4
0.5
L
Ymir
anrew27
Ymir
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,040
Damage
42,770
65,321
Taken
78,774
44,262
Mitigated
36,909
25,712
Healing
25,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,858
8,322
167
4,202
9,299
3,844
3,040
1,975
7,324
0
77,869
W
Gilgamesh
EL REY OSCURO10
Gilgamesh
10,747
4,162
0
6,826
12,998
10,978
0
1,216
11,782
0
75,065
W
Amaterasu
EUS3BIO
Amaterasu
9,715
3,673
2,366
5,694
19,381
19,350
223
6,550
12,831
0
28,845
W
Nu Wa
15,402
5,201
0
2,020
9,666
4,019
47
4,909
4,757
57,599
0
W
6,318
3,603
0
4,437
13,977
6,071
0
2,167
11,810
0
64,221
L
Morgan Le Fay
Kingkourtj3st3r
Morgan Le Fay
12,351
1,584
0
3,028
13,124
5,283
0
3,534
9,590
62,144
0
L
6,074
2,173
0
6,864
18,006
6,463
0
3,353
14,653
0
36,621
L
9,637
1,947
0
7,708
15,990
11,311
0
991
14,999
0
75,759
L
Chernobog
Zuckerwatte26
Chernobog
10,242
5,579
0
3,310
15,078
4,772
0
3,433
11,645
0
59,111
L
Ymir
anrew27
Ymir
4,466
768
2,648
2,315
16,576
9,080
0
4,091
12,485
22,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,394
Gold Earned
36,818
480
Minions Killed
398
0
Camps Cleared
0
1,568,555
Distance Traveled
1,441,387
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,511
532
116
7
0
287,293
5
W
Gilgamesh
9,755
610
127
8
0
313,767
0
W
Amaterasu
8,905
557
46
3
0
318,485
4
W
Nu Wa
8,030
502
84
5
0
289,000
4
W
Kali
9,193
575
107
7
0
360,010
1
L
Morgan Le Fay
7,802
488
94
6
0
294,699
5
L
Ne Zha
6,518
407
50
3
0
349,908
5
L
Shiva
9,207
575
134
8
0
290,483
2
L
Chernobog
6,893
431
85
5
0
273,414
5
L
Ymir
6,398
400
35
2
0
232,883
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role