Player Matchup

Hera
Hera
 
Hera
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
EshuLegba
Gilgamesh
Level 59
God Stats
6W - 7L
1,635 SR
Queue Stats
341W - 391L
1,375 Elo+
Solo
Bellona
Bellona
NeWJerseyDEvL973
Bellona
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 28L
1,504 Elo+
Solo
Ishtar
Ishtar
Tommytricks99
Ishtar
Level 44
God Stats
15W - 17L
1,537 SR
Queue Stats
119W - 148L
1,431 Elo+
Solo
Charybdis
Charybdis
pillowman2492
Charybdis
Level 35
God Stats
10W - 8L
1,717 SR
Queue Stats
315W - 354L
1,311 Elo+
Solo
Team Averages
Level 46
1,578 SR
1,424 Elo+

VS

Team Averages
Level 44
1,441 SR
1,404 Elo+
Ao Kuang
Ao Kuang
N3rd_Anarchist
Ao Kuang
Level 42
God Stats
12W - 13L
1,319 SR
Queue Stats
157W - 193L
1,350 Elo+
Party 1
Danzaburou
Danzaburou
TBWBChris
Danzaburou
Level 48
God Stats
24W - 9L
1,652 SR
Queue Stats
64W - 38L
1,543 Elo+
Solo
Ra
Ra
UberRa777
Ra
Level 24
God Stats
7W - 20L
1,282 SR
Queue Stats
11W - 37L
1,201 Elo+
Party 1
Anubis
Anubis
theknownunknown8
Anubis
Level 67
God Stats
15W - 20L
1,395 SR
Queue Stats
149W - 149L
1,450 Elo+
Solo
Shiva
Shiva
yeeterson_mcpete
Shiva
Level 41
God Stats
5W - 3L
1,558 SR
Queue Stats
27W - 27L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
1 / 5 / 2
11,498
958
10,462
11,833
7,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
EshuLegba
Gilgamesh
17
1 / 3 / 3
10,927
911
10,725
17,455
12,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 4 / 5
11,768
981
12,835
20,382
21,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 6 / 1
12,401
1,033
22,420
22,993
10,565
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charybdis
pillowman2492
Charybdis
17
0 / 4 / 6
11,099
925
16,180
12,401
6,795
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

120

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
18
9 / 3 / 7
13,441
1,120
20,003
25,305
15,911
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
TBWBChris
Danzaburou
16
0 / 0 / 3
9,911
826
895
1,503
591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

18
1 / 1 / 11
11,961
997
11,006
18,004
10,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
4 / 1 / 10
13,113
1,093
11,864
9,004
5,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 1 / 12
13,240
1,103
35,417
24,181
32,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
6
Kills
22
22
Deaths
6
17
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
5
2
0.4
L
Gilgamesh
EshuLegba
Gilgamesh
1
3
3
0.83
W
Ao Kuang
9
3
7
4.17
L
0
4
5
0.63
W
Danzaburou
TBWBChris
Danzaburou
0
0
3
1.5
L
4
6
1
0.75
W
1
1
11
6.5
L
Charybdis
pillowman2492
Charybdis
0
4
6
0.75
W
4
1
10
9
W
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,622
Damage
79,185
85,064
Taken
77,997
59,908
Mitigated
65,054
11,498
Healing
24,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
10,462
3,933
0
39
11,833
7,750
0
8,421
3,379
46,629
0
L
Gilgamesh
EshuLegba
Gilgamesh
10,725
3,654
0
2,899
17,455
12,866
0
8,089
8,940
0
20,952
W
Ao Kuang
20,003
8,267
0
10,089
25,305
15,911
0
4,125
21,180
33,039
0
L
12,835
4,975
2,658
2,816
20,382
21,932
0
10,040
10,020
0
29,653
W
Danzaburou
TBWBChris
Danzaburou
895
451
0
479
1,503
591
0
446
1,057
0
3,652
L
22,420
14,754
0
2,395
22,993
10,565
0
11,287
11,395
0
44,185
W
11,006
943
839
4,152
18,004
10,329
0
2,725
15,279
44,627
0
L
Charybdis
pillowman2492
Charybdis
16,180
9,424
0
691
12,401
6,795
0
5,036
7,108
0
37,020
W
11,864
218
0
2,768
9,004
5,801
0
1,363
7,641
44,801
0
W
35,417
3,924
757
5,660
24,181
32,422
0
1,803
22,378
0
52,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,693
Gold Earned
61,666
229
Minions Killed
231
5
Camps Cleared
6
1,082,704
Distance Traveled
966,864
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,498
958
90
8
1
208,711
0
L
Gilgamesh
10,927
911
15
1
1
198,757
0
W
Ao Kuang
13,441
1,120
10
1
5
235,185
0
L
Bellona
11,768
981
36
3
1
248,857
0
W
Danzaburou
9,911
826
7
1
1
36,127
0
L
Ishtar
12,401
1,033
43
4
1
226,917
1
W
Ra
11,961
997
97
8
0
220,430
0
L
Charybdis
11,099
925
45
4
1
199,462
0
W
Anubis
13,113
1,093
81
7
0
211,214
0
W
Shiva
13,240
1,103
36
3
0
263,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role