Player Matchup

Kuzenbo
Kuzenbo
GDubstheGamer
Kuzenbo
Level 111
God Stats
1W - 1L
1,728 SR
Queue Stats
64W - 65L
1,535 Elo+
Solo
Anubis
Anubis
Letal Quack
Anubis
Level 158
God Stats
5W - 7L
1,504 SR
Queue Stats
461W - 492L
1,467 Elo+
Solo
Mercury
Mercury
NandyGlock
Mercury
Level 129
God Stats
1W - 2L
1,715 SR
Queue Stats
191W - 228L
1,453 Elo+
Solo
Poseidon
Poseidon
Yluisv
Poseidon
Level 129
God Stats
10W - 7L
1,579 SR
Queue Stats
640W - 687L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
brocredible13
Sun Wukong
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,507 Elo+
Solo
Team Averages
Level 125
1,605 SR
1,491 Elo+

VS

Team Averages
Level 134
1,551 SR
1,536 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
AudibleMirror79
Chiron
Level 125
God Stats
1W - 0L
1,315 SR
Queue Stats
4W - 3L
1,581 Elo+
Solo
Cerberus
Cerberus
GoofyTooth6748
Cerberus
Level 148
God Stats
2W - 0L
1,736 SR
Queue Stats
21W - 17L
1,577 Elo+
Solo
Merlin
Merlin
MrEmpitie
Merlin
Level 109
God Stats
2W - 1L
1,676 SR
Queue Stats
95W - 103L
1,539 Elo+
Solo
Loki
Loki
TuxedoFace
Loki
Level 160
God Stats
18W - 16L
1,525 SR
Queue Stats
1,084W - 1,100L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
14
3 / 4 / 4
8,388
763
6,297
16,065
18,880
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
15
0 / 2 / 4
7,479
680
8,216
9,679
4,695
Magic Focus

Magic Focus

+20
Magical Power

Mercury
NandyGlock
Mercury
12
0 / 6 / 4
7,216
656
3,550
12,483
7,019
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
Yluisv
Poseidon
15
0 / 4 / 2
7,904
719
8,555
9,599
3,794
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
brocredible13
Sun Wukong
13
6 / 3 / 1
8,011
728
14,010
13,749
10,507
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
3 / 2 / 10
8,173
743
11,166
12,006
9,748
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

16
9 / 1 / 7
9,418
856
17,081
12,995
5,955
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
16
2 / 1 / 15
8,581
780
9,236
11,400
10,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
MrEmpitie
Merlin
14
3 / 2 / 13
8,386
762
8,096
6,154
2,438
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 3 / 10
7,925
720
9,488
7,592
3,303
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
74
9
Kills
19
19
Deaths
9
15
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
2
10
4
W
9
1
7
12.5
L
Kuzenbo
3
4
4
1.25
W
Cerberus
2
1
15
9.5
L
Anubis
0
2
4
1
W
Merlin
MrEmpitie
Merlin
3
2
13
4.75
L
Mercury
NandyGlock
Mercury
0
6
4
0.33
W
2
3
10
2.33
L
Poseidon
Yluisv
Poseidon
0
4
2
0.25
L
Sun Wukong
brocredible13
Sun Wukong
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,628
Damage
55,067
61,575
Taken
50,147
44,895
Mitigated
32,119
16,691
Healing
24,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
11,166
1,429
770
3,074
12,006
9,748
28
5,597
6,409
0
17,887
W
17,081
7,263
2,962
6,583
12,995
5,955
293
4,705
8,290
0
35,255
L
Kuzenbo
6,297
2,192
1,706
2,103
16,065
18,880
30
3,856
12,209
7,525
0
W
Cerberus
9,236
312
2,153
4,432
11,400
10,675
0
6,331
5,069
15,429
0
L
Anubis
8,216
351
787
3,107
9,679
4,695
0
3,578
6,101
18,518
0
W
Merlin
MrEmpitie
Merlin
8,096
363
994
1,489
6,154
2,438
0
3,088
3,066
21,190
0
L
Mercury
NandyGlock
Mercury
3,550
370
1,438
1,217
12,483
7,019
0
2,757
9,726
0
7,750
W
9,488
677
529
1,087
7,592
3,303
0
3,347
4,245
0
21,774
L
Poseidon
Yluisv
Poseidon
8,555
929
0
1,022
9,599
3,794
0
4,085
5,514
34,421
0
L
Sun Wukong
brocredible13
Sun Wukong
14,010
1,371
657
4,654
13,749
10,507
0
3,056
10,693
0
17,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,998
Gold Earned
42,483
106
Minions Killed
134
0
Camps Cleared
0
1,006,742
Distance Traveled
1,057,037
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,173
743
16
1
0
217,499
0
W
Chiron
9,418
856
57
5
0
200,631
2
L
Kuzenbo
8,388
763
4
0
0
215,973
1
W
Cerberus
8,581
780
15
1
0
219,836
0
L
Anubis
7,479
680
19
2
0
214,521
3
W
Merlin
8,386
762
27
2
0
190,169
1
L
Mercury
7,216
656
12
1
0
213,189
0
W
Loki
7,925
720
19
2
0
228,902
6
L
Poseidon
7,904
719
57
5
0
186,723
1
L
Sun Wukong
8,011
728
14
1
0
176,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role