Player Matchup

Kumbhakarna
Kumbhakarna
Lieberte Slayer
Kumbhakarna
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 84L
1,469 Elo+
Party 1
Janus
Janus
MAT REDFIELD
Janus
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 52L
1,407 Elo+
Party 1
Kukulkan
Kukulkan
SirSopa
Kukulkan
Level 157
God Stats
1W - 2L
1,459 SR
Queue Stats
96W - 82L
1,569 Elo+
Party 3
Nike
Nike
Tony50578
Nike
Level 123
God Stats
2W - 2L
1,777 SR
Queue Stats
64W - 40L
1,695 Elo+
Party 3
Bacchus
Bacchus
Unimaginablejj
Bacchus
Level 25
God Stats
2W - 0L
1,286 SR
Queue Stats
10W - 3L
1,660 Elo+
Party 3
Team Averages
Level 96
1,504 SR
1,560 Elo+

VS

Team Averages
Level 56
1,518 SR
1,396 Elo+
Tiamat
Tiamat
EasZpanther1
Tiamat
Level 153
God Stats
6W - 5L
1,588 SR
Queue Stats
995W - 1,083L
1,433 Elo+
Solo
Pele
Pele
ElifnazK
Pele
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 104L
1,399 Elo+
Party 4
Hou Yi
Hou Yi
NasidaSeraphz
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,330 Elo+
Party 2
Discordia
Discordia
Nasidaz
Discordia
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,372 Elo+
Party 2
Kukulkan
Kukulkan
TaughtMoss02132
Kukulkan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 64L
1,447 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Lieberte Slayer
Kumbhakarna
16
5 / 1 / 14
9,086
909
8,339
20,869
17,681
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 2 / 11
8,631
863
7,278
8,357
3,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
SirSopa
Kukulkan
17
9 / 2 / 10
9,906
991
15,387
8,605
4,190
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
15
5 / 3 / 15
8,620
862
10,107
11,175
13,378
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
1 / 3 / 12
7,612
761
3,698
9,089
8,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
1 / 4 / 2
6,882
688
5,024
9,425
10,053
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
15
1 / 4 / 5
8,311
831
6,580
9,635
4,561
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
3 / 6 / 2
8,271
827
8,042
10,859
5,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Nasidaz
Discordia
13
1 / 6 / 3
7,413
741
10,145
9,842
5,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
15
4 / 3 / 3
8,104
810
14,763
8,187
4,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
25
23
Kills
10
11
Deaths
23
62
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
4
2
0.5
L
Pele
1
4
5
0.88
W
Kumbhakarna
Lieberte Slayer
Kumbhakarna
5
1
14
12
W
3
2
11
4.25
L
3
6
2
0.67
L
Discordia
Nasidaz
Discordia
1
6
3
0.42
W
Kukulkan
SirSopa
Kukulkan
9
2
10
7
L
Kukulkan
4
3
3
1.83
W
Nike
5
3
15
4.17
W
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,809
Damage
44,554
58,095
Taken
47,948
47,252
Mitigated
29,385
27,142
Healing
10,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
5,024
659
534
2,422
9,425
10,053
0
6,283
3,142
9,344
0
L
Pele
6,580
675
457
1,848
9,635
4,561
0
7,086
2,549
0
17,695
W
Kumbhakarna
Lieberte Slayer
Kumbhakarna
8,339
679
2,655
9,812
20,869
17,681
88
10,999
9,870
13,654
0
W
7,278
241
2,166
2,595
8,357
3,217
316
6,108
2,249
21,407
0
L
8,042
2,144
401
670
10,859
5,476
0
7,826
3,033
0
12,046
L
Discordia
Nasidaz
Discordia
10,145
1,202
459
1,300
9,842
5,019
0
7,194
2,648
18,225
0
W
Kukulkan
SirSopa
Kukulkan
15,387
929
2,921
3,270
8,605
4,190
157
4,028
4,577
37,544
0
L
Kukulkan
14,763
841
630
2,260
8,187
4,276
46
6,313
1,874
29,695
0
W
Nike
10,107
590
1,195
954
11,175
13,378
0
3,979
7,196
0
12,960
W
3,698
476
602
972
9,089
8,786
270
4,818
4,271
7,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,855
Gold Earned
38,981
120
Minions Killed
101
0
Camps Cleared
0
1,069,117
Distance Traveled
885,686
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,882
688
15
2
0
151,663
0
L
Pele
8,311
831
37
4
0
209,136
0
W
Kumbhakarna
9,086
909
1
0
0
227,041
0
W
Janus
8,631
863
37
4
0
220,887
1
L
Hou Yi
8,271
827
9
1
0
163,639
0
L
Discordia
7,413
741
15
2
0
178,467
0
W
Kukulkan
9,906
991
58
6
0
198,384
0
L
Kukulkan
8,104
810
25
3
0
182,781
0
W
Nike
8,620
862
5
1
0
200,240
1
W
Bacchus
7,612
761
19
2
0
222,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role