Player Matchup

Kuzenbo
Kuzenbo
BigDawgRaabe
Kuzenbo
Level 77
God Stats
11W - 16L
1,452 SR
Queue Stats
276W - 265L
1,430 Elo+
Party 1
Erlang Shen
Erlang Shen
FX GAMER209
Erlang Shen
Level 34
God Stats
2W - 4L
1,620 SR
Queue Stats
18W - 48L
1,366 Elo+
Party 2
Cupid
Cupid
Foileee
Cupid
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 126L
1,278 Elo+
Solo
Janus
Janus
StrapTtv
Janus
Level 45
God Stats
3W - 5L
1,255 SR
Queue Stats
182W - 218L
1,398 Elo+
Party 1
Lancelot
Lancelot
lilcangamer
Lancelot
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 30L
1,181 Elo+
Party 2
Team Averages
Level 44
1,465 SR
1,331 Elo+

VS

Team Averages
Level 60
1,426 SR
1,442 Elo+
Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Araquasiki
Anubis
Level 16
God Stats
4W - 1L
1,662 SR
Queue Stats
5W - 6L
1,433 Elo+
Party 3
Ishtar
Ishtar
HaannaahMontana
Ishtar
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 66L
1,456 Elo+
Party 3
Heimdallr
Heimdallr
Mewy11
Heimdallr
Level 66
God Stats
1W - 1L
1,291 SR
Queue Stats
158W - 165L
1,388 Elo+
Solo
Chaac
Chaac
PretaxChair
Chaac
Level 64
God Stats
1W - 1L
1,174 SR
Queue Stats
5W - 6L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigDawgRaabe
Kuzenbo
15
1 / 5 / 6
10,464
436
9,581
22,603
34,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
FX GAMER209
Erlang Shen
17
2 / 3 / 0
11,365
474
5,164
22,443
17,761
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
Foileee
Cupid
16
6 / 7 / 3
10,924
455
12,630
18,304
7,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
StrapTtv
Janus
15
3 / 6 / 1
9,799
408
11,116
19,570
7,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
lilcangamer
Lancelot
14
0 / 5 / 2
8,949
373
6,680
20,974
8,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
2 / 2 / 5
11,468
478
11,842
10,557
8,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Araquasiki
Anubis
17
3 / 2 / 8
11,760
490
9,624
10,937
6,035
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
7 / 4 / 10
12,146
506
17,210
17,525
8,747
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heimdallr
Mewy11
Heimdallr
19
11 / 3 / 9
13,328
555
33,064
20,303
12,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
3 / 2 / 8
10,593
441
6,133
15,927
17,383
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
66
12
Kills
26
26
Deaths
13
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
5
2.25
W
Anubis
Araquasiki
Anubis
3
2
8
3.5
L
Kuzenbo
BigDawgRaabe
Kuzenbo
1
5
6
0.8
L
Erlang Shen
FX GAMER209
Erlang Shen
2
3
0
0.67
L
Cupid
Foileee
Cupid
6
7
3
1.07
W
7
4
10
3
W
Heimdallr
Mewy11
Heimdallr
11
3
9
5.17
W
3
2
8
3.5
L
Janus
StrapTtv
Janus
3
6
1
0.58
L
Lancelot
lilcangamer
Lancelot
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,171
Damage
77,873
103,894
Taken
75,249
74,790
Mitigated
53,298
22,138
Healing
25,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,842
4,070
0
4,171
10,557
8,716
692
1,007
9,536
0
84,034
W
Anubis
Araquasiki
Anubis
9,624
107
728
4,603
10,937
6,035
2,614
2,872
7,831
73,308
0
L
Kuzenbo
BigDawgRaabe
Kuzenbo
9,581
3,153
0
2,926
22,603
34,342
327
1,518
21,085
34,401
0
L
Erlang Shen
FX GAMER209
Erlang Shen
5,164
2,372
0
7,189
22,443
17,761
1,890
817
21,626
0
75,546
L
Cupid
Foileee
Cupid
12,630
6,589
883
3,195
18,304
7,042
1,281
936
17,364
0
64,244
W
17,210
9,581
365
3,563
17,525
8,747
1,846
6,723
10,588
0
92,518
W
Heimdallr
Mewy11
Heimdallr
33,064
19,504
0
6,318
20,303
12,417
1,181
6,551
13,426
0
126,774
W
6,133
1,038
806
4,580
15,927
17,383
362
3,116
12,681
0
41,893
L
Janus
StrapTtv
Janus
11,116
448
132
3,214
19,570
7,081
0
3,384
16,186
48,574
0
L
Lancelot
lilcangamer
Lancelot
6,680
711
0
4,599
20,974
8,564
0
2,969
18,005
0
64,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,501
Gold Earned
59,295
425
Minions Killed
586
0
Camps Cleared
0
2,373,790
Distance Traveled
2,130,499
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,468
478
124
5
0
436,485
11
W
Anubis
11,760
490
130
5
0
409,107
1
L
Kuzenbo
10,464
436
30
1
0
501,643
3
L
Erlang Shen
11,365
474
124
5
0
472,482
3
L
Cupid
10,924
455
105
4
0
436,122
4
W
Ishtar
12,146
506
128
5
0
399,415
2
W
Heimdallr
13,328
555
148
6
0
447,750
0
W
Chaac
10,593
441
56
2
0
437,742
0
L
Janus
9,799
408
80
3
0
448,403
0
L
Lancelot
8,949
373
86
4
0
515,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role