Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
HiiChewy
Ishtar
Level 99
God Stats
0W - 2L
1,333 SR
Queue Stats
101W - 98L
1,464 Elo+
Party 1
Gilgamesh
Gilgamesh
Smackimus Alpha
Gilgamesh
Level 88
God Stats
1W - 3L
1,509 SR
Queue Stats
479W - 507L
1,467 Elo+
Solo
Thoth
Thoth
SrPorta
Thoth
Level 139
God Stats
27W - 39L
1,465 SR
Queue Stats
217W - 256L
1,493 Elo+
Solo
Team Averages
Level 109
1,461 SR
1,485 Elo+

VS

Team Averages
Level 104
1,470 SR
1,486 Elo+
Nox
Nox
CrashAlmond
Nox
Level 106
God Stats
1W - 0L
1,247 SR
Queue Stats
20W - 13L
1,623 Elo+
Solo
Neith
Neith
DrewJackCity
Neith
Level 109
God Stats
6W - 8L
1,488 SR
Queue Stats
276W - 259L
1,460 Elo+
Solo
Nike
Nike
ImprovisedDemise
Nike
Level 118
God Stats
3W - 0L
1,804 SR
Queue Stats
143W - 135L
1,440 Elo+
Solo
Geb
Geb
JOTUN-DE-MIDGARD
Geb
Level 67
God Stats
1W - 2L
1,314 SR
Queue Stats
14W - 15L
1,420 Elo+
Party 2
Thor
Thor
hades309standing
Thor
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 107L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
0 / 1 / 0
4,148
593
1,624
4,896
2,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
 
Lancelot
6
0 / 0 / 1
3,818
545
905
2,971
952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ishtar
HiiChewy
Ishtar
6
1 / 2 / 0
3,974
568
5,462
4,875
1,351
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Smackimus Alpha
Gilgamesh
3
0 / 1 / 0
3,150
450
306
1,600
565
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
SrPorta
Thoth
7
1 / 3 / 0
4,464
638
3,028
4,501
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 3
4,266
609
1,079
3,254
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 1 / 1
4,178
597
2,386
4,398
1,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 0 / 0
5,210
744
2,512
2,866
935
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

6
2 / 0 / 2
4,425
632
2,082
4,535
2,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
2 / 0 / 1
4,507
644
2,442
6,594
2,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
7
7
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
1
0
0
L
Lancelot
 
Lancelot
0
0
1
0.5
W
0
1
3
1.5
W
0
1
1
0.5
L
Ishtar
HiiChewy
Ishtar
1
2
0
0.5
W
3
0
0
3
W
2
0
2
3
L
Gilgamesh
Smackimus Alpha
Gilgamesh
0
1
0
0
L
Thoth
SrPorta
Thoth
1
3
0
0.33
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,325
Damage
10,501
18,843
Taken
21,647
6,396
Mitigated
7,649
5,317
Healing
8,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,624
444
433
1,447
4,896
2,246
110
989
3,907
11,655
0
L
Lancelot
 
Lancelot
905
282
0
657
2,971
952
0
327
2,644
0
13,440
W
1,079
195
0
0
3,254
1,237
0
2,108
1,146
21,867
0
W
2,386
535
0
2,397
4,398
1,202
0
583
3,815
0
24,442
L
Ishtar
HiiChewy
Ishtar
5,462
3,893
0
1,839
4,875
1,351
193
917
3,958
0
27,751
W
2,512
238
0
951
2,866
935
798
0
2,866
0
30,278
W
2,082
604
0
1,278
4,535
2,069
0
993
3,542
6,052
0
L
Gilgamesh
Smackimus Alpha
Gilgamesh
306
0
0
280
1,600
565
0
0
1,600
0
5,425
L
Thoth
SrPorta
Thoth
3,028
180
0
661
4,501
1,282
303
928
3,573
27,715
0
W
2,442
886
0
4,024
6,594
2,206
0
968
5,626
0
23,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,554
Gold Earned
22,586
146
Minions Killed
187
0
Camps Cleared
0
598,033
Distance Traveled
721,830
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,148
593
18
3
0
124,665
3
L
Lancelot
3,818
545
32
5
0
165,301
0
W
Nox
4,266
609
38
5
0
138,784
2
W
Neith
4,178
597
43
6
0
132,775
1
L
Ishtar
3,974
568
49
7
0
131,318
0
W
Nike
5,210
744
54
8
0
149,673
1
W
Geb
4,425
632
10
1
0
149,188
0
L
Gilgamesh
3,150
450
9
1
0
39,769
0
L
Thoth
4,464
638
38
5
0
136,980
4
W
Thor
4,507
644
42
6
0
151,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role