Player Matchup

Set
Set
FatCocnut
Set
Level 64
God Stats
0W - 4L
1,204 SR
Queue Stats
87W - 106L
1,395 Elo+
Party 1
Rama
Rama
Ohtello
Rama
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 29L
1,317 Elo+
Party 2
Bacchus
Bacchus
Pringlejoey
Bacchus
Level 15
God Stats
6W - 6L
1,424 SR
Queue Stats
28W - 34L
1,367 Elo+
Party 2
Tiamat
Tiamat
Traffylol
Tiamat
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 41L
1,314 Elo+
Party 2
Cu Chulainn
Cu Chulainn
spolder07
Cu Chulainn
Level 48
God Stats
2W - 3L
1,513 SR
Queue Stats
55W - 84L
1,344 Elo+
Party 1
Team Averages
Level 41
1,428 SR
1,347 Elo+

VS

Team Averages
Level 85
1,528 SR
1,483 Elo+
King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hades
Hades
Anti-Karen-1
Hades
Level 89
God Stats
12W - 3L
1,644 SR
Queue Stats
188W - 197L
1,386 Elo+
Party 3
Neith
Neith
KHANE986
Neith
Level 126
God Stats
7W - 13L
1,429 SR
Queue Stats
347W - 401L
1,395 Elo+
Solo
Yemoja
Yemoja
TAngaaaaaaj
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Hun Batz
Hun Batz
tiagoPTgamer
Hun Batz
Level 79
God Stats
2W - 0L
1,567 SR
Queue Stats
18W - 12L
1,634 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,606
328
0
0
0
Rama
Ohtello
Rama
10
1 / 1 / 0
5,424
493
7,890
9,161
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Pringlejoey
Bacchus
9
0 / 0 / 1
5,560
505
5,214
7,360
5,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Traffylol
Tiamat
11
1 / 3 / 1
5,699
518
5,181
7,255
4,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
spolder07
Cu Chulainn
10
1 / 4 / 0
5,204
473
3,998
11,644
8,821
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
4 / 1 / 1
7,456
678
7,148
9,492
6,802
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 0 / 1
6,999
636
3,789
9,831
4,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
KHANE986
Neith
9
1 / 1 / 0
5,473
498
7,316
9,483
3,126
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
9
0 / 0 / 1
5,814
529
2,680
7,937
4,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hun Batz
tiagoPTgamer
Hun Batz
11
1 / 2 / 3
6,182
562
3,261
8,706
3,028
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
8
8
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
1
1
4.5
W
2
0
1
2.5
L
0
0
0
0
W
Neith
KHANE986
Neith
1
1
0
1
L
Rama
Ohtello
Rama
1
1
0
1
L
Bacchus
Pringlejoey
Bacchus
0
0
1
0.5
W
Yemoja
0
0
1
0.5
L
Tiamat
Traffylol
Tiamat
1
3
1
0.5
L
Cu Chulainn
spolder07
Cu Chulainn
1
4
0
0.25
W
Hun Batz
tiagoPTgamer
Hun Batz
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,283
Damage
24,194
35,420
Taken
45,449
22,615
Mitigated
22,353
8,062
Healing
17,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,148
649
0
2,155
9,492
6,802
90
122
9,370
0
53,849
W
3,789
989
114
6,335
9,831
4,770
1,552
4,810
5,021
51,710
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Neith
KHANE986
Neith
7,316
2,490
0
2,606
9,483
3,126
0
2,143
7,340
0
42,044
L
Rama
Ohtello
Rama
7,890
7,035
0
4,008
9,161
2,914
0
1,412
7,749
0
45,954
L
Bacchus
Pringlejoey
Bacchus
5,214
1,518
0
1,153
7,360
5,883
0
1,268
6,092
21,780
0
W
Yemoja
2,680
854
1,740
1,738
7,937
4,627
0
2,902
5,035
17,610
0
L
Tiamat
Traffylol
Tiamat
5,181
758
0
1,475
7,255
4,997
0
3,653
3,602
33,328
0
L
Cu Chulainn
spolder07
Cu Chulainn
3,998
1,013
0
1,426
11,644
8,821
0
136
11,508
0
30,932
W
Hun Batz
tiagoPTgamer
Hun Batz
3,261
1,552
0
3,204
8,706
3,028
1,286
418
8,288
0
37,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,493
Gold Earned
31,924
195
Minions Killed
359
0
Camps Cleared
0
840,603
Distance Traveled
1,034,233
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,456
678
94
9
0
238,117
2
W
Hades
6,999
636
103
9
0
182,397
1
L
Set
3,606
328
0
0
0
0
0
W
Neith
5,473
498
69
6
0
190,104
3
L
Rama
5,424
493
73
7
0
188,956
0
L
Bacchus
5,560
505
35
3
0
233,482
1
W
Yemoja
5,814
529
18
2
0
205,641
2
L
Tiamat
5,699
518
43
4
0
208,370
1
L
Cu Chulainn
5,204
473
44
4
0
209,795
0
W
Hun Batz
6,182
562
75
7
0
217,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role