Player Matchup

Anubis
Anubis
 
Anubis
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CrispySlump
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 70L
1,274 Elo+
Party 1
Cthulhu
Cthulhu
KingLordGaming
Cthulhu
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 61L
1,163 Elo+
Party 1
Ravana
Ravana
MoonMan6969
Ravana
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 103L
1,244 Elo+
Party 1
Artemis
Artemis
freshqualityair
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,113 Elo+
Party 1
Team Averages
Level 26
1,500 SR
1,259 Elo+

VS

Team Averages
Level 29
1,574 SR
1,228 Elo+
Skadi
Skadi
IrishPipeBomb
Skadi
Level 49
God Stats
31W - 25L
1,623 SR
Queue Stats
144W - 158L
1,329 Elo+
Solo
Baron Samedi
Baron Samedi
Tripid
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,021 Elo+
Party 2
Nemesis
Nemesis
herrenvolk23
Nemesis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,021 Elo+
Party 2
Odin
Odin
tootieroot
Odin
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,136 Elo+
Party 2
Jormungandr
Jormungandr
yenomreeb0440
Jormungandr
Level 9
God Stats
2W - 0L
1,749 SR
Queue Stats
2W - 1L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
7 / 4 / 3
9,825
468
15,991
14,329
8,580
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
CrispySlump
Thanatos
15
6 / 6 / 5
9,943
473
13,925
20,982
9,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 3 / 6
7,766
370
2,854
12,129
10,534
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ravana
15
3 / 1 / 3
9,992
476
13,488
10,350
12,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 7 / 4
7,973
380
7,434
16,340
6,078
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 5
10,167
484
13,530
14,062
4,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Tripid
Baron Samedi
15
5 / 7 / 4
10,333
492
9,931
15,948
7,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
herrenvolk23
Nemesis
14
2 / 5 / 8
9,554
455
12,661
16,804
7,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 1 / 3
9,457
450
7,920
17,759
16,684
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
yenomreeb0440
Jormungandr
13
3 / 1 / 4
9,437
449
6,578
17,759
22,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
45
17
Kills
21
21
Deaths
17
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
7
4
3
2.13
L
Thanatos
CrispySlump
Thanatos
6
6
5
1.42
W
7
3
5
3.17
L
0
3
6
1
L
Ravana
3
1
3
4.5
W
Baron Samedi
Tripid
Baron Samedi
5
7
4
1
L
1
7
4
0.43
W
Nemesis
herrenvolk23
Nemesis
2
5
8
1.2
W
4
1
3
5.5
W
Jormungandr
yenomreeb0440
Jormungandr
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,692
Damage
50,620
74,130
Taken
82,332
47,491
Mitigated
58,707
28,532
Healing
10,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
15,991
837
0
6,736
14,329
8,580
201
2,770
11,559
69,626
0
L
Thanatos
CrispySlump
Thanatos
13,925
4,736
0
17,176
20,982
9,376
0
4,752
16,230
0
62,958
W
13,530
6,918
46
3,350
14,062
4,996
1,942
4,867
9,195
0
70,804
L
2,854
52
318
0
12,129
10,534
276
2,145
9,984
38,513
0
L
Ravana
13,488
3,131
0
1,294
10,350
12,923
510
3,647
6,703
0
61,758
W
Baron Samedi
Tripid
Baron Samedi
9,931
1,874
1,235
1,524
15,948
7,811
1,714
4,944
11,004
50,723
0
L
7,434
3,848
0
3,008
16,340
6,078
582
3,195
13,145
0
32,555
W
Nemesis
herrenvolk23
Nemesis
12,661
6,719
0
659
16,804
7,026
198
3,580
13,224
0
66,018
W
7,920
2,756
0
2,249
17,759
16,684
474
2,562
15,197
0
40,757
W
Jormungandr
yenomreeb0440
Jormungandr
6,578
1,941
0
1,097
17,759
22,190
780
2,892
14,867
38,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,499
Gold Earned
48,948
377
Minions Killed
392
0
Camps Cleared
0
1,964,044
Distance Traveled
1,976,407
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,825
468
83
4
0
385,209
5
L
Thanatos
9,943
473
82
4
0
436,568
1
W
Skadi
10,167
484
92
4
0
344,802
1
L
Cthulhu
7,766
370
42
2
0
398,538
5
L
Ravana
9,992
476
108
5
0
387,626
1
W
Baron Samedi
10,333
492
83
4
0
348,624
1
L
Artemis
7,973
380
62
3
0
356,103
0
W
Nemesis
9,554
455
98
5
0
471,584
0
W
Odin
9,457
450
70
3
0
438,747
2
W
Jormungandr
9,437
449
49
2
0
372,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role