Player Matchup

Bacchus
Bacchus
Hebrew Jorge
Bacchus
Level 160
God Stats
13W - 10L
1,514 SR
Queue Stats
649W - 632L
1,519 Elo+
Party 1
Ra
Ra
Jaquitta
Ra
Level 158
God Stats
2W - 2L
1,658 SR
Queue Stats
205W - 181L
1,551 Elo+
Party 1
Ratatoskr
Ratatoskr
SolracR2D2
Ratatoskr
Level 149
God Stats
1W - 3L
1,625 SR
Queue Stats
212W - 237L
1,579 Elo+
Solo
Osiris
Osiris
WOPP A LOPP
Osiris
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
766W - 757L
1,517 Elo+
Party 1
Zeus
Zeus
billsneakems
Zeus
Level 144
God Stats
2W - 2L
1,871 SR
Queue Stats
85W - 88L
1,526 Elo+
Solo
Team Averages
Level 154
1,634 SR
1,538 Elo+

VS

Team Averages
Level 132
1,461 SR
1,467 Elo+
Horus
Horus
BrunoLeite
Horus
Level 146
God Stats
2W - 2L
1,495 SR
Queue Stats
95W - 105L
1,530 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KINGLEON1203
Cu Chulainn
Level 157
God Stats
4W - 3L
1,388 SR
Queue Stats
237W - 226L
1,531 Elo+
Solo
Skadi
Skadi
RedHawkBanz
Skadi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,146 Elo+
Solo
Zhong Kui
Zhong Kui
Xvvine
Zhong Kui
Level 103
God Stats
2W - 1L
1,267 SR
Queue Stats
74W - 71L
1,578 Elo+
Party 2
Xbalanque
Xbalanque
vitorkanbara16
Xbalanque
Level 147
God Stats
7W - 3L
1,655 SR
Queue Stats
258W - 273L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hebrew Jorge
Bacchus
20
4 / 7 / 21
13,277
664
13,826
27,030
48,401
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
6 / 6 / 13
13,247
662
26,631
19,412
10,547
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ratatoskr
SolracR2D2
Ratatoskr
20
3 / 7 / 18
13,118
656
12,063
23,020
24,408
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Osiris
20
7 / 7 / 20
13,437
672
14,468
24,273
29,997
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
9 / 6 / 16
14,744
737
29,872
18,690
8,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
19
2 / 7 / 19
12,529
626
6,817
28,665
40,323
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
KINGLEON1203
Cu Chulainn
20
3 / 4 / 23
13,782
689
14,584
22,157
23,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 9 / 21
13,665
683
22,505
21,110
10,483
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
Xvvine
Zhong Kui
20
14 / 8 / 11
15,949
797
18,642
30,909
29,090
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
vitorkanbara16
Xbalanque
20
9 / 4 / 17
14,163
708
30,612
18,936
10,883
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
124
29
Kills
33
33
Deaths
32
88
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Horus
2
7
19
1.64
L
Bacchus
Hebrew Jorge
Bacchus
4
7
21
2.07
L
6
6
13
2.08
W
Cu Chulainn
KINGLEON1203
Cu Chulainn
3
4
23
3.63
W
5
9
21
1.72
L
Ratatoskr
SolracR2D2
Ratatoskr
3
7
18
1.71
L
Osiris
7
7
20
2.43
W
Zhong Kui
Xvvine
Zhong Kui
14
8
11
2.44
L
9
6
16
2.83
W
Xbalanque
vitorkanbara16
Xbalanque
9
4
17
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,860
Damage
93,160
112,425
Taken
121,777
121,978
Mitigated
113,896
26,575
Healing
44,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
6,817
2,932
11,886
9,947
28,665
40,323
205
15,107
13,558
0
10,060
L
Bacchus
Hebrew Jorge
Bacchus
13,826
641
660
327
27,030
48,401
529
3,473
23,427
25,094
0
L
26,631
2,481
8,680
4,885
19,412
10,547
2,693
3,447
15,809
66,638
0
W
Cu Chulainn
KINGLEON1203
Cu Chulainn
14,584
1,914
1,278
3,848
22,157
23,117
1,446
11,790
10,367
0
44,149
W
22,505
8,800
41
942
21,110
10,483
3,358
15,101
6,009
0
48,683
L
Ratatoskr
SolracR2D2
Ratatoskr
12,063
1,318
1,956
4,384
23,020
24,408
3,216
5,800
16,607
0
24,546
L
Osiris
14,468
3,921
475
545
24,273
29,997
1,571
4,519
18,985
0
23,232
W
Zhong Kui
Xvvine
Zhong Kui
18,642
1,050
3,068
7,863
30,909
29,090
1,344
19,046
11,670
53,390
0
L
29,872
3,121
1,651
3,012
18,690
8,625
1,778
1,403
17,287
56,049
0
W
Xbalanque
vitorkanbara16
Xbalanque
30,612
3,592
2,217
3,532
18,936
10,883
4,279
9,285
9,651
0
56,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,823
Gold Earned
70,088
207
Minions Killed
204
0
Camps Cleared
0
1,526,196
Distance Traveled
1,546,222
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,529
626
5
0
0
338,761
6
L
Bacchus
13,277
664
14
1
0
320,456
0
L
Ra
13,247
662
90
5
0
292,066
0
W
Cu Chulainn
13,782
689
47
2
0
313,464
0
W
Skadi
13,665
683
49
2
0
304,328
2
L
Ratatoskr
13,118
656
41
2
0
305,918
1
L
Osiris
13,437
672
8
0
0
256,774
0
W
Zhong Kui
15,949
797
66
3
0
288,481
0
L
Zeus
14,744
737
54
3
0
350,982
0
W
Xbalanque
14,163
708
37
2
0
301,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role