Player Matchup

Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AsianRiceK1ng
Sobek
Level 87
God Stats
12W - 3L
1,761 SR
Queue Stats
69W - 68L
1,435 Elo+
Solo
Nox
Nox
Hug_me_Myers
Nox
Level 149
God Stats
14W - 7L
1,601 SR
Queue Stats
188W - 195L
1,485 Elo+
Party 1
Sun Wukong
Sun Wukong
cod_boy33
Sun Wukong
Level 119
God Stats
2W - 1L
1,540 SR
Queue Stats
127W - 140L
1,453 Elo+
Party 1
Thanatos
Thanatos
uaegamer100
Thanatos
Level 123
God Stats
5W - 5L
1,406 SR
Queue Stats
117W - 138L
1,465 Elo+
Party 1
Team Averages
Level 113
1,562 SR
1,468 Elo+

VS

Team Averages
Level 97
1,497 SR
1,459 Elo+
Lancelot
Lancelot
 
Lancelot
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Arch2078
Anubis
Level 160
God Stats
34W - 27L
1,481 SR
Queue Stats
498W - 551L
1,425 Elo+
Solo
Izanami
Izanami
Maiyanaa
Izanami
Level 105
God Stats
24W - 28L
1,504 SR
Queue Stats
317W - 327L
1,412 Elo+
Solo
Mulan
Mulan
Sir_koskesh
Mulan
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
178W - 202L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
3 / 0 / 2
8,338
347
7,156
4,957
1,629
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 2 / 12
10,422
434
6,817
31,389
41,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 3 / 7
9,819
409
14,556
13,108
7,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
cod_boy33
Sun Wukong
17
4 / 0 / 8
10,925
455
13,175
22,755
19,878
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
uaegamer100
Thanatos
19
6 / 3 / 5
11,541
481
17,120
22,138
13,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
20
8 / 1 / 0
12,217
509
15,628
16,817
10,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
 
Khepri
15
0 / 6 / 4
9,754
406
6,805
27,710
31,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
Arch2078
Anubis
18
0 / 5 / 4
11,012
459
17,649
23,222
16,472
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Maiyanaa
Izanami
16
0 / 4 / 4
9,699
404
16,764
15,641
7,524
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

5
0 / 0 / 0
6,790
283
696
2,709
888
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
16
Kills
8
8
Deaths
16
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
2
4
L
Lancelot
 
Lancelot
8
1
0
8
L
Khepri
 
Khepri
0
6
4
0.33
L
Anubis
Arch2078
Anubis
0
5
4
0.4
W
1
2
12
3.5
W
2
3
7
1.83
L
Izanami
Maiyanaa
Izanami
0
4
4
0.5
L
0
0
0
0
W
Sun Wukong
cod_boy33
Sun Wukong
4
0
8
8
W
Thanatos
uaegamer100
Thanatos
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,824
Damage
57,542
94,347
Taken
86,099
83,473
Mitigated
66,963
44,262
Healing
29,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,156
4,112
282
3,040
4,957
1,629
0
1,633
3,324
0
36,982
L
Lancelot
 
Lancelot
15,628
1,432
1,172
5,442
16,817
10,757
0
3,589
13,228
0
109,968
L
Khepri
 
Khepri
6,805
858
50
4,236
27,710
31,322
554
8,463
18,413
27,754
0
L
Anubis
Arch2078
Anubis
17,649
231
0
11,044
23,222
16,472
1,968
6,427
16,795
111,549
0
W
6,817
764
0
8,525
31,389
41,579
0
6,602
23,739
34,355
0
W
14,556
1,395
0
2,250
13,108
7,279
616
5,301
7,807
73,666
0
L
Izanami
Maiyanaa
Izanami
16,764
13,436
0
6,358
15,641
7,524
2,331
2,894
12,747
0
107,524
L
696
248
0
956
2,709
888
0
0
2,709
0
5,814
W
Sun Wukong
cod_boy33
Sun Wukong
13,175
2,409
0
8,910
22,755
19,878
645
5,841
16,914
0
82,112
W
Thanatos
uaegamer100
Thanatos
17,120
4,256
0
21,255
22,138
13,108
221
5,077
17,061
0
120,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,045
Gold Earned
49,472
468
Minions Killed
512
0
Camps Cleared
0
2,028,687
Distance Traveled
1,805,023
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,338
347
49
2
0
233,858
3
L
Lancelot
12,217
509
158
7
0
542,807
0
L
Khepri
9,754
406
31
1
0
403,647
0
L
Anubis
11,012
459
156
7
0
358,814
0
W
Sobek
10,422
434
39
2
0
415,146
4
W
Nox
9,819
409
121
5
0
402,548
6
L
Izanami
9,699
404
154
6
0
441,841
2
L
Mulan
6,790
283
13
1
0
57,914
0
W
Sun Wukong
10,925
455
115
5
0
479,167
2
W
Thanatos
11,541
481
144
6
0
497,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role