Player Matchup

Thoth
Thoth
 
Thoth
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
EPRGjosh1404
Nike
Level 145
God Stats
3W - 1L
1,760 SR
Queue Stats
148W - 141L
1,554 Elo+
Solo
Loki
Loki
KaoticAlpha
Loki
Level 129
God Stats
4W - 5L
1,480 SR
Queue Stats
185W - 156L
1,528 Elo+
Party 1
Sol
Sol
Phil_solid
Sol
Level 154
God Stats
66W - 46L
1,684 SR
Queue Stats
295W - 284L
1,456 Elo+
Party 3
Horus
Horus
big_kicker_JR
Horus
Level 129
God Stats
4W - 3L
1,669 SR
Queue Stats
159W - 139L
1,497 Elo+
Party 3
Team Averages
Level 139
1,618 SR
1,507 Elo+

VS

Team Averages
Level 88
1,617 SR
1,601 Elo+
Lancelot
Lancelot
GSN Insanity
Lancelot
Level 129
God Stats
56W - 54L
1,669 SR
Queue Stats
588W - 489L
1,652 Elo+
Party 2
Hades
Hades
GSN Twisted
Hades
Level 122
God Stats
188W - 143L
1,705 SR
Queue Stats
266W - 222L
1,653 Elo+
Party 2
Bakasura
Bakasura
Hitsukaiya
Bakasura
Level 100
God Stats
2W - 1L
1,710 SR
Queue Stats
49W - 38L
1,590 Elo+
Solo
Yemoja
Yemoja
Omega_Waffles
Yemoja
Level 42
God Stats
5W - 7L
1,502 SR
Queue Stats
12W - 20L
1,406 Elo+
Solo
Ishtar
Ishtar
Twisted2128
Ishtar
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 24L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
4 / 2 / 3
9,554
531
18,161
10,583
4,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
3 / 1 / 2
9,733
541
11,410
22,513
23,706
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
9 / 3 / 4
10,940
608
18,611
16,271
7,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 2 / 0
10,075
560
9,970
14,967
5,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 7
8,001
445
6,114
21,407
16,953
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GSN Insanity
Lancelot
14
4 / 2 / 2
8,590
477
16,652
20,058
11,410
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 6 / 2
7,926
440
14,407
19,184
9,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Hitsukaiya
Bakasura
13
3 / 3 / 1
8,438
469
7,135
16,803
7,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 3 / 2
7,106
395
3,354
12,668
11,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
14
3 / 7 / 3
8,641
480
10,720
15,078
6,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
21
Kills
11
11
Deaths
21
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
2
3
2.75
W
3
1
2
4
L
Lancelot
GSN Insanity
Lancelot
4
2
2
2.5
L
1
6
2
0.33
L
Bakasura
Hitsukaiya
Bakasura
3
3
1
1.17
W
9
3
4
3.67
L
0
3
2
0.33
W
4
2
0
2
L
Ishtar
3
7
3
0.64
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,266
Damage
52,268
85,741
Taken
83,791
58,486
Mitigated
45,966
29,869
Healing
29,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
18,161
753
0
1,028
10,583
4,633
110
4,271
6,147
85,235
0
W
11,410
1,179
0
4,238
22,513
23,706
480
2,608
19,204
0
69,641
L
Lancelot
GSN Insanity
Lancelot
16,652
1,699
0
7,007
20,058
11,410
0
6,656
13,402
0
69,645
L
14,407
1,027
931
6,589
19,184
9,189
0
7,632
11,552
68,352
0
L
Bakasura
Hitsukaiya
Bakasura
7,135
4,575
0
6,799
16,803
7,470
0
1,922
14,881
0
30,096
W
18,611
5,455
0
6,178
16,271
7,245
0
2,988
12,549
0
89,105
L
3,354
1,290
1,368
4,075
12,668
11,664
0
3,300
9,368
25,210
0
W
9,970
4,893
262
8,141
14,967
5,949
4,593
2,276
12,616
85,737
0
L
Ishtar
10,720
6,203
0
2,626
15,078
6,233
593
8,621
6,457
0
61,675
W
6,114
3,203
4,639
5,383
21,407
16,953
270
6,799
14,358
0
28,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,303
Gold Earned
40,701
494
Minions Killed
420
0
Camps Cleared
0
1,856,578
Distance Traveled
1,731,569
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,554
531
125
7
0
353,783
1
W
Nike
9,733
541
96
5
0
389,443
3
L
Lancelot
8,590
477
91
5
0
390,161
1
L
Hades
7,926
440
107
6
0
340,334
0
L
Bakasura
8,438
469
96
5
0
391,758
3
W
Loki
10,940
608
130
7
0
406,306
5
L
Yemoja
7,106
395
30
2
0
316,643
11
W
Sol
10,075
560
120
7
0
339,665
3
L
Ishtar
8,641
480
96
5
0
292,673
5
W
Horus
8,001
445
23
1
0
367,381
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role