Player Matchup

Sol
Sol
FearedYakuza
Sol
Level 126
God Stats
2W - 7L
1,335 SR
Queue Stats
361W - 355L
1,507 Elo+
Party 1
Freya
Freya
LuckyNumber14
Freya
Level 160
God Stats
3W - 8L
1,181 SR
Queue Stats
794W - 810L
1,580 Elo+
Party 1
Izanami
Izanami
NagiShinoa
Izanami
Level 159
God Stats
0W - 1L
1,550 SR
Queue Stats
13W - 13L
1,209 Elo+
Solo
Cliodhna
Cliodhna
ThADanGLeRR89
Cliodhna
Level 109
God Stats
9W - 8L
1,580 SR
Queue Stats
246W - 264L
1,555 Elo+
Solo
Sun Wukong
Sun Wukong
dtrax95
Sun Wukong
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,518 Elo+
Solo
Team Averages
Level 136
1,429 SR
1,474 Elo+

VS

Team Averages
Level 131
1,331 SR
1,510 Elo+
Xing Tian
Xing Tian
CptnCorndog13
Xing Tian
Level 65
God Stats
1W - 1L
1,308 SR
Queue Stats
135W - 117L
1,550 Elo+
Solo
Bastet
Bastet
KingMJS117
Bastet
Level 156
God Stats
1W - 0L
1,238 SR
Queue Stats
42W - 41L
1,440 Elo+
Solo
Thoth
Thoth
SimplyMarc92
Thoth
Level 140
God Stats
3W - 4L
1,311 SR
Queue Stats
372W - 399L
1,531 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Stalthis
Ah Muzen Cab
Level 154
God Stats
8W - 3L
1,609 SR
Queue Stats
448W - 469L
1,572 Elo+
Solo
Bellona
Bellona
Wastid
Bellona
Level 139
God Stats
1W - 2L
1,190 SR
Queue Stats
112W - 147L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 5
10,008
667
7,997
10,676
4,022
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
5 / 8 / 2
10,891
726
7,604
14,379
5,722
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
NagiShinoa
Izanami
19
4 / 5 / 5
11,153
744
11,466
12,308
6,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cliodhna
ThADanGLeRR89
Cliodhna
17
1 / 6 / 5
9,813
654
9,455
16,502
7,315
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
dtrax95
Sun Wukong
16
2 / 4 / 5
9,293
620
10,029
14,336
10,609
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CptnCorndog13
Xing Tian
17
1 / 3 / 19
10,932
729
5,538
17,008
21,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
KingMJS117
Bastet
18
5 / 2 / 17
10,911
727
11,555
12,354
6,765
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 4 / 17
12,154
810
19,695
10,765
6,188
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Stalthis
Ah Muzen Cab
18
7 / 2 / 13
11,459
764
14,176
11,285
6,213
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Wastid
Bellona
19
7 / 3 / 14
11,334
756
10,863
16,686
24,511
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
107
14
Kills
27
27
Deaths
14
22
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
CptnCorndog13
Xing Tian
1
3
19
3.5
L
2
4
5
1.13
W
Bastet
KingMJS117
Bastet
5
2
17
6.75
L
5
8
2
0.75
L
Izanami
NagiShinoa
Izanami
4
5
5
1.3
W
7
4
17
3.88
W
Ah Muzen Cab
Stalthis
Ah Muzen Cab
7
2
13
6.75
L
Cliodhna
ThADanGLeRR89
Cliodhna
1
6
5
0.58
W
Bellona
Wastid
Bellona
7
3
14
4.67
L
Sun Wukong
dtrax95
Sun Wukong
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,551
Damage
61,827
68,201
Taken
68,098
33,839
Mitigated
65,219
13,441
Healing
24,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
CptnCorndog13
Xing Tian
5,538
284
1,923
3,144
17,008
21,542
48
2,603
14,405
18,675
0
L
7,997
800
253
1,383
10,676
4,022
0
5,497
5,095
29,382
0
W
Bastet
KingMJS117
Bastet
11,555
2,860
4,556
3,896
12,354
6,765
1,609
3,275
9,079
0
21,653
L
7,604
1,649
503
1,266
14,379
5,722
990
6,393
7,797
18,697
0
L
Izanami
NagiShinoa
Izanami
11,466
3,504
184
1,069
12,308
6,171
249
3,633
8,588
0
30,345
W
19,695
1,718
1,562
1,171
10,765
6,188
905
4,730
6,035
50,473
0
W
Ah Muzen Cab
Stalthis
Ah Muzen Cab
14,176
4,209
966
3,750
11,285
6,213
4,225
2,322
8,963
0
33,218
L
Cliodhna
ThADanGLeRR89
Cliodhna
9,455
334
835
3,648
16,502
7,315
519
4,814
11,438
0
21,457
W
Bellona
Wastid
Bellona
10,863
2,932
1,087
2,224
16,686
24,511
829
2,671
14,015
0
20,436
L
Sun Wukong
dtrax95
Sun Wukong
10,029
1,729
508
3,792
14,336
10,609
0
4,896
9,241
0
13,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,158
Gold Earned
56,790
159
Minions Killed
163
0
Camps Cleared
0
1,074,363
Distance Traveled
1,315,249
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,932
729
24
2
0
262,913
1
L
Sol
10,008
667
43
3
0
180,134
0
W
Bastet
10,911
727
20
1
0
328,757
0
L
Freya
10,891
726
23
2
0
198,827
0
L
Izanami
11,153
744
57
4
0
222,128
0
W
Thoth
12,154
810
65
4
0
270,877
0
W
Ah Muzen Cab
11,459
764
32
2
0
237,670
0
L
Cliodhna
9,813
654
26
2
0
241,155
0
W
Bellona
11,334
756
22
1
0
215,032
0
L
Sun Wukong
9,293
620
10
1
0
232,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role