Player Matchup

Janus
Janus
BigDaddyBiceps
Janus
Level 41
God Stats
2W - 3L
1,274 SR
Queue Stats
76W - 68L
1,522 Elo+
Solo
Artemis
Artemis
LVpengu1n
Artemis
Level 28
God Stats
30W - 38L
1,419 SR
Queue Stats
34W - 42L
1,399 Elo+
Party 2
Danzaburou
Danzaburou
NoWayUsuck
Danzaburou
Level 47
God Stats
6W - 8L
1,519 SR
Queue Stats
81W - 102L
1,425 Elo+
Party 2
Ishtar
Ishtar
Wolfieceo
Ishtar
Level 45
God Stats
3W - 1L
1,472 SR
Queue Stats
66W - 122L
1,366 Elo+
Solo
Chaac
Chaac
yoboijj222
Chaac
Level 84
God Stats
1W - 8L
1,291 SR
Queue Stats
46W - 63L
1,418 Elo+
Solo
Team Averages
Level 49
1,395 SR
1,426 Elo+

VS

Team Averages
Level 76
1,406 SR
1,430 Elo+
Thoth
Thoth
Aarontheawfull
Thoth
Level 123
God Stats
0W - 4L
954 SR
Queue Stats
103W - 155L
1,362 Elo+
Solo
Sun Wukong
Sun Wukong
Jaguarpaw1
Sun Wukong
Level 108
God Stats
94W - 92L
1,473 SR
Queue Stats
428W - 470L
1,437 Elo+
Party 1
Hera
Hera
Tenbin-Za
Hera
Level 40
God Stats
10W - 5L
1,688 SR
Queue Stats
31W - 44L
1,454 Elo+
Solo
Bacchus
Bacchus
Wafylo3677
Bacchus
Level 39
God Stats
32W - 30L
1,605 SR
Queue Stats
141W - 167L
1,457 Elo+
Party 1
Camazotz
Camazotz
fly boyxxx 503
Camazotz
Level 72
God Stats
1W - 3L
1,308 SR
Queue Stats
75W - 82L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 7
11,143
1,114
14,683
3,649
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
LVpengu1n
Artemis
17
6 / 0 / 11
11,416
1,142
16,792
7,914
3,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
NoWayUsuck
Danzaburou
16
1 / 0 / 10
10,188
1,019
13,906
7,704
3,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ishtar
Wolfieceo
Ishtar
16
0 / 2 / 4
9,184
918
5,508
8,169
4,141
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
16
5 / 3 / 10
11,054
1,105
14,038
14,863
9,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

305

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 3
9,345
935
7,075
12,270
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Jaguarpaw1
Sun Wukong
15
3 / 3 / 1
10,110
1,011
9,908
16,670
16,882
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hera
14
1 / 5 / 1
9,189
919
8,527
10,453
3,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Wafylo3677
Bacchus
15
1 / 4 / 3
9,810
981
10,794
26,405
20,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
14
0 / 2 / 0
8,449
845
1,653
5,020
1,742
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
18
Kills
5
5
Deaths
18
42
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
6
0
7
9.5
L
Sun Wukong
Jaguarpaw1
Sun Wukong
3
3
1
1.17
W
Artemis
LVpengu1n
Artemis
6
0
11
11.5
W
Danzaburou
NoWayUsuck
Danzaburou
1
0
10
6
L
Hera
1
5
1
0.3
L
Bacchus
Wafylo3677
Bacchus
1
4
3
0.63
W
Ishtar
Wolfieceo
Ishtar
0
2
4
1
L
Camazotz
0
2
0
0
W
Chaac
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,927
Damage
37,957
42,299
Taken
70,818
22,830
Mitigated
46,965
13,056
Healing
5,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,075
742
0
355
12,270
4,075
0
1,164
11,106
18,411
0
W
14,683
1,118
0
776
3,649
1,758
0
1,697
1,952
28,853
0
L
Sun Wukong
Jaguarpaw1
Sun Wukong
9,908
387
0
3,751
16,670
16,882
0
3,656
13,014
0
24,612
W
Artemis
LVpengu1n
Artemis
16,792
8,986
0
2,867
7,914
3,925
0
5,371
2,543
0
32,272
W
Danzaburou
NoWayUsuck
Danzaburou
13,906
7,704
0
3,515
7,704
3,916
0
4,492
3,212
0
31,753
L
Hera
8,527
713
0
85
10,453
3,788
0
3,440
7,013
29,971
0
L
Bacchus
Wafylo3677
Bacchus
10,794
1,406
0
378
26,405
20,478
0
4,343
22,062
30,226
0
W
Ishtar
Wolfieceo
Ishtar
5,508
2,876
507
825
8,169
4,141
0
5,007
3,162
0
20,309
L
Camazotz
1,653
173
0
730
5,020
1,742
0
2,080
2,940
0
4,387
W
Chaac
14,038
5,258
0
4,566
14,863
9,090
0
9,829
5,034
0
35,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,985
Gold Earned
46,903
191
Minions Killed
156
8
Camps Cleared
4
876,342
Distance Traveled
742,426
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,345
935
29
3
1
161,438
3
W
Janus
11,143
1,114
36
4
2
197,308
0
L
Sun Wukong
10,110
1,011
30
3
2
177,907
0
W
Artemis
11,416
1,142
37
4
1
182,434
0
W
Danzaburou
10,188
1,019
35
4
1
185,385
0
L
Hera
9,189
919
46
5
1
134,479
0
L
Bacchus
9,810
981
47
5
0
205,375
0
W
Ishtar
9,184
918
30
3
3
135,921
0
L
Camazotz
8,449
845
4
0
0
63,227
0
W
Chaac
11,054
1,105
53
5
1
175,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role