Player Matchup

Tsukuyomi
Tsukuyomi
Analogzz
Tsukuyomi
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 36L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
Kamuitenchi
Zhong Kui
Level 110
God Stats
3W - 0L
1,500 SR
Queue Stats
136W - 128L
1,459 Elo+
Solo
Cthulhu
Cthulhu
OoooEXOoooO
Cthulhu
Level 155
God Stats
18W - 19L
1,458 SR
Queue Stats
1,244W - 1,390L
1,364 Elo+
Solo
Loki
Loki
PolarFoxX41
Loki
Level 86
God Stats
2W - 1L
1,723 SR
Queue Stats
97W - 88L
1,549 Elo+
Party 2
Charybdis
Charybdis
Werepig222
Charybdis
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 34L
1,500 Elo+
Party 2
Team Averages
Level 105
1,536 SR
1,471 Elo+

VS

Team Averages
Level 102
1,440 SR
1,325 Elo+
Bellona
Bellona
IDEAL D Luis
Bellona
Level 159
God Stats
4W - 4L
1,175 SR
Queue Stats
87W - 115L
1,455 Elo+
Solo
Zhong Kui
Zhong Kui
JACQUEHAMMER43
Zhong Kui
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
285W - 285L
1,482 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Qssf-0
Morgan Le Fay
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,085 Elo+
Party 3
Merlin
Merlin
SKEWEEEEE
Merlin
Level 156
God Stats
20W - 18L
1,525 SR
Queue Stats
506W - 510L
1,482 Elo+
Party 1
Hun Batz
Hun Batz
Sychw
Hun Batz
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 45L
1,121 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Analogzz
Tsukuyomi
20
16 / 6 / 20
16,278
814
28,789
30,657
32,335
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Kamuitenchi
Zhong Kui
19
5 / 10 / 16
12,900
645
14,643
23,413
16,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
OoooEXOoooO
Cthulhu
20
4 / 4 / 27
13,934
697
19,003
17,935
13,143
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 5 / 22
14,660
733
16,786
19,930
9,672
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Werepig222
Charybdis
20
9 / 4 / 23
14,440
722
19,308
18,287
8,827
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IDEAL D Luis
Bellona
20
6 / 11 / 8
13,971
699
13,831
33,278
32,807
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
JACQUEHAMMER43
Zhong Kui
20
6 / 9 / 9
13,812
691
17,525
25,900
17,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Morgan Le Fay
Qssf-0
Morgan Le Fay
20
3 / 8 / 12
12,429
621
18,711
22,712
11,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
SKEWEEEEE
Merlin
20
9 / 5 / 8
14,177
709
35,407
14,698
7,372
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Sychw
Hun Batz
18
3 / 9 / 8
11,639
582
7,395
23,102
9,932
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
72
42
Kills
27
29
Deaths
42
108
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Analogzz
Tsukuyomi
16
6
20
4.33
L
Bellona
IDEAL D Luis
Bellona
6
11
8
0.91
L
Zhong Kui
JACQUEHAMMER43
Zhong Kui
6
9
9
1.17
W
Zhong Kui
Kamuitenchi
Zhong Kui
5
10
16
1.3
W
Cthulhu
OoooEXOoooO
Cthulhu
4
4
27
4.38
W
8
5
22
3.8
L
Morgan Le Fay
Qssf-0
Morgan Le Fay
3
8
12
1.13
L
Merlin
SKEWEEEEE
Merlin
9
5
8
2.6
L
Hun Batz
Sychw
Hun Batz
3
9
8
0.78
W
Charybdis
Werepig222
Charybdis
9
4
23
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,529
Damage
92,869
110,222
Taken
119,690
80,402
Mitigated
79,105
41,430
Healing
33,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Analogzz
Tsukuyomi
28,789
6,778
2,656
11,299
30,657
32,335
707
18,875
11,782
0
58,481
L
Bellona
IDEAL D Luis
Bellona
13,831
3,280
3,352
5,161
33,278
32,807
0
7,356
25,922
0
23,659
L
Zhong Kui
JACQUEHAMMER43
Zhong Kui
17,525
938
2,089
6,717
25,900
17,620
925
7,986
17,914
49,067
0
W
Zhong Kui
Kamuitenchi
Zhong Kui
14,643
214
1,356
1,515
23,413
16,425
1,273
15,909
7,504
22,633
0
W
Cthulhu
OoooEXOoooO
Cthulhu
19,003
507
1,660
4,681
17,935
13,143
109
12,646
5,289
47,545
0
W
16,786
3,475
4,342
8,066
19,930
9,672
3,148
11,318
8,612
0
43,052
L
Morgan Le Fay
Qssf-0
Morgan Le Fay
18,711
1,793
1,191
4,513
22,712
11,374
67
5,505
17,207
36,334
0
L
Merlin
SKEWEEEEE
Merlin
35,407
819
1,454
1,228
14,698
7,372
436
4,569
10,129
64,573
0
L
Hun Batz
Sychw
Hun Batz
7,395
1,128
2,459
4,891
23,102
9,932
190
8,230
14,872
0
11,871
W
Charybdis
Werepig222
Charybdis
19,308
13,359
1,094
4,761
18,287
8,827
3,555
12,895
5,392
0
37,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,212
Gold Earned
66,028
208
Minions Killed
192
0
Camps Cleared
0
1,763,081
Distance Traveled
1,536,350
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
16,278
814
42
2
0
365,436
0
L
Bellona
13,971
699
20
1
0
311,330
0
L
Zhong Kui
13,812
691
79
4
0
260,718
1
W
Zhong Kui
12,900
645
26
1
0
308,580
0
W
Cthulhu
13,934
697
55
3
0
344,300
1
W
Loki
14,660
733
43
2
0
393,145
0
L
Morgan Le Fay
12,429
621
28
1
0
328,009
1
L
Merlin
14,177
709
55
3
0
316,514
2
L
Hun Batz
11,639
582
10
1
0
319,779
0
W
Charybdis
14,440
722
42
2
0
351,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role