Player Matchup

Eset
Eset
 
Eset
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
C0L0NEL1
Vulcan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 66L
1,508 Elo+
Party 2
Awilix
Awilix
EricS15
Awilix
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 68L
1,499 Elo+
Party 2
Tiamat
Tiamat
LeggoMyEggo913
Tiamat
Level 156
God Stats
4W - 2L
1,547 SR
Queue Stats
260W - 212L
1,592 Elo+
Solo
Horus
Horus
MadWorldMike750
Horus
Level 118
God Stats
6W - 5L
1,514 SR
Queue Stats
830W - 846L
1,437 Elo+
Solo
Team Averages
Level 127
1,512 SR
1,507 Elo+

VS

Team Averages
Level 124
1,458 SR
1,480 Elo+
Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
B0RK LAZAR
Neith
Level 145
God Stats
9W - 6L
1,470 SR
Queue Stats
194W - 165L
1,475 Elo+
Party 1
Camazotz
Camazotz
LuisDXL
Camazotz
Level 146
God Stats
1W - 2L
1,269 SR
Queue Stats
78W - 59L
1,596 Elo+
Party 1
Sobek
Sobek
Nuke My Bung
Sobek
Level 156
God Stats
3W - 3L
1,551 SR
Queue Stats
256W - 241L
1,459 Elo+
Party 1
Gilgamesh
Gilgamesh
Scotrick
Gilgamesh
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 55L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
6 / 5 / 12
11,981
666
17,954
12,635
6,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
C0L0NEL1
Vulcan
20
7 / 2 / 17
13,402
745
41,749
17,998
11,180
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
EricS15
Awilix
20
10 / 2 / 17
13,487
749
17,169
14,581
8,259
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
1 / 2 / 18
11,920
662
21,607
13,627
13,468
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 6 / 18
11,633
646
8,423
26,112
28,687
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
3 / 6 / 9
11,047
614
10,811
22,434
9,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
17
1 / 5 / 11
10,811
601
15,253
19,993
9,606
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
LuisDXL
Camazotz
20
6 / 6 / 10
11,771
654
16,885
32,190
23,841
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 7 / 13
12,283
682
11,044
30,232
44,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Scotrick
Gilgamesh
19
5 / 6 / 6
12,010
667
12,546
23,886
26,970
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
66
28
Kills
17
17
Deaths
30
82
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
6
5
12
2.4
L
Chang'e
 
Chang'e
3
6
9
1.25
L
Neith
1
5
11
1.3
W
Vulcan
C0L0NEL1
Vulcan
7
2
17
7.75
W
Awilix
EricS15
Awilix
10
2
17
9.25
W
1
2
18
5
L
Camazotz
LuisDXL
Camazotz
6
6
10
1.83
W
4
6
18
2.17
L
2
7
13
1.21
L
Gilgamesh
Scotrick
Gilgamesh
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,902
Damage
66,539
84,953
Taken
128,735
67,875
Mitigated
114,855
39,766
Healing
52,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
17,954
1,363
2,604
1,649
12,635
6,281
1,707
3,359
9,276
33,204
0
L
Chang'e
 
Chang'e
10,811
395
9,356
6,669
22,434
9,596
2,372
17,536
4,898
26,763
0
L
Neith
15,253
3,594
2,653
6,724
19,993
9,606
1,637
12,799
7,194
0
50,763
W
Vulcan
C0L0NEL1
Vulcan
41,749
20,434
1,978
2,962
17,998
11,180
2,338
3,941
14,057
79,676
0
W
Awilix
EricS15
Awilix
17,169
4,262
1,511
2,890
14,581
8,259
3,114
3,632
10,949
0
25,893
W
21,607
1,560
1,334
4,045
13,627
13,468
1,461
3,387
10,240
48,971
0
L
Camazotz
LuisDXL
Camazotz
16,885
4,116
1,134
13,817
32,190
23,841
1,093
17,804
14,386
56
40,479
W
8,423
4,339
11,765
9,028
26,112
28,687
956
7,775
18,337
0
11,777
L
11,044
230
2,320
7,696
30,232
44,842
453
18,846
11,386
18,748
0
L
Gilgamesh
Scotrick
Gilgamesh
12,546
1,812
563
1,800
23,886
26,970
198
14,325
9,561
183
25,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,423
Gold Earned
57,922
179
Minions Killed
193
0
Camps Cleared
0
1,627,025
Distance Traveled
1,491,822
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,981
666
24
1
0
213,732
0
L
Chang'e
11,047
614
45
3
0
319,031
0
L
Neith
10,811
601
70
4
0
284,943
3
W
Vulcan
13,402
745
67
4
0
340,154
0
W
Awilix
13,487
749
20
1
0
367,201
0
W
Tiamat
11,920
662
60
3
0
362,689
1
L
Camazotz
11,771
654
40
2
0
311,402
0
W
Horus
11,633
646
8
0
0
343,249
0
L
Sobek
12,283
682
11
1
0
275,168
0
L
Gilgamesh
12,010
667
27
2
0
301,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role