Player Matchup

Ishtar
Ishtar
AKstubbs49
Ishtar
Level 91
God Stats
25W - 15L
1,699 SR
Queue Stats
103W - 82L
1,576 Elo+
Party 1
Chaac
Chaac
RongerTheWise
Chaac
Level 91
God Stats
2W - 5L
1,287 SR
Queue Stats
106W - 90L
1,612 Elo+
Party 1
Sol
Sol
Shanes5
Sol
Level 24
God Stats
3W - 3L
1,545 SR
Queue Stats
13W - 12L
1,347 Elo+
Party 1
Team Averages
Level 69
1,510 SR
1,512 Elo+

VS

Team Averages
Level 35
1,316 SR
1,404 Elo+
Mulan
Mulan
FUSEDHURDLE1915
Mulan
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,212 Elo+
Party 2
Izanami
Izanami
SmuglyCaveman
Izanami
Level 27
God Stats
0W - 1L
1,250 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hera
Hera
lumiessance
Hera
Level 24
God Stats
0W - 1L
1,199 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AKstubbs49
Ishtar
18
7 / 3 / 27
12,777
852
16,820
14,803
7,360
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
24 / 1 / 10
13,832
922
25,535
28,404
28,928
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
10
4 / 2 / 7
9,229
615
3,449
3,557
1,381
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 2
8,684
579
7,115
16,790
18,727
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
13
2 / 14 / 2
9,595
640
14,184
20,843
8,326
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 12 / 2
10,527
702
8,208
17,104
7,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
10
35
Kills
4
6
Deaths
36
44
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ishtar
AKstubbs49
Ishtar
7
3
27
6.83
L
0
10
2
0.1
W
24
1
10
29
W
Sol
4
2
7
3.75
L
Izanami
2
14
2
0.21
L
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,804
Damage
29,507
46,764
Taken
54,737
37,669
Mitigated
34,494
20,560
Healing
676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
AKstubbs49
Ishtar
16,820
10,725
0
2,827
14,803
7,360
1,461
2,721
12,082
0
51,600
L
7,115
1,263
0
195
16,790
18,727
0
1,245
15,545
0
24,568
W
25,535
6,132
813
16,621
28,404
28,928
886
5,689
22,715
0
64,274
W
Sol
3,449
1,392
0
299
3,557
1,381
201
575
2,982
14,531
0
L
Izanami
14,184
10,911
0
182
20,843
8,326
0
679
20,164
0
28,696
L
8,208
2,253
0
299
17,104
7,441
1,991
1,817
15,287
34,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,838
Gold Earned
28,806
151
Minions Killed
118
5
Camps Cleared
6
644,896
Distance Traveled
603,854
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,777
852
60
4
4
254,091
1
L
Mulan
8,684
579
35
2
2
228,269
5
W
Chaac
13,832
922
62
4
1
285,228
0
W
Sol
9,229
615
29
2
0
105,577
1
L
Izanami
9,595
640
30
2
3
194,229
1
L
Hera
10,527
702
53
4
1
181,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role