Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
LoosterRooster
Ah Puch
Level 158
God Stats
2W - 2L
1,745 SR
Queue Stats
50W - 50L
1,593 Elo+
Solo
Amaterasu
Amaterasu
StarLipe
Amaterasu
Level 81
God Stats
4W - 11L
1,616 SR
Queue Stats
250W - 277L
1,564 Elo+
Solo
Olorun
Olorun
kiseryouta2
Olorun
Level 158
God Stats
1W - 2L
1,512 SR
Queue Stats
49W - 52L
1,560 Elo+
Solo
Team Averages
Level 141
1,575 SR
1,543 Elo+

VS

Team Averages
Level 139
1,684 SR
1,648 Elo+
Izanami
Izanami
Elestrial
Izanami
Level 89
God Stats
4W - 1L
1,607 SR
Queue Stats
24W - 15L
1,656 Elo+
Party 1
Eset
Eset
FengBich
Eset
Level 157
God Stats
2W - 4L
1,861 SR
Queue Stats
201W - 139L
1,679 Elo+
Party 1
Amaterasu
Amaterasu
FreshPaprika
Amaterasu
Level 160
God Stats
3W - 4L
1,602 SR
Queue Stats
159W - 105L
1,648 Elo+
Party 1
Ishtar
Ishtar
Tubbless
Ishtar
Level 160
God Stats
2W - 1L
1,756 SR
Queue Stats
59W - 32L
1,721 Elo+
Party 1
Atlas
Atlas
TwTeclas
Atlas
Level 129
God Stats
8W - 3L
1,595 SR
Queue Stats
216W - 220L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 2 / 4
10,136
1,014
13,667
13,537
6,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
 
Thanatos
14
1 / 1 / 0
8,715
872
3,522
2,898
1,227
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 3 / 3
9,442
944
11,969
12,268
5,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Amaterasu
StarLipe
Amaterasu
15
3 / 7 / 3
10,085
1,009
11,960
22,974
21,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
16
1 / 3 / 4
10,090
1,009
11,757
16,178
7,653
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

201

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Elestrial
Izanami
16
1 / 3 / 12
9,882
988
13,757
13,108
6,365
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Eset
16
2 / 1 / 12
10,460
1,046
9,383
5,711
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
FreshPaprika
Amaterasu
16
5 / 1 / 9
11,590
1,159
11,946
13,848
16,325
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ishtar
Tubbless
Ishtar
16
6 / 2 / 8
10,982
1,098
12,305
10,192
5,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
TwTeclas
Atlas
16
2 / 0 / 13
11,045
1,105
17,920
15,010
19,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
7
Kills
16
16
Deaths
7
14
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
4
1.5
L
Thanatos
 
Thanatos
1
1
0
1
W
Izanami
Elestrial
Izanami
1
3
12
2.33
W
Eset
2
1
12
8
W
Amaterasu
FreshPaprika
Amaterasu
5
1
9
9.5
L
1
3
3
0.83
L
Amaterasu
StarLipe
Amaterasu
3
7
3
0.64
W
Ishtar
Tubbless
Ishtar
6
2
8
5
W
Atlas
TwTeclas
Atlas
2
0
13
8.5
L
Olorun
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,875
Damage
65,311
67,855
Taken
57,869
42,350
Mitigated
50,066
10,310
Healing
13,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
13,667
2,626
0
1,654
13,537
6,376
0
5,678
7,859
0
50,999
L
Thanatos
 
Thanatos
3,522
171
0
1,783
2,898
1,227
0
1,518
1,380
0
5,153
W
Izanami
Elestrial
Izanami
13,757
10,401
0
1,344
13,108
6,365
0
5,543
7,565
0
46,554
W
Eset
9,383
587
1,229
836
5,711
2,416
0
1,174
4,537
33,120
0
W
Amaterasu
FreshPaprika
Amaterasu
11,946
3,034
1,567
3,348
13,848
16,325
0
6,295
7,553
0
22,218
L
11,969
494
0
1,453
12,268
5,313
0
5,953
6,315
27,362
0
L
Amaterasu
StarLipe
Amaterasu
11,960
4,756
0
1,367
22,974
21,781
0
7,578
15,396
0
16,318
W
Ishtar
Tubbless
Ishtar
12,305
9,784
0
641
10,192
5,386
0
3,723
6,469
0
21,232
W
Atlas
TwTeclas
Atlas
17,920
7,105
0
4,199
15,010
19,574
0
6,991
8,019
30,797
0
L
Olorun
11,757
5,747
573
3,480
16,178
7,653
0
6,576
9,602
39,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,468
Gold Earned
53,959
200
Minions Killed
244
6
Camps Cleared
12
839,158
Distance Traveled
1,014,056
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,136
1,014
91
9
1
204,035
3
L
Thanatos
8,715
872
5
1
0
66,515
1
W
Izanami
9,882
988
115
12
1
168,944
0
W
Eset
10,460
1,046
52
5
6
198,193
0
W
Amaterasu
11,590
1,159
32
3
2
237,718
5
L
Ah Puch
9,442
944
20
2
0
193,360
0
L
Amaterasu
10,085
1,009
13
1
0
194,553
0
W
Ishtar
10,982
1,098
19
2
2
192,856
0
W
Atlas
11,045
1,105
26
3
1
216,345
0
L
Olorun
10,090
1,009
71
7
5
180,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role