Player Matchup

Anubis
Anubis
DrTacos69
Anubis
Level 29
God Stats
3W - 4L
1,568 SR
Queue Stats
14W - 12L
1,635 Elo+
Party 1
Chaac
Chaac
ItsPuddinPopTime
Chaac
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,225 Elo+
Party 1
Kali
Kali
OneinchGrinch
Kali
Level 68
God Stats
4W - 3L
1,442 SR
Queue Stats
57W - 67L
1,455 Elo+
Party 1
Rama
Rama
Picopacorico
Rama
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,432 Elo+
Party 1
Cerberus
Cerberus
pumbastheman
Cerberus
Level 59
God Stats
3W - 2L
1,681 SR
Queue Stats
60W - 57L
1,496 Elo+
Party 1
Team Averages
Level 39
1,538 SR
1,449 Elo+

VS

Team Averages
Level 71
1,407 SR
1,424 Elo+
Kukulkan
Kukulkan
BrenoFRS
Kukulkan
Level 49
God Stats
7W - 5L
1,564 SR
Queue Stats
49W - 63L
1,435 Elo+
Party 2
Fenrir
Fenrir
Maplenehs
Fenrir
Level 45
God Stats
2W - 2L
1,513 SR
Queue Stats
47W - 41L
1,438 Elo+
Party 3
Medusa
Medusa
SeanOnTheLawn
Medusa
Level 63
God Stats
4W - 7L
1,108 SR
Queue Stats
90W - 113L
1,435 Elo+
Party 3
Atlas
Atlas
TheSawceBawce
Atlas
Level 42
God Stats
1W - 2L
1,262 SR
Queue Stats
17W - 21L
1,327 Elo+
Solo
Poseidon
Poseidon
morfeu102
Poseidon
Level 154
God Stats
20W - 23L
1,588 SR
Queue Stats
195W - 221L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DrTacos69
Anubis
14
4 / 4 / 6
8,463
498
9,729
12,771
6,036
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 8
8,103
477
7,649
14,243
9,085
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
11 / 2 / 5
10,268
604
14,496
17,468
7,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 4 / 10
8,668
510
14,059
9,510
3,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
pumbastheman
Cerberus
15
9 / 4 / 11
10,478
616
14,114
18,838
12,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BrenoFRS
Kukulkan
14
2 / 2 / 3
8,934
526
6,920
10,882
4,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Maplenehs
Fenrir
12
1 / 8 / 2
7,847
462
4,322
17,799
6,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 7 / 4
8,848
520
9,203
18,582
6,776
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 6 / 7
9,847
579
9,640
18,010
17,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
morfeu102
Poseidon
14
5 / 6 / 2
9,544
561
11,609
12,774
4,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
36
28
Kills
18
18
Deaths
29
40
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BrenoFRS
Kukulkan
2
2
3
1.75
W
Anubis
DrTacos69
Anubis
4
4
6
1.75
W
1
4
8
1.25
L
Fenrir
Maplenehs
Fenrir
1
8
2
0.25
W
11
2
5
6.75
W
3
4
10
2
L
5
7
4
1
L
5
6
7
1.42
L
Poseidon
morfeu102
Poseidon
5
6
2
1
W
Cerberus
pumbastheman
Cerberus
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,047
Damage
41,694
72,830
Taken
78,047
38,908
Mitigated
38,843
22,368
Healing
16,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BrenoFRS
Kukulkan
6,920
202
0
2,219
10,882
4,480
0
3,727
7,155
66,222
0
W
Anubis
DrTacos69
Anubis
9,729
410
0
4,400
12,771
6,036
1,073
7,461
5,148
53,443
0
W
7,649
1,356
0
2,329
14,243
9,085
410
5,197
8,580
0
44,908
L
Fenrir
Maplenehs
Fenrir
4,322
727
0
3,984
17,799
6,309
640
5,139
12,660
0
50,686
W
14,496
8,104
0
6,515
17,468
7,800
833
4,645
12,671
0
57,421
W
14,059
12,059
0
1,361
9,510
3,594
1,746
1,926
7,584
0
60,790
L
9,203
5,451
0
6,076
18,582
6,776
1,078
5,318
13,264
0
49,298
L
9,640
3,575
110
1,435
18,010
17,226
456
5,314
12,696
22,798
0
L
Poseidon
morfeu102
Poseidon
11,609
663
0
3,131
12,774
4,052
503
4,345
8,429
57,953
0
W
Cerberus
pumbastheman
Cerberus
14,114
1,617
0
7,763
18,838
12,393
270
7,927
10,678
46,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,980
Gold Earned
45,020
396
Minions Killed
392
0
Camps Cleared
0
1,623,514
Distance Traveled
1,551,874
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,934
526
119
7
0
311,217
8
W
Anubis
8,463
498
84
5
0
292,271
1
W
Chaac
8,103
477
69
4
0
346,617
0
L
Fenrir
7,847
462
81
5
0
329,796
1
W
Kali
10,268
604
78
5
0
383,842
9
W
Rama
8,668
510
87
5
0
288,001
2
L
Medusa
8,848
520
64
4
0
288,999
2
L
Atlas
9,847
579
18
1
0
312,696
5
L
Poseidon
9,544
561
110
6
0
309,166
4
W
Cerberus
10,478
616
78
5
0
312,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role