Player Matchup

Morgan Le Fay
Morgan Le Fay
Medea222
Morgan Le Fay
Level 87
God Stats
17W - 11L
1,624 SR
Queue Stats
121W - 164L
1,464 Elo+
Party 2
Nike
Nike
Migdał
Nike
Level 49
God Stats
5W - 3L
1,571 SR
Queue Stats
76W - 92L
1,380 Elo+
Solo
Danzaburou
Danzaburou
Mr2euS
Danzaburou
Level 25
God Stats
2W - 7L
1,763 SR
Queue Stats
5W - 17L
1,307 Elo+
Party 2
Team Averages
Level 54
1,653 SR
1,384 Elo+

VS

Team Averages
Level 64
1,455 SR
1,310 Elo+
Sol
Sol
Marv320
Sol
Level 65
God Stats
51W - 84L
1,324 SR
Queue Stats
110W - 213L
1,296 Elo+
Party 1
Anubis
Anubis
Marv420
Anubis
Level 81
God Stats
7W - 5L
1,541 SR
Queue Stats
98W - 179L
1,303 Elo+
Party 1
Hun Batz
Hun Batz
mrDavidLaze
Hun Batz
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 26L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Medea222
Morgan Le Fay
17
4 / 6 / 6
13,426
671
23,189
22,006
8,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
Migdał
Nike
17
3 / 5 / 6
12,461
623
13,856
27,539
28,787
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Mr2euS
Danzaburou
18
4 / 9 / 5
14,368
718
16,276
23,214
9,005
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
4 / 3 / 12
13,920
696
16,583
20,113
8,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Marv420
Anubis
20
11 / 3 / 7
14,846
742
27,300
24,295
13,757
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
mrDavidLaze
Hun Batz
18
5 / 5 / 12
13,701
685
16,533
20,568
12,963
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
11
Kills
20
20
Deaths
11
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sol
4
3
12
3.33
W
Anubis
Marv420
Anubis
11
3
7
4.83
L
Morgan Le Fay
Medea222
Morgan Le Fay
4
6
6
1.17
L
Nike
Migdał
Nike
3
5
6
1.2
L
Danzaburou
Mr2euS
Danzaburou
4
9
5
0.72
W
Hun Batz
mrDavidLaze
Hun Batz
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,321
Damage
60,416
72,759
Taken
64,976
46,476
Mitigated
34,968
9,268
Healing
27,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
16,583
6,102
680
10,985
20,113
8,248
1,273
8,870
10,609
58,802
6,232
W
Anubis
Marv420
Anubis
27,300
1,634
0
14,287
24,295
13,757
1,353
6,393
17,460
83,989
0
L
Morgan Le Fay
Medea222
Morgan Le Fay
23,189
3,100
159
4,374
22,006
8,684
65
13,324
8,682
61,158
0
L
Nike
Migdał
Nike
13,856
596
0
1,745
27,539
28,787
68
14,631
12,908
0
37,802
L
Danzaburou
Mr2euS
Danzaburou
16,276
4,880
0
2,990
23,214
9,005
1,186
14,185
9,029
0
69,776
W
Hun Batz
mrDavidLaze
Hun Batz
16,533
3,357
0
1,796
20,568
12,963
1,355
6,800
13,292
0
37,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,255
Gold Earned
42,467
187
Minions Killed
225
3
Camps Cleared
13
1,004,187
Distance Traveled
1,057,519
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,920
696
92
5
8
366,664
0
W
Anubis
14,846
742
101
5
4
319,790
3
L
Morgan Le Fay
13,426
671
66
3
3
338,012
4
L
Nike
12,461
623
25
1
0
381,317
7
L
Danzaburou
14,368
718
96
5
0
284,858
0
W
Hun Batz
13,701
685
32
2
1
371,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role