Player Matchup

Gilgamesh
Gilgamesh
DanniInverse
Gilgamesh
Level 27
God Stats
2W - 1L
1,665 SR
Queue Stats
99W - 137L
1,387 Elo+
Solo
Chaac
Chaac
Dubiousn00b6158
Chaac
Level 28
God Stats
1W - 1L
1,671 SR
Queue Stats
57W - 71L
1,366 Elo+
Solo
Bastet
Bastet
NoPosGeorge
Bastet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,434 Elo+
Solo
Erlang Shen
Erlang Shen
RexArcana
Erlang Shen
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,716 Elo+
Solo
Sobek
Sobek
SosigJohnson
Sobek
Level 21
God Stats
0W - 1L
1,709 SR
Queue Stats
38W - 38L
1,484 Elo+
Solo
Team Averages
Level 23
1,609 SR
1,477 Elo+

VS

Team Averages
Level 50
1,485 SR
1,438 Elo+
Zhong Kui
Zhong Kui
Asdryless45
Zhong Kui
Level 24
God Stats
2W - 2L
1,357 SR
Queue Stats
44W - 40L
1,521 Elo+
Solo
Sun Wukong
Sun Wukong
DarkIsrael12
Sun Wukong
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 52L
1,440 Elo+
Solo
Scylla
Scylla
Nate__f
Scylla
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 61L
1,265 Elo+
Solo
Neith
Neith
TristnFlokaFlame
Neith
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 43L
1,465 Elo+
Solo
Cthulhu
Cthulhu
raptoriusrexIII
Cthulhu
Level 129
God Stats
8W - 4L
1,568 SR
Queue Stats
377W - 369L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DanniInverse
Gilgamesh
14
4 / 4 / 5
8,485
653
14,133
18,950
20,155
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 5 / 6
8,186
630
9,836
24,510
26,524
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
15
4 / 3 / 8
8,720
671
18,178
19,115
11,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
RexArcana
Erlang Shen
13
0 / 4 / 12
8,447
650
8,883
20,172
20,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
4 / 3 / 9
9,082
699
13,224
21,062
31,886
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Asdryless45
Zhong Kui
19
9 / 1 / 8
11,215
863
29,506
16,496
14,944
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
DarkIsrael12
Sun Wukong
16
2 / 2 / 15
9,603
739
18,153
20,641
16,072
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Nate__f
Scylla
13
0 / 9 / 10
8,569
659
6,243
14,000
5,849
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 1 / 8
10,414
801
16,157
11,280
6,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
2 / 3 / 16
10,489
807
18,441
18,303
28,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
76
14
Kills
19
19
Deaths
16
40
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Asdryless45
Zhong Kui
9
1
8
13
L
Gilgamesh
DanniInverse
Gilgamesh
4
4
5
1.63
W
Sun Wukong
DarkIsrael12
Sun Wukong
2
2
15
4.75
L
2
5
6
1
W
Scylla
Nate__f
Scylla
0
9
10
0.56
L
Bastet
4
3
8
2.67
L
Erlang Shen
RexArcana
Erlang Shen
0
4
12
1.5
L
4
3
9
2.83
W
6
1
8
10
W
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,254
Damage
88,500
103,809
Taken
80,720
111,009
Mitigated
72,490
36,623
Healing
31,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Asdryless45
Zhong Kui
29,506
5,400
3,642
6,591
16,496
14,944
1,595
4,106
12,390
44,056
0
L
Gilgamesh
DanniInverse
Gilgamesh
14,133
3,685
1,461
2,992
18,950
20,155
522
11,164
7,786
165
28,726
W
Sun Wukong
DarkIsrael12
Sun Wukong
18,153
3,242
3,109
7,594
20,641
16,072
1,300
2,386
18,255
0
31,882
L
9,836
1,033
808
5,725
24,510
26,524
83
12,225
12,285
0
21,274
W
Scylla
Nate__f
Scylla
6,243
1,123
0
0
14,000
5,849
1,934
1,861
12,139
14,934
0
L
Bastet
18,178
4,906
1,091
5,612
19,115
11,708
0
11,044
8,071
0
28,292
L
Erlang Shen
RexArcana
Erlang Shen
8,883
4,555
3,320
5,948
20,172
20,736
0
10,600
9,572
0
14,923
L
13,224
1,038
2,006
7,660
21,062
31,886
0
9,157
11,905
22,468
0
W
16,157
9,284
953
4,598
11,280
6,732
2,004
1,734
9,546
0
24,163
W
18,441
1,946
2,497
2,573
18,303
28,893
594
3,302
15,001
31,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,920
Gold Earned
50,290
111
Minions Killed
167
0
Camps Cleared
0
1,283,953
Distance Traveled
1,233,763
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,215
863
44
3
0
223,180
0
L
Gilgamesh
8,485
653
33
3
0
246,559
0
W
Sun Wukong
9,603
739
27
2
0
289,273
5
L
Chaac
8,186
630
13
1
0
242,189
0
W
Scylla
8,569
659
25
2
0
214,895
0
L
Bastet
8,720
671
29
2
0
279,945
0
L
Erlang Shen
8,447
650
15
1
0
240,110
0
L
Sobek
9,082
699
21
2
0
275,150
4
W
Neith
10,414
801
40
3
0
247,562
1
W
Cthulhu
10,489
807
31
2
0
258,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role