Player Matchup

Pele
Pele
Crîz
Pele
Level 160
God Stats
4W - 1L
1,637 SR
Queue Stats
47W - 18L
1,841 Elo+
Party 1
Sobek
Sobek
Imbacile
Sobek
Level 69
God Stats
2W - 2L
1,244 SR
Queue Stats
68W - 91L
1,379 Elo+
Solo
Merlin
Merlin
iSaxton
Merlin
Level 158
God Stats
2W - 0L
1,704 SR
Queue Stats
207W - 68L
1,874 Elo+
Party 1
Team Averages
Level 129
1,529 SR
1,698 Elo+

VS

Team Averages
Level 91
1,526 SR
1,426 Elo+
Olorun
Olorun
NigiTishtokvar
Olorun
Level 154
God Stats
7W - 7L
1,548 SR
Queue Stats
294W - 280L
1,563 Elo+
Party 2
Charybdis
Charybdis
SH4D0WHUNT3R129
Charybdis
Level 36
God Stats
5W - 4L
1,534 SR
Queue Stats
36W - 53L
1,165 Elo+
Solo
Loki
Loki
TroLiNTheHoE
Loki
Level 84
God Stats
11W - 12L
1,497 SR
Queue Stats
163W - 152L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Crîz
Pele
19
17 / 0 / 6
13,211
944
25,849
18,153
9,085
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Imbacile
Sobek
16
1 / 3 / 18
11,461
819
6,797
15,247
17,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
iSaxton
Merlin
16
5 / 4 / 10
11,147
796
13,047
9,704
4,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 9 / 1
9,670
691
13,370
19,443
7,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
SH4D0WHUNT3R129
Charybdis
12
1 / 7 / 3
8,726
623
8,598
15,329
4,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
0 / 7 / 6
8,612
615
9,442
15,494
5,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
23
Kills
7
7
Deaths
23
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Pele
Crîz
Pele
17
0
6
20
W
Sobek
Imbacile
Sobek
1
3
18
3.33
L
6
9
1
0.72
L
Charybdis
SH4D0WHUNT3R129
Charybdis
1
7
3
0.36
L
0
7
6
0.43
W
Merlin
iSaxton
Merlin
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,693
Damage
31,410
43,104
Taken
50,266
31,190
Mitigated
16,863
15,292
Healing
6,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Crîz
Pele
25,849
5,427
0
8,821
18,153
9,085
1,282
4,461
13,272
0
70,358
W
Sobek
Imbacile
Sobek
6,797
841
0
3,977
15,247
17,342
329
3,970
10,671
19,971
0
L
13,370
5,612
117
3,226
19,443
7,043
0
9,262
10,181
34,768
2,403
L
Charybdis
SH4D0WHUNT3R129
Charybdis
8,598
4,336
0
1,836
15,329
4,165
0
6,480
8,849
0
27,542
L
9,442
1,694
0
1,260
15,494
5,655
0
4,195
11,299
0
22,550
W
Merlin
iSaxton
Merlin
13,047
1,533
0
2,494
9,704
4,763
700
4,212
5,250
48,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,819
Gold Earned
27,008
172
Minions Killed
137
10
Camps Cleared
2
775,418
Distance Traveled
702,417
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,211
944
72
5
7
314,021
2
W
Sobek
11,461
819
21
2
1
230,122
2
L
Olorun
9,670
691
41
3
0
205,387
2
L
Charybdis
8,726
623
64
5
1
241,177
5
L
Loki
8,612
615
32
2
1
255,853
5
W
Merlin
11,147
796
79
6
2
231,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role