Player Matchup

Baron Samedi
Baron Samedi
Caughtlacking
Baron Samedi
Level 140
God Stats
1W - 0L
1,737 SR
Queue Stats
19W - 7L
1,711 Elo+
Party 2
Chiron
Chiron
GoingInRole
Chiron
Level 125
God Stats
2W - 0L
1,531 SR
Queue Stats
35W - 15L
1,729 Elo+
Party 2
Sylvanus
Sylvanus
imshiiftyy
Sylvanus
Level 141
God Stats
1W - 0L
1,835 SR
Queue Stats
8W - 2L
1,809 Elo+
Party 2
Team Averages
Level 135
1,701 SR
1,749 Elo+

VS

Team Averages
Level 93
1,528 SR
1,608 Elo+
Ymir
Ymir
Jadoco301323
Ymir
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,639 Elo+
Party 1
Janus
Janus
Projectorion107
Janus
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 24L
1,639 Elo+
Party 1
Izanami
Izanami
Serpatus
Izanami
Level 97
God Stats
43W - 36L
1,584 SR
Queue Stats
87W - 88L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Caughtlacking
Baron Samedi
16
7 / 3 / 7
11,956
797
19,506
17,899
10,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
17
6 / 3 / 9
11,664
778
20,586
17,792
8,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
imshiiftyy
Sylvanus
16
3 / 2 / 11
11,661
777
6,457
18,197
20,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 7
9,065
604
6,047
19,079
22,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

14
0 / 7 / 8
9,479
632
18,866
12,829
5,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Serpatus
Izanami
17
8 / 3 / 0
12,094
806
15,242
20,461
9,134
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
16
Kills
8
8
Deaths
16
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Caughtlacking
Baron Samedi
7
3
7
3.5
W
Chiron
6
3
9
3.5
L
0
6
7
0.58
L
0
7
8
0.57
L
Izanami
Serpatus
Izanami
8
3
0
2.67
W
Sylvanus
imshiiftyy
Sylvanus
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,549
Damage
40,155
53,888
Taken
52,369
39,286
Mitigated
37,201
30,852
Healing
5,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Caughtlacking
Baron Samedi
19,506
1,393
2,097
7,672
17,899
10,353
425
7,185
10,356
39,766
0
W
Chiron
20,586
8,458
1,561
3,279
17,792
8,577
2,370
7,886
9,540
0
75,209
L
6,047
861
0
1,560
19,079
22,315
120
8,238
10,469
14,041
0
L
18,866
509
0
540
12,829
5,752
459
8,340
4,190
37,888
0
L
Izanami
Serpatus
Izanami
15,242
8,492
0
3,327
20,461
9,134
1,917
8,308
11,582
0
48,656
W
Sylvanus
imshiiftyy
Sylvanus
6,457
1,777
8,397
7,846
18,197
20,356
297
8,828
8,819
14,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,281
Gold Earned
30,638
178
Minions Killed
160
8
Camps Cleared
5
754,377
Distance Traveled
752,847
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,956
797
47
3
1
272,343
5
W
Chiron
11,664
778
110
7
7
248,478
1
L
Ymir
9,065
604
24
2
1
243,426
4
L
Janus
9,479
632
49
3
1
245,019
3
L
Izanami
12,094
806
87
6
3
264,402
1
W
Sylvanus
11,661
777
21
1
0
233,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role