Player Matchup

Nemesis
Nemesis
DiamonDz2k18
Nemesis
Level 94
God Stats
4W - 6L
1,545 SR
Queue Stats
159W - 163L
1,510 Elo+
Party 2
Cthulhu
Cthulhu
DoubleDogDog
Cthulhu
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 48L
1,610 Elo+
Party 2
Ymir
Ymir
ElBany
Ymir
Level 29
God Stats
40W - 55L
1,603 SR
Queue Stats
65W - 103L
1,548 Elo+
Party 3
Neith
Neith
KennyTheTigerOG
Neith
Level 141
God Stats
4W - 3L
1,650 SR
Queue Stats
275W - 176L
1,650 Elo+
Party 2
Ullr
Ullr
Yursi
Ullr
Level 86
God Stats
10W - 4L
1,646 SR
Queue Stats
107W - 65L
1,694 Elo+
Party 3
Team Averages
Level 74
1,589 SR
1,602 Elo+

VS

Team Averages
Level 83
1,627 SR
1,627 Elo+
Ishtar
Ishtar
BrapMaster420
Ishtar
Level 24
God Stats
2W - 0L
1,658 SR
Queue Stats
85W - 44L
1,679 Elo+
Party 4
Amaterasu
Amaterasu
Dark-HunterUK
Amaterasu
Level 123
God Stats
11W - 7L
1,728 SR
Queue Stats
341W - 326L
1,573 Elo+
Party 1
Janus
Janus
DrawnTsundere
Janus
Level 144
God Stats
10W - 7L
1,558 SR
Queue Stats
259W - 153L
1,728 Elo+
Party 4
Nemesis
Nemesis
TamashiAkuma
Nemesis
Level 37
God Stats
1W - 2L
1,327 SR
Queue Stats
94W - 89L
1,539 Elo+
Party 1
Danzaburou
Danzaburou
Zxvw00
Danzaburou
Level 86
God Stats
14W - 4L
1,865 SR
Queue Stats
259W - 163L
1,616 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DiamonDz2k18
Nemesis
18
4 / 6 / 6
11,380
495
13,470
22,089
10,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
DoubleDogDog
Cthulhu
19
3 / 4 / 3
12,717
553
14,933
19,122
19,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
ElBany
Ymir
15
2 / 9 / 6
10,301
448
10,087
24,308
20,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
9 / 7 / 3
12,742
554
22,192
20,157
10,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
Yursi
Ullr
18
2 / 7 / 2
11,803
513
11,914
19,107
8,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 10
14,166
616
21,236
21,082
9,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
Dark-HunterUK
Amaterasu
20
4 / 4 / 4
13,603
591
9,719
29,094
24,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
7 / 7 / 7
13,158
572
18,459
17,324
7,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
TamashiAkuma
Nemesis
18
5 / 1 / 8
11,872
516
14,300
23,299
12,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Zxvw00
Danzaburou
20
10 / 4 / 6
14,056
611
16,260
21,371
10,107
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
68
20
Kills
33
33
Deaths
20
20
Assists
35
Player
Kills
Deaths
Assists
KDA
W
7
4
10
3
W
Amaterasu
Dark-HunterUK
Amaterasu
4
4
4
1.5
L
Nemesis
DiamonDz2k18
Nemesis
4
6
6
1.17
L
Cthulhu
DoubleDogDog
Cthulhu
3
4
3
1.13
W
7
7
7
1.5
L
Ymir
ElBany
Ymir
2
9
6
0.56
L
9
7
3
1.5
W
Nemesis
TamashiAkuma
Nemesis
5
1
8
9
L
Ullr
Yursi
Ullr
2
7
2
0.43
W
Danzaburou
Zxvw00
Danzaburou
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,596
Damage
79,974
104,783
Taken
112,170
69,475
Mitigated
64,892
12,933
Healing
49,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,236
15,762
0
10,449
21,082
9,830
1,825
2,386
18,696
0
129,014
W
Amaterasu
Dark-HunterUK
Amaterasu
9,719
4,953
0
14,433
29,094
24,785
1,338
12,208
16,142
0
104,315
L
Nemesis
DiamonDz2k18
Nemesis
13,470
6,550
0
2,280
22,089
10,655
0
5,541
16,409
0
100,406
L
Cthulhu
DoubleDogDog
Cthulhu
14,933
919
534
1,500
19,122
19,686
0
2,188
16,828
99,542
0
W
18,459
1,613
0
5,019
17,324
7,606
1,941
2,212
15,016
106,431
0
L
Ymir
ElBany
Ymir
10,087
1,694
226
2,289
24,308
20,248
0
4,636
19,342
53,042
0
L
22,192
9,859
0
4,729
20,157
10,548
1,160
5,161
14,643
0
98,539
W
Nemesis
TamashiAkuma
Nemesis
14,300
6,122
0
12,619
23,299
12,564
1,109
5,676
17,535
0
66,590
L
Ullr
Yursi
Ullr
11,914
5,337
0
1,375
19,107
8,338
776
933
18,029
0
92,116
W
Danzaburou
Zxvw00
Danzaburou
16,260
9,799
0
6,601
21,371
10,107
3,030
3,415
17,930
0
124,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,943
Gold Earned
66,855
695
Minions Killed
786
0
Camps Cleared
0
2,040,738
Distance Traveled
2,223,443
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
14,166
616
190
8
0
411,769
6
W
Amaterasu
13,603
591
198
9
0
433,651
1
L
Nemesis
11,380
495
120
5
0
445,687
1
L
Cthulhu
12,717
553
218
9
0
431,770
4
W
Janus
13,158
572
163
7
0
471,069
7
L
Ymir
10,301
448
67
3
0
397,439
7
L
Neith
12,742
554
142
6
0
376,529
2
W
Nemesis
11,872
516
77
3
0
473,170
2
L
Ullr
11,803
513
148
6
0
389,313
5
W
Danzaburou
14,056
611
158
7
0
433,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role