Player Matchup

Cupid
Cupid
HugeDj6671
Cupid
Level 119
God Stats
0W - 1L
1,411 SR
Queue Stats
41W - 59L
1,314 Elo+
Party 2
Bellona
Bellona
dmhodges98
Bellona
Level 39
God Stats
1W - 2L
1,695 SR
Queue Stats
2W - 3L
1,434 Elo+
Party 2
Merlin
Merlin
nick150
Merlin
Level 44
God Stats
0W - 1L
1,181 SR
Queue Stats
8W - 16L
1,229 Elo+
Party 2
Team Averages
Level 67
1,429 SR
1,326 Elo+

VS

Team Averages
Level 113
1,468 SR
1,495 Elo+
Scylla
Scylla
Chafe26
Scylla
Level 119
God Stats
2W - 1L
1,522 SR
Queue Stats
64W - 47L
1,553 Elo+
Party 1
Chaac
Chaac
FrmrsOnlyDotCom
Chaac
Level 96
God Stats
2W - 0L
1,707 SR
Queue Stats
4W - 3L
1,372 Elo+
Party 1
Ishtar
Ishtar
Shadeslayer1398
Ishtar
Level 125
God Stats
1W - 3L
1,176 SR
Queue Stats
76W - 57L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
4 / 7 / 3
9,485
790
9,230
14,172
6,252
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
dmhodges98
Bellona
11
0 / 8 / 4
7,797
650
3,477
15,559
13,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
nick150
Merlin
13
3 / 8 / 3
9,153
763
8,297
12,333
5,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chafe26
Scylla
15
10 / 3 / 9
10,643
887
17,753
8,668
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
7 / 3 / 11
10,320
860
8,932
13,989
11,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 1 / 11
10,352
863
9,104
11,413
4,928
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
7
Kills
23
23
Deaths
7
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Scylla
Chafe26
Scylla
10
3
9
4.83
W
7
3
11
4.17
L
Cupid
4
7
3
0.79
W
6
1
11
11.5
L
Bellona
dmhodges98
Bellona
0
8
4
0.25
L
Merlin
nick150
Merlin
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,004
Damage
35,789
42,064
Taken
34,070
25,444
Mitigated
19,131
4,940
Healing
6,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Chafe26
Scylla
17,753
1,470
0
1,859
8,668
2,909
1,173
3,032
5,636
45,394
0
W
8,932
1,522
430
3,757
13,989
11,294
236
3,996
9,993
0
21,422
L
Cupid
9,230
5,379
276
2,236
14,172
6,252
0
5,059
9,113
0
19,053
W
9,104
5,583
0
691
11,413
4,928
1,088
2,001
9,412
0
44,555
L
Bellona
dmhodges98
Bellona
3,477
854
0
676
15,559
13,805
110
7,290
8,269
0
16,824
L
Merlin
nick150
Merlin
8,297
441
582
1,170
12,333
5,387
122
5,699
6,634
30,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,435
Gold Earned
31,315
113
Minions Killed
152
1
Camps Cleared
7
553,668
Distance Traveled
649,169
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,643
887
62
5
2
202,120
0
W
Chaac
10,320
860
25
2
0
238,180
0
L
Cupid
9,485
790
30
3
1
177,038
1
W
Ishtar
10,352
863
65
5
5
208,869
1
L
Bellona
7,797
650
30
3
0
202,969
4
L
Merlin
9,153
763
53
4
0
173,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role