Player Matchup

Guan Yu
Guan Yu
Antho_Ekinox01
Guan Yu
Level 98
God Stats
8W - 7L
1,316 SR
Queue Stats
268W - 301L
1,404 Elo+
Party 3
Chiron
Chiron
DrCavallo92
Chiron
Level 109
God Stats
8W - 0L
1,859 SR
Queue Stats
177W - 197L
1,431 Elo+
Party 1
Awilix
Awilix
Explin
Awilix
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,387 Elo+
Solo
He Bo
He Bo
GreenMamen
He Bo
Level 28
God Stats
1W - 1L
1,249 SR
Queue Stats
70W - 65L
1,448 Elo+
Party 1
Artio
Artio
Yo_Smoker420
Artio
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
252W - 286L
1,408 Elo+
Party 3
Team Averages
Level 73
1,485 SR
1,416 Elo+

VS

Team Averages
Level 53
1,448 SR
1,453 Elo+
Awilix
Awilix
Biggie123
Awilix
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,543 Elo+
Party 2
He Bo
He Bo
Indon Dindon
He Bo
Level 83
God Stats
0W - 2L
1,241 SR
Queue Stats
89W - 98L
1,401 Elo+
Solo
Ratatoskr
Ratatoskr
KoyuKestane
Ratatoskr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,496 Elo+
Solo
Discordia
Discordia
Lamasaur
Discordia
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,359 Elo+
Party 2
Terra
Terra
xWorlay
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 17
12,381
688
17,683
28,180
36,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Chiron
20
7 / 2 / 19
13,339
741
29,720
24,372
13,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
Explin
Awilix
19
5 / 5 / 14
11,668
648
16,308
23,688
13,018
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
20
7 / 5 / 15
12,586
699
27,469
20,466
10,879
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 2 / 19
13,715
762
13,099
34,927
44,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Biggie123
Awilix
18
6 / 9 / 4
11,657
648
15,889
23,101
12,937
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 8 / 8
10,252
570
13,460
19,220
9,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
KoyuKestane
Ratatoskr
19
3 / 7 / 5
11,282
627
22,346
28,366
24,632
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Lamasaur
Discordia
20
2 / 3 / 8
11,285
627
36,218
16,307
9,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
xWorlay
Terra
19
3 / 4 / 7
10,491
583
13,647
25,568
33,136
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
47
31
Kills
15
15
Deaths
31
84
Assists
32
Player
Kills
Deaths
Assists
KDA
W
6
1
17
14.5
L
Awilix
Biggie123
Awilix
6
9
4
0.89
W
Chiron
7
2
19
8.25
W
Awilix
Explin
Awilix
5
5
14
2.4
W
He Bo
7
5
15
2.9
L
1
8
8
0.63
L
Ratatoskr
KoyuKestane
Ratatoskr
3
7
5
0.79
L
Discordia
Lamasaur
Discordia
2
3
8
2
W
6
2
19
7.75
L
Terra
xWorlay
Terra
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,279
Damage
101,560
131,633
Taken
112,562
118,941
Mitigated
89,061
80,421
Healing
32,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,683
1,108
18,621
11,143
28,180
36,696
113
13,807
14,373
252
28,282
L
Awilix
Biggie123
Awilix
15,889
5,728
1,768
1,689
23,101
12,937
0
8,138
14,769
0
20,125
W
Chiron
29,720
8,957
5,300
9,066
24,372
13,577
4,695
12,418
11,952
0
68,496
W
Awilix
Explin
Awilix
16,308
6,783
1,712
3,960
23,688
13,018
1,141
11,805
11,883
0
25,450
W
He Bo
27,469
1,273
2,252
3,071
20,466
10,879
1,297
10,967
9,499
55,934
0
L
13,460
2,034
807
1,915
19,220
9,045
257
6,189
12,867
30,037
0
L
Ratatoskr
KoyuKestane
Ratatoskr
22,346
3,950
115
7,845
28,366
24,632
0
9,723
18,311
0
42,671
L
Discordia
Lamasaur
Discordia
36,218
1,761
3,350
2,368
16,307
9,311
0
6,542
9,592
64,008
0
W
13,099
1,195
9,925
15,371
34,927
44,771
361
14,328
20,599
23,046
0
L
Terra
xWorlay
Terra
13,647
1,634
7,850
4,795
25,568
33,136
0
10,228
15,026
24,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,689
Gold Earned
54,967
189
Minions Killed
154
0
Camps Cleared
0
1,781,723
Distance Traveled
1,544,294
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,381
688
15
1
0
393,302
1
L
Awilix
11,657
648
8
0
0
276,333
0
W
Chiron
13,339
741
79
4
0
317,332
0
W
Awilix
11,668
648
17
1
0
344,858
0
W
He Bo
12,586
699
62
3
0
341,148
0
L
He Bo
10,252
570
29
2
0
259,375
0
L
Ratatoskr
11,282
627
26
1
0
325,526
0
L
Discordia
11,285
627
75
4
0
360,582
0
W
Artio
13,715
762
16
1
0
385,083
2
L
Terra
10,491
583
16
1
0
322,478
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role