Player Matchup

Ullr
Ullr
CorrelateOwl08
Ullr
Level 160
God Stats
4W - 1L
1,652 SR
Queue Stats
313W - 152L
1,762 Elo+
Party 1
Sylvanus
Sylvanus
DAxREVENGER
Sylvanus
Level 107
God Stats
60W - 28L
1,712 SR
Queue Stats
61W - 28L
1,799 Elo+
Party 1
Baron Samedi
Baron Samedi
MildCoder73
Baron Samedi
Level 125
God Stats
1W - 0L
1,698 SR
Queue Stats
8W - 3L
1,766 Elo+
Party 1
Team Averages
Level 131
1,687 SR
1,776 Elo+

VS

Team Averages
Level 90
1,653 SR
1,425 Elo+
Chaac
Chaac
Kronic_Weezing
Chaac
Level 160
God Stats
2W - 2L
1,897 SR
Queue Stats
121W - 92L
1,491 Elo+
Solo
Cupid
Cupid
R77 Lucky
Cupid
Level 68
God Stats
2W - 1L
1,563 SR
Queue Stats
80W - 69L
1,493 Elo+
Solo
Olorun
Olorun
banned4hazingLOL
Olorun
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 17L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 5 / 8
16,232
854
31,101
23,779
13,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
DAxREVENGER
Sylvanus
18
4 / 3 / 20
14,956
787
13,099
28,981
41,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
MildCoder73
Baron Samedi
19
7 / 2 / 14
14,453
761
19,710
15,799
10,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 4
12,010
632
19,593
20,905
27,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Cupid
R77 Lucky
Cupid
18
7 / 10 / 3
13,888
731
16,297
23,437
7,821
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 15 / 6
12,488
657
19,283
32,442
13,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
27
Kills
10
10
Deaths
27
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
16
5
8
4
W
Sylvanus
DAxREVENGER
Sylvanus
4
3
20
4.67
L
2
2
4
2
W
Baron Samedi
MildCoder73
Baron Samedi
7
2
14
7
L
Cupid
R77 Lucky
Cupid
7
10
3
0.85
L
1
15
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,910
Damage
55,173
68,559
Taken
76,784
65,622
Mitigated
49,189
29,129
Healing
19,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,101
16,048
0
4,879
23,779
13,121
1,779
7,616
16,163
0
77,847
W
Sylvanus
DAxREVENGER
Sylvanus
13,099
1,383
5,736
10,575
28,981
41,943
428
6,988
21,993
23,465
0
L
19,593
1,980
725
6,009
20,905
27,731
209
10,416
10,489
0
45,526
W
Baron Samedi
MildCoder73
Baron Samedi
19,710
2,329
3,213
4,726
15,799
10,558
955
3,336
12,463
66,842
0
L
Cupid
R77 Lucky
Cupid
16,297
8,966
1,187
3,404
23,437
7,821
418
11,532
11,905
0
53,399
L
19,283
7,458
1,432
6,919
32,442
13,637
649
11,109
21,333
55,864
4,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,641
Gold Earned
38,386
201
Minions Killed
193
9
Camps Cleared
6
966,838
Distance Traveled
882,311
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
16,232
854
97
5
4
303,137
4
W
Sylvanus
14,956
787
16
1
2
340,870
0
L
Chaac
12,010
632
45
2
0
334,117
4
W
Baron Samedi
14,453
761
88
5
3
322,831
2
L
Cupid
13,888
731
82
4
3
312,638
2
L
Olorun
12,488
657
66
3
3
235,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role