Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
DOGGYS666
Hel
Level 158
God Stats
7W - 3L
1,533 SR
Queue Stats
341W - 358L
1,588 Elo+
Solo
Raijin
Raijin
Geckomansenpai
Raijin
Level 148
God Stats
2W - 1L
1,536 SR
Queue Stats
147W - 139L
1,537 Elo+
Solo
Chronos
Chronos
Roochies
Chronos
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,830 Elo+
Solo
Team Averages
Level 120
1,514 SR
1,591 Elo+

VS

Team Averages
Level 127
1,553 SR
1,549 Elo+
Aphrodite
Aphrodite
CaptainCoconut
Aphrodite
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 61L
1,482 Elo+
Party 1
Ne Zha
Ne Zha
Dizzz824
Ne Zha
Level 122
God Stats
1W - 3L
1,766 SR
Queue Stats
323W - 331L
1,555 Elo+
Solo
Kuzenbo
Kuzenbo
Jajumesan
Kuzenbo
Level 119
God Stats
1W - 1L
1,730 SR
Queue Stats
61W - 55L
1,585 Elo+
Solo
Sol
Sol
Tenball
Sol
Level 123
God Stats
0W - 2L
1,269 SR
Queue Stats
49W - 44L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
TheBearcat97
Gilgamesh
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
6 / 2 / 13
10,030
836
24,324
15,496
8,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
 
Izanami
14
1 / 2 / 12
8,086
674
10,994
11,117
5,399
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 3 / 11
8,238
687
8,982
14,707
8,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
6 / 1 / 12
9,996
833
22,767
11,738
5,909
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
Roochies
Chronos
16
5 / 2 / 12
9,153
763
8,611
13,269
6,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CaptainCoconut
Aphrodite
15
1 / 3 / 7
8,099
675
10,388
15,359
10,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Dizzz824
Ne Zha
13
0 / 6 / 6
7,435
620
8,706
15,527
7,582
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kuzenbo
Jajumesan
Kuzenbo
15
0 / 4 / 7
8,615
718
8,094
20,172
32,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
17
6 / 3 / 3
9,297
775
23,448
15,509
7,655
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
TheBearcat97
Gilgamesh
15
2 / 4 / 7
9,206
767
7,126
14,101
13,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
39
20
Kills
9
10
Deaths
20
60
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
6
2
13
6.25
W
Izanami
 
Izanami
1
2
12
3.5
L
Aphrodite
CaptainCoconut
Aphrodite
1
3
7
1.5
W
2
3
11
2.5
L
Ne Zha
Dizzz824
Ne Zha
0
6
6
0.5
W
6
1
12
12
L
Kuzenbo
Jajumesan
Kuzenbo
0
4
7
0.88
W
Chronos
Roochies
Chronos
5
2
12
5.5
L
Sol
6
3
3
2.5
L
Gilgamesh
TheBearcat97
Gilgamesh
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,678
Damage
57,762
66,327
Taken
80,668
34,718
Mitigated
71,442
41,839
Healing
34,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
24,324
9,477
3,880
6,501
15,496
8,204
698
9,558
5,938
0
49,530
W
Izanami
 
Izanami
10,994
8,509
790
416
11,117
5,399
616
7,927
3,190
0
19,606
L
Aphrodite
CaptainCoconut
Aphrodite
10,388
1,549
8,581
8,404
15,359
10,392
0
7,139
8,220
19,087
0
W
8,982
343
16,374
8,424
14,707
8,980
123
9,043
5,664
16,640
0
L
Ne Zha
Dizzz824
Ne Zha
8,706
1,311
883
3,250
15,527
7,582
0
8,240
7,287
0
17,835
W
22,767
1,549
1,536
1,857
11,738
5,909
111
6,847
4,891
40,770
0
L
Kuzenbo
Jajumesan
Kuzenbo
8,094
2,574
1,002
1,614
20,172
32,813
0
10,633
9,539
21,859
0
W
Chronos
Roochies
Chronos
8,611
2,004
959
1,102
13,269
6,226
542
8,555
4,714
12,360
0
L
Sol
23,448
9,400
844
6,150
15,509
7,655
0
7,406
8,103
41,433
0
L
Gilgamesh
TheBearcat97
Gilgamesh
7,126
1,351
2,655
1,527
14,101
13,000
0
6,942
7,159
0
13,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,503
Gold Earned
42,652
162
Minions Killed
145
0
Camps Cleared
0
1,153,122
Distance Traveled
1,076,450
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,030
836
52
4
0
247,036
1
W
Izanami
8,086
674
23
2
0
199,653
0
L
Aphrodite
8,099
675
28
2
0
212,251
3
W
Hel
8,238
687
20
2
0
238,184
1
L
Ne Zha
7,435
620
18
2
0
225,789
0
W
Raijin
9,996
833
55
5
0
229,853
3
L
Kuzenbo
8,615
718
33
3
0
228,410
5
W
Chronos
9,153
763
12
1
0
238,396
1
L
Sol
9,297
775
53
4
0
191,500
0
L
Gilgamesh
9,206
767
13
1
0
218,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role