Player Matchup

Zeus
Zeus
 
Zeus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Knight Lukas89
Hades
Level 68
God Stats
6W - 3L
1,409 SR
Queue Stats
31W - 31L
1,382 Elo+
Party 1
Pele
Pele
Nirashm
Pele
Level 77
God Stats
17W - 12L
1,599 SR
Queue Stats
73W - 58L
1,531 Elo+
Party 2
Bacchus
Bacchus
Nucl3arFish
Bacchus
Level 46
God Stats
2W - 0L
1,717 SR
Queue Stats
25W - 17L
1,585 Elo+
Party 2
Ishtar
Ishtar
karlosCz112
Ishtar
Level 82
God Stats
2W - 1L
1,481 SR
Queue Stats
29W - 27L
1,383 Elo+
Party 1
Team Averages
Level 84
1,541 SR
1,476 Elo+

VS

Team Averages
Level 97
1,642 SR
1,480 Elo+
Janus
Janus
Alemdark
Janus
Level 100
God Stats
3W - 4L
1,428 SR
Queue Stats
128W - 146L
1,496 Elo+
Solo
Ullr
Ullr
DadaŞHaN
Ullr
Level 102
God Stats
5W - 1L
2,037 SR
Queue Stats
68W - 69L
1,432 Elo+
Solo
Loki
Loki
Dreedsy
Loki
Level 88
God Stats
3W - 3L
1,610 SR
Queue Stats
149W - 144L
1,530 Elo+
Solo
Jormungandr
Jormungandr
NEETori
Jormungandr
Level 89
God Stats
4W - 5L
1,448 SR
Queue Stats
249W - 241L
1,476 Elo+
Party 3
Shiva
Shiva
PluggedN
Shiva
Level 107
God Stats
1W - 3L
1,688 SR
Queue Stats
298W - 296L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
2 / 3 / 4
8,708
512
8,786
9,471
3,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 2 / 3
8,805
518
9,954
17,405
8,447
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
Nirashm
Pele
17
11 / 3 / 3
10,613
624
17,768
16,815
6,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Nucl3arFish
Bacchus
11
0 / 0 / 10
7,737
455
4,083
12,518
14,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
13
1 / 3 / 0
7,859
462
2,361
10,166
4,302
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Alemdark
Janus
15
1 / 2 / 2
9,162
539
5,168
8,906
3,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
15
3 / 2 / 0
8,832
520
6,291
9,292
3,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
Dreedsy
Loki
15
5 / 6 / 1
9,657
568
11,556
15,775
5,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
NEETori
Jormungandr
11
1 / 3 / 4
7,378
434
7,417
13,184
11,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
PluggedN
Shiva
13
1 / 5 / 2
8,748
515
13,026
18,137
10,832
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
18
Kills
11
11
Deaths
18
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
3
4
1.33
L
Janus
Alemdark
Janus
1
2
2
1
L
Ullr
3
2
0
1.5
L
Loki
Dreedsy
Loki
5
6
1
0.92
W
4
2
3
2.75
L
Jormungandr
NEETori
Jormungandr
1
3
4
1
W
Pele
Nirashm
Pele
11
3
3
4.17
W
Bacchus
Nucl3arFish
Bacchus
0
0
10
5
L
Shiva
PluggedN
Shiva
1
5
2
0.4
W
Ishtar
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,952
Damage
43,458
66,375
Taken
65,294
37,555
Mitigated
35,387
19,165
Healing
10,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,786
446
0
1,374
9,471
3,420
689
2,695
6,668
60,339
0
L
Janus
Alemdark
Janus
5,168
346
140
1,369
8,906
3,733
0
5,509
3,037
69,106
0
L
Ullr
6,291
2,360
0
928
9,292
3,925
1,530
2,392
6,871
0
66,533
L
Loki
Dreedsy
Loki
11,556
3,437
0
460
15,775
5,847
0
3,410
12,214
0
74,280
W
9,954
1,539
349
10,219
17,405
8,447
0
1,428
15,930
53,522
0
L
Jormungandr
NEETori
Jormungandr
7,417
3,850
0
695
13,184
11,050
200
4,276
8,864
37,238
0
W
Pele
Nirashm
Pele
17,768
4,984
0
1,582
16,815
6,957
343
3,175
13,530
0
103,403
W
Bacchus
Nucl3arFish
Bacchus
4,083
840
506
1,935
12,518
14,429
90
3,612
8,800
18,925
0
L
Shiva
PluggedN
Shiva
13,026
2,462
51
7,119
18,137
10,832
233
7,051
11,054
0
59,061
W
Ishtar
2,361
712
154
3,046
10,166
4,302
0
1,449
8,677
0
51,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,722
Gold Earned
43,777
423
Minions Killed
504
0
Camps Cleared
0
1,648,230
Distance Traveled
1,668,374
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,708
512
99
6
0
311,716
8
L
Janus
9,162
539
154
9
0
352,332
9
L
Ullr
8,832
520
102
6
0
308,523
3
L
Loki
9,657
568
103
6
0
337,349
4
W
Hades
8,805
518
87
5
0
311,358
1
L
Jormungandr
7,378
434
59
3
0
338,974
1
W
Pele
10,613
624
143
8
0
367,527
1
W
Bacchus
7,737
455
17
1
0
356,718
3
L
Shiva
8,748
515
86
5
0
331,196
1
W
Ishtar
7,859
462
77
5
0
300,911
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role