Player Matchup

Ishtar
Ishtar
ConduxityRage
Ishtar
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 48L
1,407 Elo+
Party 1
Tyr
Tyr
Hazioc
Tyr
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 138L
1,592 Elo+
Party 2
Fenrir
Fenrir
Icelerityl
Fenrir
Level 49
God Stats
2W - 5L
1,500 SR
Queue Stats
64W - 69L
1,407 Elo+
Party 1
Kukulkan
Kukulkan
WildCat2609
Kukulkan
Level 89
God Stats
2W - 2L
1,309 SR
Queue Stats
163W - 145L
1,561 Elo+
Party 2
Eset
Eset
wayneperry
Eset
Level 107
God Stats
18W - 3L
1,783 SR
Queue Stats
223W - 195L
1,593 Elo+
Party 2
Team Averages
Level 73
1,518 SR
1,512 Elo+

VS

Team Averages
Level 86
1,602 SR
1,544 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Bed1001
Cu Chulainn
Level 124
God Stats
3W - 2L
1,703 SR
Queue Stats
15W - 14L
1,549 Elo+
Party 3
Anhur
Anhur
Feeniks1
Anhur
Level 25
God Stats
2W - 2L
1,692 SR
Queue Stats
14W - 13L
1,545 Elo+
Party 3
Khepri
Khepri
SterlingShad
Khepri
Level 149
God Stats
19W - 11L
1,616 SR
Queue Stats
32W - 30L
1,570 Elo+
Party 3
Serqet
Serqet
kanyethegiantyo
Serqet
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
346W - 343L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,568
547
5,484
7,663
2,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
Hazioc
Tyr
13
3 / 1 / 0
7,852
654
8,473
10,006
6,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fenrir
Icelerityl
Fenrir
11
0 / 0 / 2
6,184
515
3,977
9,809
3,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
WildCat2609
Kukulkan
12
2 / 0 / 0
6,642
554
5,393
4,477
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 1 / 3
6,277
523
3,422
6,366
4,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 2 / 0
5,481
457
4,306
6,410
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Bed1001
Cu Chulainn
11
1 / 3 / 0
6,451
538
5,698
12,253
9,345
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
Feeniks1
Anhur
11
2 / 1 / 0
5,943
495
2,245
7,640
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
9
0 / 1 / 1
5,407
451
2,094
7,491
5,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 0
4,679
390
1,227
3,871
1,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
3
3
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
0
0
L
Cu Chulainn
Bed1001
Cu Chulainn
1
3
0
0.33
W
1
1
1
1.5
L
Anhur
Feeniks1
Anhur
2
1
0
2
W
Tyr
Hazioc
Tyr
3
1
0
3
W
Fenrir
Icelerityl
Fenrir
0
0
2
1
L
Khepri
0
1
1
0.5
W
Kukulkan
WildCat2609
Kukulkan
2
0
0
2
L
0
0
0
0
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,749
Damage
15,570
38,321
Taken
37,665
18,715
Mitigated
21,363
9,204
Healing
12,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,306
1,238
135
2,786
6,410
2,565
0
4,009
2,401
27,757
0
L
Cu Chulainn
Bed1001
Cu Chulainn
5,698
1,272
0
2,438
12,253
9,345
0
430
11,823
0
47,851
W
5,484
3,810
0
1,616
7,663
2,730
1,106
1,011
6,532
0
52,250
L
Anhur
Feeniks1
Anhur
2,245
565
0
2,320
7,640
2,638
0
983
6,657
0
34,036
W
Tyr
Hazioc
Tyr
8,473
2,328
0
3,362
10,006
6,118
0
355
9,507
0
59,969
W
Fenrir
Icelerityl
Fenrir
3,977
1,529
0
2,611
9,809
3,824
466
1,497
8,312
0
40,640
L
Khepri
2,094
349
0
2,115
7,491
5,644
0
3,019
4,472
18,927
0
W
Kukulkan
WildCat2609
Kukulkan
5,393
1,077
0
250
4,477
1,914
608
2,438
2,039
59,387
0
L
1,227
343
0
2,219
3,871
1,171
0
374
3,497
0
13,743
W
3,422
1,047
0
1,365
6,366
4,129
0
1,099
5,267
23,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,523
Gold Earned
27,961
389
Minions Killed
261
0
Camps Cleared
0
1,139,337
Distance Traveled
1,051,165
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,481
457
61
5
0
196,803
2
L
Cu Chulainn
6,451
538
83
7
0
215,753
2
W
Ishtar
6,568
547
98
8
0
208,390
1
L
Anhur
5,943
495
66
6
0
225,153
2
W
Tyr
7,852
654
97
8
0
233,691
3
W
Fenrir
6,184
515
63
5
0
262,751
3
L
Khepri
5,407
451
15
1
0
271,062
7
W
Kukulkan
6,642
554
104
9
0
221,055
2
L
Serqet
4,679
390
36
3
0
142,394
1
W
Eset
6,277
523
27
2
0
213,450
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role