Player Matchup

Nox
Nox
FookinApe
Nox
Level 141
God Stats
1W - 4L
1,278 SR
Queue Stats
106W - 116L
1,467 Elo+
Party 1
Izanami
Izanami
ShobyDobi
Izanami
Level 100
God Stats
11W - 8L
1,716 SR
Queue Stats
109W - 90L
1,583 Elo+
Party 1
Chaac
Chaac
theMANCRUSHER
Chaac
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 36L
1,379 Elo+
Party 1
Team Averages
Level 92
1,498 SR
1,476 Elo+

VS

Team Averages
Level 32
1,373 SR
1,223 Elo+
Geb
Geb
VeGaReiss
Geb
Level 54
God Stats
0W - 2L
1,362 SR
Queue Stats
13W - 20L
1,358 Elo+
Party 2
Ullr
Ullr
kelvinfr
Ullr
Level 8
God Stats
0W - 1L
1,292 SR
Queue Stats
2W - 5L
1,098 Elo+
Party 2
Amaterasu
Amaterasu
waifu241
Amaterasu
Level 34
God Stats
4W - 5L
1,464 SR
Queue Stats
9W - 17L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 12
9,100
758
10,621
5,254
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
ShobyDobi
Izanami
17
14 / 0 / 8
11,005
917
24,747
9,040
4,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 0 / 17
9,423
785
10,837
13,237
9,892
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
7,570
631
4,231
23,090
19,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
10
0 / 8 / 0
6,975
581
4,161
13,433
5,167
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Amaterasu
waifu241
Amaterasu
10
0 / 8 / 0
6,871
573
4,491
17,451
16,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
0
23
Kills
0
0
Deaths
23
37
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
12
11
W
Izanami
ShobyDobi
Izanami
14
0
8
18
L
0
7
0
0
L
Ullr
0
8
0
0
W
4
0
17
12.5
L
Amaterasu
waifu241
Amaterasu
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,205
Damage
12,883
27,531
Taken
53,974
16,529
Mitigated
41,663
6,432
Healing
7,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,621
951
107
1,291
5,254
2,445
597
694
4,560
22,385
0
W
Izanami
ShobyDobi
Izanami
24,747
16,820
0
1,358
9,040
4,192
2,225
1,645
7,395
0
79,207
L
4,231
562
2,346
3,320
23,090
19,909
275
3,581
19,509
12,303
0
L
Ullr
4,161
1,530
0
51
13,433
5,167
838
4,567
8,866
0
19,777
W
10,837
3,099
0
3,676
13,237
9,892
186
2,829
10,408
0
23,299
L
Amaterasu
waifu241
Amaterasu
4,491
1,114
383
1,489
17,451
16,587
331
2,628
14,823
0
23,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,528
Gold Earned
21,416
165
Minions Killed
93
9
Camps Cleared
1
672,662
Distance Traveled
580,729
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,100
758
30
3
0
207,206
4
W
Izanami
11,005
917
108
9
9
220,464
1
L
Geb
7,570
631
19
2
0
208,094
2
L
Ullr
6,975
581
40
3
1
182,549
3
W
Chaac
9,423
785
27
2
0
244,992
0
L
Amaterasu
6,871
573
34
3
0
190,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role