Player Matchup

Ishtar
Ishtar
BR0DERH0PPER
Ishtar
Level 127
God Stats
20W - 9L
1,823 SR
Queue Stats
68W - 42L
1,565 Elo+
Party 2
Bellona
Bellona
Zignatic
Bellona
Level 88
God Stats
18W - 5L
1,624 SR
Queue Stats
42W - 30L
1,532 Elo+
Party 2
Thoth
Thoth
rex4242
Thoth
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 52L
1,573 Elo+
Party 2
Team Averages
Level 115
1,649 SR
1,557 Elo+

VS

Team Averages
Level 66
1,313 SR
1,282 Elo+
Ao Kuang
Ao Kuang
Big_Daddy_J30
Ao Kuang
Level 94
God Stats
8W - 4L
1,646 SR
Queue Stats
409W - 527L
1,337 Elo+
Party 1
Cthulhu
Cthulhu
archer2787
Cthulhu
Level 25
God Stats
0W - 2L
1,219 SR
Queue Stats
26W - 39L
1,212 Elo+
Party 1
Ah Puch
Ah Puch
frogman0089
Ah Puch
Level 79
God Stats
14W - 30L
1,074 SR
Queue Stats
503W - 665L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
18
12 / 2 / 9
13,013
765
21,084
11,290
5,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Zignatic
Bellona
16
7 / 0 / 13
11,661
686
13,408
12,445
14,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thoth
rex4242
Thoth
17
4 / 1 / 17
11,936
702
10,538
8,550
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Big_Daddy_J30
Ao Kuang
13
3 / 11 / 0
10,986
646
11,522
19,553
8,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
archer2787
Cthulhu
14
0 / 6 / 2
10,252
603
4,280
18,665
24,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
frogman0089
Ah Puch
15
0 / 6 / 1
9,506
559
8,281
11,706
4,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
6
23
Kills
3
3
Deaths
23
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ishtar
12
2
9
8.25
L
Ao Kuang
Big_Daddy_J30
Ao Kuang
3
11
0
0.27
W
Bellona
Zignatic
Bellona
7
0
13
13.5
L
Cthulhu
archer2787
Cthulhu
0
6
2
0.17
L
Ah Puch
frogman0089
Ah Puch
0
6
1
0.08
W
Thoth
rex4242
Thoth
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,030
Damage
24,083
32,285
Taken
49,924
24,464
Mitigated
37,354
7,145
Healing
5,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
21,084
12,327
0
3,572
11,290
5,561
1,889
8,326
2,964
0
59,101
L
Ao Kuang
Big_Daddy_J30
Ao Kuang
11,522
3,711
0
3,126
19,553
8,737
0
2,457
16,537
17,700
3,709
W
Bellona
Zignatic
Bellona
13,408
6,546
0
2,691
12,445
14,855
641
7,659
4,786
0
36,224
L
Cthulhu
archer2787
Cthulhu
4,280
236
0
910
18,665
24,558
0
5,421
12,846
16,442
0
L
Ah Puch
frogman0089
Ah Puch
8,281
111
0
1,309
11,706
4,059
0
2,834
8,757
45,482
0
W
Thoth
rex4242
Thoth
10,538
1,013
0
882
8,550
4,048
416
6,998
1,552
48,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,610
Gold Earned
30,744
234
Minions Killed
129
12
Camps Cleared
3
943,110
Distance Traveled
738,531
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
13,013
765
103
6
5
297,035
4
L
Ao Kuang
10,986
646
16
1
3
210,472
1
W
Bellona
11,661
686
38
2
6
330,842
0
L
Cthulhu
10,252
603
24
1
0
267,680
0
L
Ah Puch
9,506
559
89
5
0
260,379
0
W
Thoth
11,936
702
93
5
1
315,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role