Player Matchup

Ravana
Ravana
 
Ravana
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Aljovice
Chang'e
Level 128
God Stats
14W - 18L
1,517 SR
Queue Stats
463W - 531L
1,438 Elo+
Party 2
Ymir
Ymir
Dreakert
Ymir
Level 106
God Stats
96W - 88L
1,544 SR
Queue Stats
185W - 231L
1,450 Elo+
Party 2
Skadi
Skadi
faithie11
Skadi
Level 124
God Stats
17W - 19L
1,565 SR
Queue Stats
228W - 224L
1,506 Elo+
Party 1
Shiva
Shiva
herokingdie
Shiva
Level 78
God Stats
56W - 55L
1,547 SR
Queue Stats
167W - 181L
1,502 Elo+
Party 2
Team Averages
Level 111
1,535 SR
1,479 Elo+

VS

Team Averages
Level 105
1,576 SR
1,486 Elo+
Gilgamesh
Gilgamesh
C51295
Gilgamesh
Level 108
God Stats
18W - 18L
1,408 SR
Queue Stats
549W - 507L
1,518 Elo+
Party 3
Bakasura
Bakasura
Hyped_Up_Elk
Bakasura
Level 87
God Stats
1W - 2L
1,504 SR
Queue Stats
167W - 164L
1,487 Elo+
Solo
Ishtar
Ishtar
MrPike21
Ishtar
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 62L
1,452 Elo+
Party 3
Cthulhu
Cthulhu
stealther101
Cthulhu
Level 69
God Stats
2W - 1L
1,800 SR
Queue Stats
122W - 117L
1,509 Elo+
Solo
Nu Wa
Nu Wa
xWILDx_88
Nu Wa
Level 160
God Stats
19W - 16L
1,670 SR
Queue Stats
921W - 897L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
2 / 0 / 1
7,040
503
3,475
7,342
2,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Aljovice
Chang'e
14
4 / 0 / 1
8,368
598
8,564
6,792
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
12
4 / 1 / 1
8,048
575
5,012
8,507
5,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
faithie11
Skadi
13
1 / 0 / 5
8,402
600
6,937
6,475
2,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 0 / 2
8,489
606
8,156
9,966
6,267
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
C51295
Gilgamesh
11
0 / 2 / 1
6,447
461
4,776
11,885
7,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
Hyped_Up_Elk
Bakasura
12
0 / 4 / 1
6,932
495
3,644
13,178
5,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
MrPike21
Ishtar
10
0 / 2 / 0
5,967
426
3,019
7,223
2,576
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
stealther101
Cthulhu
9
0 / 2 / 0
5,910
422
5,524
11,583
8,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
xWILDx_88
Nu Wa
12
1 / 2 / 0
7,046
503
5,409
6,526
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
12
Kills
1
1
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
0
1
2.5
W
Chang'e
Aljovice
Chang'e
4
0
1
4.5
L
Gilgamesh
C51295
Gilgamesh
0
2
1
0.25
W
Ymir
4
1
1
4.5
L
Bakasura
Hyped_Up_Elk
Bakasura
0
4
1
0.13
L
Ishtar
MrPike21
Ishtar
0
2
0
0
W
Skadi
faithie11
Skadi
1
0
5
3.5
W
1
0
2
2
L
Cthulhu
stealther101
Cthulhu
0
2
0
0
L
Nu Wa
xWILDx_88
Nu Wa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,144
Damage
22,372
39,082
Taken
50,395
19,780
Mitigated
26,526
19,656
Healing
13,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
3,475
957
0
4,202
7,342
2,938
0
921
5,716
0
43,811
W
Chang'e
Aljovice
Chang'e
8,564
794
1,333
3,716
6,792
2,717
48
2,738
3,812
72,823
0
L
Gilgamesh
C51295
Gilgamesh
4,776
1,515
0
2,979
11,885
7,927
0
1,389
10,496
0
42,838
W
Ymir
5,012
826
134
2,964
8,507
5,305
312
3,836
4,501
36,789
0
L
Bakasura
Hyped_Up_Elk
Bakasura
3,644
2,803
0
6,242
13,178
5,032
0
2,661
10,517
0
47,123
L
Ishtar
MrPike21
Ishtar
3,019
1,699
0
576
7,223
2,576
0
835
6,388
0
39,061
W
Skadi
faithie11
Skadi
6,937
4,007
0
2,276
6,475
2,553
678
2,109
4,306
0
67,363
W
8,156
3,124
428
4,603
9,966
6,267
1,242
737
9,108
0
63,891
L
Cthulhu
stealther101
Cthulhu
5,524
630
0
2,063
11,583
8,431
0
3,643
7,940
30,388
0
L
Nu Wa
xWILDx_88
Nu Wa
5,409
964
0
1,173
6,526
2,560
0
5,048
1,478
53,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,347
Gold Earned
32,302
498
Minions Killed
415
0
Camps Cleared
0
1,391,518
Distance Traveled
1,299,867
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,040
503
76
5
0
313,340
7
W
Chang'e
8,368
598
129
9
0
298,076
3
L
Gilgamesh
6,447
461
81
6
0
250,401
5
W
Ymir
8,048
575
58
4
0
247,575
3
L
Bakasura
6,932
495
110
8
0
301,954
4
L
Ishtar
5,967
426
85
6
0
232,047
3
W
Skadi
8,402
600
123
9
0
250,916
1
W
Shiva
8,489
606
112
8
0
281,611
5
L
Cthulhu
5,910
422
30
2
0
259,141
2
L
Nu Wa
7,046
503
109
8
0
256,324
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role