Player Matchup

Morgan Le Fay
Morgan Le Fay
MarzDaDemon
Morgan Le Fay
Level 38
God Stats
15W - 12L
1,592 SR
Queue Stats
113W - 123L
1,341 Elo+
Party 1
Geb
Geb
Saiyan_Savagery
Geb
Level 104
God Stats
5W - 4L
1,499 SR
Queue Stats
43W - 45L
1,357 Elo+
Party 1
Hun Batz
Hun Batz
shadowthe-one
Hun Batz
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 84L
1,474 Elo+
Party 1
Team Averages
Level 59
1,530 SR
1,391 Elo+

VS

Team Averages
Level 64
1,450 SR
1,291 Elo+
Ra
Ra
N0bl3_V1rus
Ra
Level 66
God Stats
1W - 2L
1,427 SR
Queue Stats
17W - 30L
1,303 Elo+
Party 2
Cernunnos
Cernunnos
gijoey99
Cernunnos
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,183 Elo+
Party 2
Guan Yu
Guan Yu
whiteyyy0689
Guan Yu
Level 49
God Stats
1W - 4L
1,422 SR
Queue Stats
1W - 4L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MarzDaDemon
Morgan Le Fay
17
8 / 4 / 9
12,572
786
23,148
17,304
8,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 7 / 8
12,528
783
10,135
25,335
23,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hun Batz
shadowthe-one
Hun Batz
14
5 / 3 / 7
11,790
737
10,234
18,090
10,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 7
10,641
665
13,230
14,019
7,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
gijoey99
Cernunnos
15
8 / 5 / 4
11,221
701
23,735
19,863
10,612
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
whiteyyy0689
Guan Yu
15
2 / 6 / 7
10,233
640
8,378
20,536
16,642
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
32
18
Kills
14
14
Deaths
18
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
MarzDaDemon
Morgan Le Fay
8
4
9
3.13
L
4
7
7
1.07
W
5
7
8
1.29
L
Cernunnos
gijoey99
Cernunnos
8
5
4
2
W
Hun Batz
shadowthe-one
Hun Batz
5
3
7
2.83
L
Guan Yu
whiteyyy0689
Guan Yu
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,517
Damage
45,343
60,729
Taken
54,418
42,714
Mitigated
34,369
15,287
Healing
8,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
MarzDaDemon
Morgan Le Fay
23,148
3,410
269
3,160
17,304
8,264
867
3,477
13,827
56,812
0
L
13,230
2,038
1,039
1,754
14,019
7,115
20
10,626
3,393
33,512
0
W
10,135
1,582
1,086
4,542
25,335
23,872
174
8,355
16,980
28,841
0
L
Cernunnos
gijoey99
Cernunnos
23,735
14,048
0
1,596
19,863
10,612
0
12,096
7,767
0
48,012
W
Hun Batz
shadowthe-one
Hun Batz
10,234
3,329
3,556
2,674
18,090
10,578
1,534
2,931
15,159
0
32,105
L
Guan Yu
whiteyyy0689
Guan Yu
8,378
1,124
1,179
3,096
20,536
16,642
664
11,313
9,223
0
28,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,890
Gold Earned
32,095
143
Minions Killed
147
6
Camps Cleared
7
768,447
Distance Traveled
770,602
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,572
786
75
5
3
262,312
3
L
Ra
10,641
665
47
3
2
237,954
0
W
Geb
12,528
783
21
1
0
261,682
1
L
Cernunnos
11,221
701
55
3
1
236,273
2
W
Hun Batz
11,790
737
47
3
3
244,453
1
L
Guan Yu
10,233
640
45
3
4
296,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role