Player Matchup

Bacchus
Bacchus
Krizcto
Bacchus
Level 160
God Stats
12W - 1L
1,893 SR
Queue Stats
571W - 282L
1,783 Elo+
Party 1
Hou Yi
Hou Yi
LokixCity
Hou Yi
Level 160
God Stats
4W - 0L
1,645 SR
Queue Stats
94W - 42L
1,758 Elo+
Party 1
Cthulhu
Cthulhu
ledwin114
Cthulhu
Level 160
God Stats
3W - 1L
1,456 SR
Queue Stats
401W - 172L
1,827 Elo+
Party 1
Team Averages
Level 160
1,665 SR
1,789 Elo+

VS

Team Averages
Level 116
1,481 SR
1,528 Elo+
Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Jaxschult
Nox
Level 90
God Stats
2W - 3L
1,518 SR
Queue Stats
153W - 132L
1,565 Elo+
Solo
Gilgamesh
Gilgamesh
j0monkeey
Gilgamesh
Level 100
God Stats
0W - 2L
1,425 SR
Queue Stats
11W - 12L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Krizcto
Bacchus
13
3 / 3 / 7
8,870
806
5,659
12,875
16,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
LokixCity
Hou Yi
13
3 / 3 / 5
8,133
739
10,292
9,184
5,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
ledwin114
Cthulhu
14
4 / 0 / 5
8,595
781
12,832
11,604
8,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 4 / 4
7,720
702
10,833
13,134
5,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 3 / 3
7,248
659
6,692
10,069
7,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
j0monkeey
Gilgamesh
11
2 / 3 / 3
7,211
656
5,787
11,300
8,614
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
10
Kills
6
6
Deaths
10
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
4
4
1
L
2
3
3
1.17
W
Bacchus
Krizcto
Bacchus
3
3
7
2.17
W
Hou Yi
LokixCity
Hou Yi
3
3
5
1.83
L
Gilgamesh
j0monkeey
Gilgamesh
2
3
3
1.17
W
Cthulhu
ledwin114
Cthulhu
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,783
Damage
23,312
33,663
Taken
34,503
30,222
Mitigated
21,353
5,911
Healing
9,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,833
6,320
0
5,987
13,134
5,457
0
8,127
4,789
37,137
0
L
6,692
805
0
545
10,069
7,282
0
5,249
4,623
17,530
0
W
Bacchus
Krizcto
Bacchus
5,659
814
0
1,730
12,875
16,115
273
7,397
5,478
11,207
0
W
Hou Yi
LokixCity
Hou Yi
10,292
4,796
0
1,050
9,184
5,314
799
4,845
4,339
0
27,477
L
Gilgamesh
j0monkeey
Gilgamesh
5,787
1,423
623
2,246
11,300
8,614
0
5,331
5,638
0
13,626
W
Cthulhu
ledwin114
Cthulhu
12,832
448
1,121
2,010
11,604
8,793
308
5,479
6,125
35,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,598
Gold Earned
22,179
122
Minions Killed
111
5
Camps Cleared
5
570,287
Distance Traveled
592,562
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,720
702
63
6
4
185,260
1
L
Nox
7,248
659
24
2
1
210,061
3
W
Bacchus
8,870
806
9
1
1
168,093
0
W
Hou Yi
8,133
739
53
5
1
168,312
0
L
Gilgamesh
7,211
656
24
2
0
197,241
3
W
Cthulhu
8,595
781
60
5
3
233,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role