Player Matchup

Baron Samedi
Baron Samedi
NorkAmoomoo
Baron Samedi
Level 148
God Stats
4W - 1L
1,660 SR
Queue Stats
21W - 14L
1,518 Elo+
Party 4
Thor
Thor
SlamRod
Thor
Level 143
God Stats
4W - 0L
1,586 SR
Queue Stats
91W - 81L
1,546 Elo+
Party 1
Hera
Hera
hogbreath
Hera
Level 106
God Stats
2W - 2L
1,661 SR
Queue Stats
189W - 172L
1,521 Elo+
Party 1
Ne Zha
Ne Zha
kixzem
Ne Zha
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 108L
1,534 Elo+
Party 1
Cupid
Cupid
littlenudeboy
Cupid
Level 103
God Stats
3W - 2L
1,479 SR
Queue Stats
8W - 7L
1,416 Elo+
Party 4
Team Averages
Level 132
1,577 SR
1,507 Elo+

VS

Team Averages
Level 123
1,416 SR
1,526 Elo+
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
DippyDwarf
Ishtar
Level 107
God Stats
0W - 2L
1,360 SR
Queue Stats
263W - 264L
1,472 Elo+
Solo
Cerberus
Cerberus
Jolt11591
Cerberus
Level 125
God Stats
0W - 2L
1,219 SR
Queue Stats
374W - 354L
1,630 Elo+
Party 3
Awilix
Awilix
NotSeox
Awilix
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NorkAmoomoo
Baron Samedi
14
1 / 1 / 4
9,428
496
7,099
9,617
8,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
SlamRod
Thor
17
4 / 2 / 3
11,290
594
10,117
16,363
10,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
17
3 / 2 / 3
10,710
564
8,460
10,854
4,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
kixzem
Ne Zha
18
8 / 3 / 3
11,085
583
12,322
16,605
8,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
7 / 4 / 5
10,223
538
11,053
13,090
5,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
4 / 0 / 6
9,197
484
3,874
8,611
10,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
 
Zeus
15
2 / 4 / 1
9,194
484
10,146
10,461
3,728
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
DippyDwarf
Ishtar
14
1 / 8 / 2
8,563
451
5,065
13,461
5,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Jolt11591
Cerberus
16
2 / 3 / 0
10,074
530
9,470
14,562
10,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Awilix
NotSeox
Awilix
12
2 / 8 / 3
7,997
421
6,424
20,070
8,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
23
Kills
11
12
Deaths
23
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
4
0
6
7
L
Zeus
 
Zeus
2
4
1
0.63
L
Ishtar
DippyDwarf
Ishtar
1
8
2
0.25
L
Cerberus
Jolt11591
Cerberus
2
3
0
0.67
W
Baron Samedi
NorkAmoomoo
Baron Samedi
1
1
4
3
L
Awilix
NotSeox
Awilix
2
8
3
0.44
W
Thor
SlamRod
Thor
4
2
3
2.75
W
Hera
3
2
3
2.25
W
Ne Zha
kixzem
Ne Zha
8
3
3
3.17
W
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,051
Damage
34,979
66,529
Taken
67,165
36,827
Mitigated
39,220
24,222
Healing
10,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,874
820
0
1,648
8,611
10,740
0
2,508
6,103
20,555
0
L
Zeus
 
Zeus
10,146
854
0
941
10,461
3,728
0
1,461
9,000
73,892
0
L
Ishtar
DippyDwarf
Ishtar
5,065
2,911
0
1,453
13,461
5,849
1,037
2,071
11,390
0
57,247
L
Cerberus
Jolt11591
Cerberus
9,470
1,116
0
3,022
14,562
10,126
0
3,144
11,418
72,839
0
W
Baron Samedi
NorkAmoomoo
Baron Samedi
7,099
1,237
342
3,276
9,617
8,904
116
3,291
6,236
40,050
0
L
Awilix
NotSeox
Awilix
6,424
2,225
0
3,442
20,070
8,777
0
6,375
13,695
0
40,498
W
Thor
SlamRod
Thor
10,117
3,142
0
4,160
16,363
10,358
0
9,863
5,753
0
82,645
W
Hera
8,460
2,755
0
500
10,854
4,279
288
3,530
7,324
98,770
0
W
Ne Zha
kixzem
Ne Zha
12,322
4,155
0
9,671
16,605
8,233
0
3,355
13,194
0
106,265
W
11,053
6,553
1,035
5,238
13,090
5,053
372
3,435
9,655
0
83,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,736
Gold Earned
45,025
668
Minions Killed
534
0
Camps Cleared
0
1,813,145
Distance Traveled
1,675,847
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,197
484
38
2
0
347,818
3
L
Zeus
9,194
484
121
6
0
306,008
4
L
Ishtar
8,563
451
113
6
0
325,663
4
L
Cerberus
10,074
530
198
10
0
349,291
7
W
Baron Samedi
9,428
496
41
2
0
311,628
1
L
Awilix
7,997
421
64
3
0
347,067
0
W
Thor
11,290
594
175
9
0
345,027
2
W
Hera
10,710
564
181
10
0
369,510
8
W
Ne Zha
11,085
583
152
8
0
408,083
5
W
Cupid
10,223
538
119
6
0
378,897
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role