Player Matchup

Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Eriks0ne
Ishtar
Level 149
God Stats
2W - 8L
1,481 SR
Queue Stats
499W - 484L
1,540 Elo+
Solo
Medusa
Medusa
NoloGS27k
Medusa
Level 84
God Stats
11W - 11L
1,350 SR
Queue Stats
186W - 177L
1,548 Elo+
Party 1
Baron Samedi
Baron Samedi
Todesser14
Baron Samedi
Level 103
God Stats
5W - 3L
1,226 SR
Queue Stats
164W - 154L
1,517 Elo+
Party 1
Tyr
Tyr
karlopuma
Tyr
Level 105
God Stats
8W - 4L
1,476 SR
Queue Stats
92W - 97L
1,523 Elo+
Solo
Team Averages
Level 113
1,407 SR
1,526 Elo+

VS

Team Averages
Level 94
1,555 SR
1,566 Elo+
Thanatos
Thanatos
CrucialQuagga
Thanatos
Level 67
God Stats
5W - 5L
1,536 SR
Queue Stats
211W - 125L
1,590 Elo+
Party 2
Ishtar
Ishtar
DAMNATI0N
Ishtar
Level 71
God Stats
4W - 4L
1,388 SR
Queue Stats
98W - 100L
1,486 Elo+
Solo
Amaterasu
Amaterasu
Darkmessage
Amaterasu
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,525 Elo+
Solo
Thoth
Thoth
Geraldinex
Thoth
Level 88
God Stats
8W - 8L
1,496 SR
Queue Stats
203W - 141L
1,613 Elo+
Party 2
King Arthur
King Arthur
WileyBee
King Arthur
Level 88
God Stats
4W - 3L
1,855 SR
Queue Stats
169W - 111L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
5 / 9 / 0
11,438
458
14,370
21,744
10,422
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
Eriks0ne
Ishtar
14
0 / 10 / 3
9,244
370
11,452
26,475
10,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
NoloGS27k
Medusa
18
2 / 5 / 1
11,094
444
14,906
21,709
8,093
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Todesser14
Baron Samedi
14
0 / 8 / 7
9,934
397
6,515
21,529
27,048
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 4 / 1
11,384
455
11,375
28,849
28,721
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CrucialQuagga
Thanatos
20
9 / 2 / 10
15,064
603
17,881
20,986
12,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
DAMNATI0N
Ishtar
20
9 / 1 / 7
16,132
645
30,158
23,541
11,649
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Darkmessage
Amaterasu
17
1 / 2 / 19
13,497
540
8,458
30,288
30,071
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
20
12 / 1 / 8
15,334
613
21,534
14,701
6,715
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
WileyBee
King Arthur
20
5 / 2 / 10
14,561
582
17,326
23,545
32,595
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
90
8
Kills
36
36
Deaths
8
12
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
9
0
0.56
W
Thanatos
CrucialQuagga
Thanatos
9
2
10
7
W
Ishtar
DAMNATI0N
Ishtar
9
1
7
12.5
W
Amaterasu
Darkmessage
Amaterasu
1
2
19
5.25
L
Ishtar
Eriks0ne
Ishtar
0
10
3
0.15
W
Thoth
12
1
8
16
L
Medusa
NoloGS27k
Medusa
2
5
1
0.5
L
Baron Samedi
Todesser14
Baron Samedi
0
8
7
0.44
W
King Arthur
WileyBee
King Arthur
5
2
10
5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,618
Damage
95,357
120,306
Taken
113,061
85,156
Mitigated
93,631
33,234
Healing
60,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
14,370
530
0
7,346
21,744
10,422
0
5,368
16,376
87,541
0
W
Thanatos
CrucialQuagga
Thanatos
17,881
6,399
0
25,098
20,986
12,601
2,013
3,593
17,393
0
144,834
W
Ishtar
DAMNATI0N
Ishtar
30,158
25,087
0
13,267
23,541
11,649
7,827
5,718
17,823
0
188,625
W
Amaterasu
Darkmessage
Amaterasu
8,458
3,001
3,678
11,139
30,288
30,071
4,207
5,578
24,710
2,196
34,685
L
Ishtar
Eriks0ne
Ishtar
11,452
6,356
0
7,601
26,475
10,872
0
6,947
19,528
0
83,282
W
Thoth
21,534
948
0
2,245
14,701
6,715
4,392
5,304
9,397
122,380
0
L
Medusa
NoloGS27k
Medusa
14,906
9,426
0
3,048
21,709
8,093
0
1,755
19,954
29
97,164
L
Baron Samedi
Todesser14
Baron Samedi
6,515
775
1,082
4,021
21,529
27,048
0
4,496
17,033
33,911
0
W
King Arthur
WileyBee
King Arthur
17,326
2,003
0
5,450
23,545
32,595
1,101
3,232
20,107
192
106,315
L
11,375
1,692
0
10,136
28,849
28,721
0
3,067
25,782
0
92,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,094
Gold Earned
74,588
617
Minions Killed
749
0
Camps Cleared
0
2,072,013
Distance Traveled
2,561,889
35
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,438
458
137
5
0
380,771
8
W
Thanatos
15,064
603
168
7
0
551,579
5
W
Ishtar
16,132
645
237
9
0
485,029
6
W
Amaterasu
13,497
540
35
1
0
523,665
13
L
Ishtar
9,244
370
110
4
0
364,722
8
W
Thoth
15,334
613
152
6
0
502,926
6
L
Medusa
11,094
444
139
6
0
469,761
9
L
Baron Samedi
9,934
397
50
2
0
383,855
9
W
King Arthur
14,561
582
157
6
0
498,690
3
L
Tyr
11,384
455
181
7
0
472,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role