Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
BlendWitMoms
Cupid
Level 38
God Stats
6W - 10L
1,445 SR
Queue Stats
6W - 10L
1,397 Elo+
Party 3
Mulan
Mulan
Daku Kirin
Mulan
Level 64
God Stats
5W - 3L
1,825 SR
Queue Stats
47W - 51L
1,463 Elo+
Party 3
Athena
Athena
Wait2Hi
Athena
Level 86
God Stats
2W - 4L
1,824 SR
Queue Stats
5W - 5L
1,342 Elo+
Party 3
Fenrir
Fenrir
oV Diablo
Fenrir
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 34L
1,562 Elo+
Party 3
Team Averages
Level 86
1,619 SR
1,453 Elo+

VS

Team Averages
Level 85
1,466 SR
1,421 Elo+
Pele
Pele
 
Pele
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
D-Man2798
Ymir
Level 132
God Stats
6W - 7L
1,288 SR
Queue Stats
111W - 131L
1,417 Elo+
Party 1
Chaac
Chaac
MarioZelda_S
Chaac
Level 90
God Stats
5W - 3L
1,620 SR
Queue Stats
59W - 52L
1,505 Elo+
Party 2
Hou Yi
Hou Yi
exilebabyvomit
Hou Yi
Level 18
God Stats
6W - 2L
1,420 SR
Queue Stats
45W - 40L
1,431 Elo+
Party 1
Zeus
Zeus
luisiyo1203
Zeus
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 3 / 5
6,000
429
6,615
9,060
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
0 / 6 / 0
5,519
394
4,113
10,202
2,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
11
3 / 4 / 1
6,668
476
9,091
14,148
9,019
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Wait2Hi
Athena
9
1 / 3 / 3
6,292
449
3,281
11,760
10,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
oV Diablo
Fenrir
10
4 / 4 / 3
6,720
480
6,403
11,826
4,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
8 / 2 / 6
9,276
663
14,145
12,569
5,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
10
3 / 1 / 5
7,330
524
3,935
11,426
10,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 2 / 2
8,263
590
7,933
12,824
8,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 0 / 3
8,011
572
7,227
5,722
2,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 3 / 4
7,574
541
6,034
7,190
2,486
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
8
Kills
20
20
Deaths
8
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
5
0.83
W
Pele
 
Pele
8
2
6
5.5
L
0
6
0
0
W
Ymir
3
1
5
5.5
L
Mulan
3
4
1
0.88
W
1
2
2
1
L
Athena
Wait2Hi
Athena
1
3
3
0.83
W
4
0
3
5.5
W
4
3
4
2
L
Fenrir
oV Diablo
Fenrir
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,503
Damage
39,274
56,996
Taken
49,731
31,577
Mitigated
29,182
16,360
Healing
13,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,615
304
868
2,513
9,060
4,557
0
3,105
5,955
35,209
0
W
Pele
 
Pele
14,145
3,806
0
4,244
12,569
5,044
320
2,015
10,554
0
81,499
L
4,113
2,524
0
2,661
10,202
2,944
105
816
9,386
0
32,556
W
Ymir
3,935
1,011
0
1,723
11,426
10,670
140
3,425
8,001
19,420
0
L
Mulan
9,091
1,871
0
4,554
14,148
9,019
110
991
13,157
0
39,911
W
7,933
1,823
0
4,858
12,824
8,737
0
1,289
11,535
0
58,036
L
Athena
Wait2Hi
Athena
3,281
842
101
1,979
11,760
10,236
0
2,927
8,833
17,279
0
W
7,227
4,786
0
1,671
5,722
2,245
2,738
680
5,042
0
53,820
W
6,034
1,364
0
1,310
7,190
2,486
630
2,487
4,703
32,949
0
L
Fenrir
oV Diablo
Fenrir
6,403
1,805
0
3,684
11,826
4,821
128
2,130
9,696
0
32,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,199
Gold Earned
40,454
240
Minions Killed
404
0
Camps Cleared
0
1,239,372
Distance Traveled
1,341,407
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,000
429
56
4
0
251,922
4
W
Pele
9,276
663
123
9
0
330,030
3
L
Cupid
5,519
394
52
4
0
196,767
0
W
Ymir
7,330
524
22
2
0
267,849
4
L
Mulan
6,668
476
56
4
0
267,769
0
W
Chaac
8,263
590
117
8
0
281,798
0
L
Athena
6,292
449
22
2
0
280,652
0
W
Hou Yi
8,011
572
92
7
0
230,732
1
W
Zeus
7,574
541
50
4
0
230,998
0
L
Fenrir
6,720
480
54
4
0
242,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role