Player Matchup

Hel
Hel
Azrael Slayr905
Hel
Level 146
God Stats
6W - 5L
1,656 SR
Queue Stats
176W - 145L
1,538 Elo+
Party 1
Sylvanus
Sylvanus
CyanGuardian
Sylvanus
Level 75
God Stats
29W - 13L
1,554 SR
Queue Stats
127W - 97L
1,515 Elo+
Party 1
Atlas
Atlas
DrogonDatDragon
Atlas
Level 40
God Stats
20W - 15L
1,565 SR
Queue Stats
597W - 549L
1,580 Elo+
Solo
Thanatos
Thanatos
GobbleUpChaos
Thanatos
Level 156
God Stats
1W - 0L
1,203 SR
Queue Stats
457W - 443L
1,619 Elo+
Party 1
Izanami
Izanami
Rose samurai477
Izanami
Level 46
God Stats
15W - 15L
1,531 SR
Queue Stats
65W - 51L
1,545 Elo+
Party 1
Team Averages
Level 93
1,502 SR
1,559 Elo+

VS

Team Averages
Level 75
1,455 SR
1,493 Elo+
Jormungandr
Jormungandr
Boper_MN
Jormungandr
Level 45
God Stats
0W - 3L
1,210 SR
Queue Stats
133W - 116L
1,498 Elo+
Party 2
Chaac
Chaac
Memori21
Chaac
Level 31
God Stats
4W - 6L
1,258 SR
Queue Stats
36W - 52L
1,449 Elo+
Solo
Ishtar
Ishtar
NuzzleInBraille
Ishtar
Level 47
God Stats
16W - 7L
1,685 SR
Queue Stats
114W - 102L
1,523 Elo+
Solo
Ah Puch
Ah Puch
SADISTICSOURMAN
Ah Puch
Level 148
God Stats
2W - 3L
1,498 SR
Queue Stats
320W - 310L
1,495 Elo+
Solo
Ares
Ares
andrew41914
Ares
Level 104
God Stats
8W - 5L
1,626 SR
Queue Stats
175W - 134L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 9
7,888
563
6,091
9,649
3,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
CyanGuardian
Sylvanus
11
1 / 1 / 3
7,107
508
4,053
8,209
4,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
8 / 0 / 6
8,715
623
13,904
14,225
9,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
GobbleUpChaos
Thanatos
12
3 / 4 / 2
7,063
505
6,212
12,060
5,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 0 / 6
6,749
482
4,922
8,278
3,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Boper_MN
Jormungandr
11
1 / 2 / 1
6,495
464
4,541
8,974
3,802
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Memori21
Chaac
8
0 / 6 / 0
5,560
397
4,428
12,074
6,266
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 2 / 2
7,628
545
6,797
9,594
4,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 3 / 2
6,934
495
6,858
8,191
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 3 / 1
6,235
445
8,120
12,728
9,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
16
Kills
7
7
Deaths
16
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
L
Jormungandr
Boper_MN
Jormungandr
1
2
1
0.75
W
Sylvanus
CyanGuardian
Sylvanus
1
1
3
2.5
W
8
0
6
11
W
Thanatos
GobbleUpChaos
Thanatos
3
4
2
1
L
Chaac
Memori21
Chaac
0
6
0
0
L
2
2
2
1.5
W
2
0
6
5
L
3
3
2
1.33
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,182
Damage
30,744
52,421
Taken
51,561
27,792
Mitigated
27,541
33,702
Healing
12,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,091
266
3,455
5,858
9,649
3,937
474
4,186
5,121
52,751
0
L
Jormungandr
Boper_MN
Jormungandr
4,541
1,420
198
2,297
8,974
3,802
0
4,271
4,548
51,693
0
W
Sylvanus
CyanGuardian
Sylvanus
4,053
1,178
2,554
3,910
8,209
4,858
24
4,198
3,965
21,469
0
W
13,904
5,037
0
6,621
14,225
9,725
60
3,671
10,414
56,286
0
W
Thanatos
GobbleUpChaos
Thanatos
6,212
2,258
0
8,475
12,060
5,611
0
1,170
10,784
0
50,504
L
Chaac
Memori21
Chaac
4,428
1,596
0
1,171
12,074
6,266
666
7,852
3,736
0
28,020
L
6,797
3,732
0
3,509
9,594
4,573
0
1,628
7,898
0
73,124
W
4,922
2,854
0
2,829
8,278
3,661
90
5,548
2,618
0
50,867
L
6,858
316
0
2,269
8,191
2,970
0
2,824
5,334
40,844
0
L
8,120
317
0
2,830
12,728
9,930
0
6,625
5,997
22,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,522
Gold Earned
32,852
435
Minions Killed
353
0
Camps Cleared
0
1,292,060
Distance Traveled
1,288,366
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,888
563
117
8
0
257,633
2
L
Jormungandr
6,495
464
95
7
0
247,796
5
W
Sylvanus
7,107
508
47
3
0
218,374
0
W
Atlas
8,715
623
100
7
0
281,939
1
W
Thanatos
7,063
505
75
5
0
291,515
4
L
Chaac
5,560
397
39
3
0
258,466
1
L
Ishtar
7,628
545
123
9
0
269,921
6
W
Izanami
6,749
482
96
7
0
242,599
1
L
Ah Puch
6,934
495
70
5
0
236,509
0
L
Ares
6,235
445
26
2
0
275,674
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role