Player Matchup

Ganesha
Ganesha
DericusRex
Ganesha
Level 159
God Stats
10W - 10L
1,653 SR
Queue Stats
445W - 473L
1,431 Elo+
Solo
Danzaburou
Danzaburou
GematriaCode641
Danzaburou
Level 136
God Stats
20W - 11L
1,720 SR
Queue Stats
519W - 545L
1,414 Elo+
Solo
Cernunnos
Cernunnos
MOKU1640
Cernunnos
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,458 Elo+
Party 2
Yemoja
Yemoja
Scout 125
Yemoja
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 28L
1,432 Elo+
Party 2
Eset
Eset
achedsumo1
Eset
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,383 Elo+
Party 2
Team Averages
Level 120
1,575 SR
1,423 Elo+

VS

Team Averages
Level 90
1,519 SR
1,548 Elo+
Yemoja
Yemoja
Jtejeda12
Yemoja
Level 105
God Stats
0W - 3L
1,189 SR
Queue Stats
47W - 64L
1,396 Elo+
Solo
Anubis
Anubis
Vortex_Henessy
Anubis
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 33L
1,439 Elo+
Solo
Mercury
Mercury
marcomoni09
Mercury
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 16L
1,609 Elo+
Party 1
Hou Yi
Hou Yi
mikroy22
Hou Yi
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 22L
1,797 Elo+
Solo
Cthulhu
Cthulhu
satiagooliveros
Cthulhu
Level 68
God Stats
0W - 1L
1,907 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DericusRex
Ganesha
20
0 / 2 / 19
12,133
607
12,802
22,291
27,534
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Danzaburou
GematriaCode641
Danzaburou
20
7 / 8 / 10
14,389
719
34,672
26,924
14,506
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
MOKU1640
Cernunnos
20
7 / 3 / 7
12,627
631
29,703
19,481
12,268
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Scout 125
Yemoja
20
3 / 2 / 14
12,237
612
6,558
22,724
25,096
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
4 / 5 / 11
12,833
642
18,703
22,579
13,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Jtejeda12
Yemoja
19
4 / 5 / 9
11,734
587
6,105
31,000
35,776
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
3 / 4 / 9
12,638
632
18,353
21,473
14,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
marcomoni09
Mercury
18
5 / 5 / 7
11,638
582
15,244
17,709
9,244
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hou Yi
mikroy22
Hou Yi
20
5 / 3 / 10
12,425
621
33,694
21,998
13,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
2 / 4 / 11
12,104
605
16,474
28,503
36,684
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
65
21
Kills
19
20
Deaths
21
61
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ganesha
DericusRex
Ganesha
0
2
19
4.75
W
Danzaburou
GematriaCode641
Danzaburou
7
8
10
1.5
L
Yemoja
Jtejeda12
Yemoja
4
5
9
1.7
W
Cernunnos
MOKU1640
Cernunnos
7
3
7
3.5
W
Yemoja
Scout 125
Yemoja
3
2
14
5
L
3
4
9
1.88
W
4
5
11
1.9
L
Mercury
marcomoni09
Mercury
5
5
7
1.7
L
Hou Yi
mikroy22
Hou Yi
5
3
10
3.33
L
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,438
Damage
89,870
113,999
Taken
120,683
93,110
Mitigated
109,695
53,832
Healing
40,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
DericusRex
Ganesha
12,802
329
1,585
2,546
22,291
27,534
0
7,929
14,362
36,146
0
W
Danzaburou
GematriaCode641
Danzaburou
34,672
11,356
756
6,763
26,924
14,506
2,900
13,249
13,675
0
67,717
L
Yemoja
Jtejeda12
Yemoja
6,105
1,278
11,336
6,824
31,000
35,776
48
9,036
21,964
10,102
0
W
Cernunnos
MOKU1640
Cernunnos
29,703
10,677
982
1,776
19,481
12,268
2,963
6,596
12,885
0
52,681
W
Yemoja
Scout 125
Yemoja
6,558
3,062
23,485
5,631
22,724
25,096
1,009
7,149
15,575
18,048
0
L
18,353
184
1,972
5,216
21,473
14,703
481
6,304
15,169
61,448
0
W
18,703
1,861
5,347
4,961
22,579
13,706
1,234
6,009
16,570
30,373
0
L
Mercury
marcomoni09
Mercury
15,244
5,632
1,613
2,495
17,709
9,244
370
6,881
10,828
0
25,882
L
Hou Yi
mikroy22
Hou Yi
33,694
10,267
304
4,719
21,998
13,288
1,892
7,169
14,829
0
49,023
L
16,474
815
3,337
2,937
28,503
36,684
0
8,673
19,830
30,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,219
Gold Earned
60,539
194
Minions Killed
198
0
Camps Cleared
0
1,651,927
Distance Traveled
1,690,951
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,133
607
2
0
0
394,914
1
W
Danzaburou
14,389
719
75
4
0
306,063
0
L
Yemoja
11,734
587
12
1
0
317,501
0
W
Cernunnos
12,627
631
50
3
0
333,390
1
W
Yemoja
12,237
612
31
2
0
290,616
3
L
Anubis
12,638
632
94
5
0
306,782
0
W
Eset
12,833
642
36
2
0
326,944
0
L
Mercury
11,638
582
18
1
0
342,996
0
L
Hou Yi
12,425
621
40
2
0
367,899
1
L
Cthulhu
12,104
605
34
2
0
355,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role