Player Matchup

Ne Zha
Ne Zha
Big_Daddy_J30
Ne Zha
Level 94
God Stats
4W - 7L
1,468 SR
Queue Stats
409W - 527L
1,337 Elo+
Party 1
Heimdallr
Heimdallr
archer2787
Heimdallr
Level 25
God Stats
6W - 11L
1,307 SR
Queue Stats
26W - 39L
1,204 Elo+
Party 1
Hera
Hera
frogman0089
Hera
Level 78
God Stats
4W - 2L
1,613 SR
Queue Stats
503W - 665L
1,295 Elo+
Party 1
Team Averages
Level 66
1,463 SR
1,279 Elo+

VS

Team Averages
Level 36
1,475 SR
1,270 Elo+
Neith
Neith
CryZtal_Kouga
Neith
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 152L
1,336 Elo+
Solo
Thanatos
Thanatos
DSW Meliodas171
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 80L
1,191 Elo+
Party 2
Kukulkan
Kukulkan
LSP Esukanor
Kukulkan
Level 46
God Stats
7W - 8L
1,426 SR
Queue Stats
86W - 154L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 4 / 3
12,326
880
15,629
10,839
5,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
archer2787
Heimdallr
15
0 / 7 / 11
9,930
709
4,599
12,862
5,966
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 5 / 6
10,850
775
9,653
10,061
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 7
10,680
763
11,204
14,678
5,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
14
3 / 6 / 12
10,004
715
4,769
12,947
5,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kukulkan
LSP Esukanor
Kukulkan
15
7 / 7 / 8
11,071
791
11,636
11,401
4,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
43
17
Kills
16
16
Deaths
19
20
Assists
27
Player
Kills
Deaths
Assists
KDA
W
12
4
3
3.38
L
6
6
7
1.58
L
Thanatos
3
6
12
1.5
L
Kukulkan
LSP Esukanor
Kukulkan
7
7
8
1.57
W
Heimdallr
archer2787
Heimdallr
0
7
11
0.79
W
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,881
Damage
27,609
33,762
Taken
39,026
15,325
Mitigated
15,805
3,688
Healing
10,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,629
6,684
0
1,450
10,839
5,270
1,178
2,725
8,114
0
31,747
L
11,204
3,804
0
3,699
14,678
5,672
927
3,391
11,287
0
41,970
L
Thanatos
4,769
1,074
0
5,748
12,947
5,308
0
2,541
10,406
0
24,521
L
Kukulkan
LSP Esukanor
Kukulkan
11,636
1,696
0
1,019
11,401
4,825
46
4,216
7,185
34,201
0
W
Heimdallr
archer2787
Heimdallr
4,599
2,936
0
944
12,862
5,966
1,436
5,629
7,233
0
15,765
W
9,653
2,565
0
1,294
10,061
4,089
716
4,331
5,730
40,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,106
Gold Earned
31,755
119
Minions Killed
141
4
Camps Cleared
8
647,705
Distance Traveled
679,893
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,326
880
32
2
1
206,595
0
L
Neith
10,680
763
69
5
4
223,927
0
L
Thanatos
10,004
715
28
2
4
255,894
1
L
Kukulkan
11,071
791
44
3
0
200,072
1
W
Heimdallr
9,930
709
27
2
0
215,503
0
W
Hera
10,850
775
60
4
3
225,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role