Player Matchup

Anubis
Anubis
Showtime_5702
Anubis
Level 105
God Stats
242W - 275L
1,428 SR
Queue Stats
457W - 555L
1,358 Elo+
Party 1
Cthulhu
Cthulhu
miracle_163
Cthulhu
Level 26
God Stats
48W - 57L
1,453 SR
Queue Stats
57W - 74L
1,306 Elo+
Party 1
Skadi
Skadi
silentashooter
Skadi
Level 37
God Stats
0W - 1L
1,441 SR
Queue Stats
18W - 17L
1,343 Elo+
Solo
Team Averages
Level 56
1,440 SR
1,336 Elo+

VS

Team Averages
Level 96
1,406 SR
1,290 Elo+
Cerberus
Cerberus
CobraKing4884
Cerberus
Level 61
God Stats
12W - 20L
1,356 SR
Queue Stats
129W - 256L
1,324 Elo+
Party 2
Baron Samedi
Baron Samedi
End Hate8219
Baron Samedi
Level 101
God Stats
46W - 72L
1,308 SR
Queue Stats
553W - 904L
1,263 Elo+
Party 2
Ishtar
Ishtar
Got Gurth8038
Ishtar
Level 126
God Stats
3W - 8L
1,554 SR
Queue Stats
259W - 477L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 0
9,045
603
9,258
11,209
5,534
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
miracle_163
Cthulhu
11
0 / 7 / 1
8,654
577
5,780
21,850
24,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 4 / 1
8,654
577
8,614
11,068
4,950
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CobraKing4884
Cerberus
15
6 / 1 / 9
11,881
792
7,842
19,598
24,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
End Hate8219
Baron Samedi
17
4 / 0 / 11
10,955
730
11,992
7,737
3,759
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 0 / 7
11,266
751
17,801
10,610
4,736
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
1
Kills
16
16
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CobraKing4884
Cerberus
6
1
9
10.5
W
Baron Samedi
End Hate8219
Baron Samedi
4
0
11
9.5
W
6
0
7
9.5
L
1
5
0
0.2
L
Cthulhu
miracle_163
Cthulhu
0
7
1
0.07
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,652
Damage
37,635
44,127
Taken
37,945
35,290
Mitigated
32,581
5,142
Healing
16,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CobraKing4884
Cerberus
7,842
405
290
5,997
19,598
24,086
164
8,068
11,530
26,072
0
W
Baron Samedi
End Hate8219
Baron Samedi
11,992
1,330
2,820
4,740
7,737
3,759
620
3,857
3,880
42,113
0
W
17,801
11,015
0
2,735
10,610
4,736
2,289
3,560
7,050
0
64,751
L
9,258
315
179
2,462
11,209
5,534
0
5,658
5,551
37,228
0
L
Cthulhu
miracle_163
Cthulhu
5,780
695
162
1,842
21,850
24,806
0
10,524
11,326
17,418
0
L
8,614
2,243
0
497
11,068
4,950
0
3,971
7,097
0
30,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,353
Gold Earned
34,102
131
Minions Killed
184
3
Camps Cleared
10
753,128
Distance Traveled
816,858
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,881
792
54
4
1
280,061
0
W
Baron Samedi
10,955
730
49
3
2
279,071
0
W
Ishtar
11,266
751
81
5
7
257,726
1
L
Anubis
9,045
603
59
4
3
255,106
1
L
Cthulhu
8,654
577
24
2
0
239,982
0
L
Skadi
8,654
577
48
3
0
258,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role