Player Matchup

Merlin
Merlin
GenericGamer1970
Merlin
Level 27
God Stats
1W - 5L
1,226 SR
Queue Stats
16W - 20L
1,433 Elo+
Party 2
Horus
Horus
Taken4Granted
Horus
Level 18
God Stats
1W - 1L
1,704 SR
Queue Stats
11W - 17L
1,411 Elo+
Party 2
Xing Tian
Xing Tian
Theseus93
Xing Tian
Level 51
God Stats
0W - 1L
1,750 SR
Queue Stats
3W - 3L
1,537 Elo+
Party 2
Team Averages
Level 32
1,560 SR
1,460 Elo+

VS

Team Averages
Level 127
1,483 SR
1,539 Elo+
Khepri
Khepri
HakuTaku-Kirin
Khepri
Level 138
God Stats
2W - 2L
1,361 SR
Queue Stats
38W - 38L
1,552 Elo+
Party 1
Poseidon
Poseidon
TheGhost023
Poseidon
Level 123
God Stats
16W - 17L
1,523 SR
Queue Stats
658W - 917L
1,477 Elo+
Solo
Ne Zha
Ne Zha
waffleballs23
Ne Zha
Level 121
God Stats
1W - 0L
1,564 SR
Queue Stats
74W - 41L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
7,335
611
8,627
7,823
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 1
7,679
640
3,719
13,206
13,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
Theseus93
Xing Tian
11
0 / 4 / 1
7,073
589
6,109
14,633
7,324
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 11
8,455
705
4,613
10,706
11,058
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
TheGhost023
Poseidon
13
2 / 1 / 9
8,627
719
12,485
4,858
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
9 / 0 / 2
9,616
801
12,631
8,237
4,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
11
11
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
0
0
11
5.5
L
0
3
1
0.17
W
Poseidon
TheGhost023
Poseidon
2
1
9
6.5
L
Xing Tian
Theseus93
Xing Tian
0
4
1
0.13
W
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,455
Damage
29,729
35,662
Taken
23,801
23,733
Mitigated
17,823
7,975
Healing
5,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,627
795
621
454
7,823
2,941
0
3,241
4,348
26,061
0
W
4,613
179
0
1,197
10,706
11,058
149
6,404
4,302
14,463
0
L
3,719
1,954
1,942
3,845
13,206
13,468
0
6,888
5,722
0
15,504
W
Poseidon
TheGhost023
Poseidon
12,485
1,013
0
939
4,858
2,132
501
3,727
1,131
30,007
0
L
Xing Tian
Theseus93
Xing Tian
6,109
478
348
765
14,633
7,324
0
6,269
7,944
18,136
0
W
12,631
3,777
0
3,611
8,237
4,633
434
4,764
3,473
0
43,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,087
Gold Earned
26,698
101
Minions Killed
137
3
Camps Cleared
8
625,517
Distance Traveled
690,320
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,335
611
45
4
2
198,557
2
W
Khepri
8,455
705
25
2
2
235,460
3
L
Horus
7,679
640
27
2
0
214,401
1
W
Poseidon
8,627
719
55
5
1
214,448
0
L
Xing Tian
7,073
589
29
2
1
212,559
3
W
Ne Zha
9,616
801
57
5
5
240,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role