Player Matchup

Atlas
Atlas
 
Atlas
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Joker987654
Sobek
Level 83
God Stats
6W - 2L
1,591 SR
Queue Stats
49W - 44L
1,477 Elo+
Party 1
Awilix
Awilix
Luke497
Awilix
Level 122
God Stats
8W - 5L
1,433 SR
Queue Stats
101W - 83L
1,537 Elo+
Party 1
Baron Samedi
Baron Samedi
TheUnsungOne
Baron Samedi
Level 112
God Stats
22W - 13L
1,393 SR
Queue Stats
75W - 78L
1,439 Elo+
Party 1
Hercules
Hercules
earlymatters
Hercules
Level 88
God Stats
8W - 3L
1,300 SR
Queue Stats
78W - 72L
1,476 Elo+
Party 1
Team Averages
Level 100
1,443 SR
1,486 Elo+

VS

Team Averages
Level 95
1,578 SR
1,500 Elo+
Persephone
Persephone
EsaulFurtado
Persephone
Level 157
God Stats
110W - 128L
1,531 SR
Queue Stats
323W - 373L
1,514 Elo+
Solo
Xing Tian
Xing Tian
FGCS_JOEYG
Xing Tian
Level 16
God Stats
12W - 5L
1,731 SR
Queue Stats
21W - 14L
1,572 Elo+
Party 2
Chaac
Chaac
ManUnitedWright
Chaac
Level 116
God Stats
2W - 2L
1,588 SR
Queue Stats
33W - 50L
1,382 Elo+
Solo
Ishtar
Ishtar
QuantumPoncho
Ishtar
Level 154
God Stats
3W - 3L
1,540 SR
Queue Stats
84W - 76L
1,532 Elo+
Party 2
Anubis
Anubis
TwiSt_xTroPik
Anubis
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
2 / 2 / 11
10,465
1,163
12,615
13,338
16,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 0 / 12
9,630
1,070
8,764
13,190
12,161
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
Luke497
Awilix
15
7 / 0 / 7
10,431
1,159
10,850
8,405
4,153
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
TheUnsungOne
Baron Samedi
15
3 / 3 / 8
9,518
1,058
9,417
9,279
4,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
earlymatters
Hercules
15
1 / 2 / 9
8,925
992
5,788
10,849
6,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

287

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
EsaulFurtado
Persephone
14
1 / 0 / 4
9,483
1,054
11,758
4,655
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
FGCS_JOEYG
Xing Tian
15
0 / 4 / 6
9,636
1,071
9,197
17,435
22,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 2 / 5
9,359
1,040
13,046
10,841
12,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

15
4 / 7 / 3
9,985
1,109
10,845
13,672
6,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 2 / 1
8,052
895
4,376
5,045
2,850
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
15
Kills
7
7
Deaths
15
47
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
2
11
3.75
L
Persephone
EsaulFurtado
Persephone
1
0
4
3
L
Xing Tian
FGCS_JOEYG
Xing Tian
0
4
6
0.75
W
2
0
12
8
W
Awilix
Luke497
Awilix
7
0
7
10.5
L
2
2
5
2.25
L
4
7
3
0.79
W
Baron Samedi
TheUnsungOne
Baron Samedi
3
3
8
2.33
L
0
2
1
0.25
W
Hercules
earlymatters
Hercules
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,434
Damage
49,222
55,061
Taken
51,648
43,617
Mitigated
46,741
13,914
Healing
5,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
12,615
5,552
0
2,141
13,338
16,250
0
5,733
7,187
28,995
0
L
Persephone
EsaulFurtado
Persephone
11,758
138
0
390
4,655
2,103
0
2,466
2,113
34,617
0
L
Xing Tian
FGCS_JOEYG
Xing Tian
9,197
122
0
1,257
17,435
22,842
0
10,437
6,840
15,597
0
W
8,764
521
0
4,994
13,190
12,161
0
6,844
5,976
28,917
0
W
Awilix
Luke497
Awilix
10,850
3,504
0
43
8,405
4,153
0
4,607
3,567
32
24,196
L
13,046
1,435
0
2,310
10,841
12,111
0
7,228
3,578
0
34,063
L
10,845
7,418
0
964
13,672
6,835
0
7,010
6,477
0
32,095
W
Baron Samedi
TheUnsungOne
Baron Samedi
9,417
607
3,640
1,677
9,279
4,953
0
2,991
5,937
20,983
0
L
4,376
314
0
666
5,045
2,850
0
3,687
1,297
9,968
0
W
Hercules
earlymatters
Hercules
5,788
405
33
1,386
10,849
6,100
0
4,288
6,251
0
10,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,969
Gold Earned
46,515
164
Minions Killed
163
5
Camps Cleared
5
856,393
Distance Traveled
774,606
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,465
1,163
43
5
3
164,347
0
L
Persephone
9,483
1,054
53
6
2
164,509
1
L
Xing Tian
9,636
1,071
18
2
0
187,496
0
W
Sobek
9,630
1,070
43
5
0
181,722
0
W
Awilix
10,431
1,159
29
3
1
172,254
0
L
Chaac
9,359
1,040
36
4
1
187,814
0
L
Ishtar
9,985
1,109
44
5
1
154,887
0
W
Baron Samedi
9,518
1,058
35
4
0
161,819
0
L
Anubis
8,052
895
12
1
1
79,900
1
W
Hercules
8,925
992
14
2
1
176,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role