Player Matchup

Ao Kuang
Ao Kuang
ConnorGunn99
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 91L
1,356 Elo+
Party 3
Sun Wukong
Sun Wukong
Nuk3-flambeaux54
Sun Wukong
Level 82
God Stats
3W - 6L
1,312 SR
Queue Stats
244W - 253L
1,390 Elo+
Party 2
Hel
Hel
Nuk3-hoiz54
Hel
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 223L
1,394 Elo+
Party 2
Neith
Neith
OSR_alf
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,266 Elo+
Party 2
Hades
Hades
TTV_Opt1c_zombie
Hades
Level 85
God Stats
36W - 38L
1,507 SR
Queue Stats
447W - 527L
1,398 Elo+
Party 3
Team Averages
Level 55
1,464 SR
1,361 Elo+

VS

Team Averages
Level 79
1,398 SR
1,375 Elo+
Charybdis
Charybdis
Franbang513
Charybdis
Level 110
God Stats
11W - 10L
1,336 SR
Queue Stats
329W - 345L
1,304 Elo+
Party 1
Nu Wa
Nu Wa
KaTie-OcEaN
Nu Wa
Level 24
God Stats
6W - 12L
1,233 SR
Queue Stats
26W - 37L
1,304 Elo+
Party 1
Shiva
Shiva
Yelapo117
Shiva
Level 68
God Stats
9W - 4L
1,286 SR
Queue Stats
199W - 229L
1,378 Elo+
Party 1
Sobek
Sobek
giovanni 654
Sobek
Level 125
God Stats
3W - 1L
1,730 SR
Queue Stats
70W - 68L
1,542 Elo+
Solo
Susano
Susano
loboloko594
Susano
Level 68
God Stats
26W - 25L
1,403 SR
Queue Stats
281W - 268L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ConnorGunn99
Ao Kuang
16
3 / 2 / 1
9,634
419
9,988
25,674
11,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Nuk3-flambeaux54
Sun Wukong
17
1 / 3 / 0
11,108
483
18,738
22,864
25,079
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 2 / 4
9,253
402
5,793
19,981
25,951
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
OSR_alf
Neith
14
1 / 7 / 1
8,647
376
15,516
16,396
9,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 5 / 2
10,922
475
22,260
25,153
15,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Franbang513
Charybdis
20
9 / 0 / 6
12,621
549
26,314
19,508
9,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 6 / 6
8,675
377
5,235
14,808
9,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Yelapo117
Shiva
18
2 / 1 / 5
11,845
515
21,730
21,485
19,923
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 2 / 10
11,507
500
12,310
30,518
44,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
17
3 / 1 / 5
10,332
449
13,447
19,340
9,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
10
Kills
18
19
Deaths
10
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
ConnorGunn99
Ao Kuang
3
2
1
1.75
W
Charybdis
Franbang513
Charybdis
9
0
6
12
W
0
6
6
0.5
L
Sun Wukong
Nuk3-flambeaux54
Sun Wukong
1
3
0
0.33
L
0
2
4
1
L
Neith
OSR_alf
Neith
1
7
1
0.21
L
5
5
2
1.2
W
Shiva
Yelapo117
Shiva
2
1
5
4.5
W
4
2
10
4.5
W
Susano
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,295
Damage
79,036
110,068
Taken
105,659
87,359
Mitigated
93,628
46,951
Healing
41,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
ConnorGunn99
Ao Kuang
9,988
2,614
0
11,329
25,674
11,516
31
2,494
23,180
87,987
0
W
Charybdis
Franbang513
Charybdis
26,314
12,846
0
9,153
19,508
9,486
5,251
6,339
13,169
0
132,018
W
5,235
2,228
0
1,676
14,808
9,939
101
10,660
4,148
39,382
0
L
Sun Wukong
Nuk3-flambeaux54
Sun Wukong
18,738
3,594
0
10,885
22,864
25,079
101
408
22,456
0
96,284
L
5,793
1,803
3,788
6,929
19,981
25,951
0
4,379
15,602
33,463
0
L
Neith
OSR_alf
Neith
15,516
5,071
0
3,449
16,396
9,027
0
3,837
12,559
0
62,817
L
22,260
1,833
512
10,059
25,153
15,786
896
6,427
18,726
113,712
0
W
Shiva
Yelapo117
Shiva
21,730
6,630
468
10,605
21,485
19,923
408
2,712
18,773
0
103,482
W
12,310
1,179
313
12,976
30,518
44,980
189
10,449
20,069
41,783
0
W
Susano
13,447
1,467
0
5,874
19,340
9,300
36
7,881
11,459
0
94,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,564
Gold Earned
54,980
599
Minions Killed
599
0
Camps Cleared
0
2,023,300
Distance Traveled
2,093,035
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,634
419
114
5
0
460,737
6
W
Charybdis
12,621
549
207
9
0
393,106
1
W
Nu Wa
8,675
377
48
2
0
349,705
0
L
Sun Wukong
11,108
483
179
8
0
410,612
1
L
Hel
9,253
402
40
2
0
396,271
0
L
Neith
8,647
376
88
4
0
380,222
1
L
Hades
10,922
475
178
8
0
375,458
2
W
Shiva
11,845
515
174
8
0
427,085
1
W
Sobek
11,507
500
46
2
0
424,336
0
W
Susano
10,332
449
124
5
0
498,803
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role