Player Matchup

Ishtar
Ishtar
OkamiTheWizard
Ishtar
Level 121
God Stats
0W - 3L
1,339 SR
Queue Stats
37W - 47L
1,487 Elo+
Party 1
Ah Puch
Ah Puch
Shinorei
Ah Puch
Level 125
God Stats
0W - 3L
1,580 SR
Queue Stats
33W - 44L
1,445 Elo+
Party 1
Khepri
Khepri
TaC0Sage
Khepri
Level 84
God Stats
1W - 2L
1,581 SR
Queue Stats
38W - 45L
1,477 Elo+
Party 1
Team Averages
Level 110
1,500 SR
1,470 Elo+

VS

Team Averages
Level 57
1,533 SR
1,507 Elo+
Merlin
Merlin
DirtyyyDanglez
Merlin
Level 107
God Stats
12W - 12L
1,600 SR
Queue Stats
163W - 155L
1,605 Elo+
Solo
Bakasura
Bakasura
JoShThENoOoOb
Bakasura
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
63W - 47L
1,481 Elo+
Party 2
Ishtar
Ishtar
TheOgDookie
Ishtar
Level 41
God Stats
3W - 3L
1,500 SR
Queue Stats
69W - 56L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
7,803
600
5,722
8,603
4,547
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Shinorei
Ah Puch
12
0 / 2 / 2
7,410
570
9,137
6,670
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Khepri
TaC0Sage
Khepri
11
0 / 4 / 2
7,871
605
3,308
13,540
13,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 4
9,404
723
11,758
5,806
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
JoShThENoOoOb
Bakasura
12
3 / 1 / 3
8,319
640
8,631
8,429
5,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
13
1 / 1 / 6
8,101
623
5,785
8,929
4,167
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
7
7
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
Bakasura
JoShThENoOoOb
Bakasura
3
1
3
4.5
L
2
1
0
2
L
Ah Puch
Shinorei
Ah Puch
0
2
2
0.5
L
Khepri
TaC0Sage
Khepri
0
4
2
0.25
W
Ishtar
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,167
Damage
26,174
28,813
Taken
23,164
21,170
Mitigated
12,209
3,441
Healing
5,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,758
483
0
1,307
5,806
2,949
0
3,250
2,556
64,088
0
W
Bakasura
JoShThENoOoOb
Bakasura
8,631
4,973
0
1,647
8,429
5,093
0
3,935
4,494
0
16,627
L
5,722
3,362
0
882
8,603
4,547
0
3,978
3,990
0
23,948
L
Ah Puch
Shinorei
Ah Puch
9,137
220
0
225
6,670
2,949
0
2,856
3,484
35,390
0
L
Khepri
TaC0Sage
Khepri
3,308
421
131
2,203
13,540
13,674
0
4,983
7,506
12,006
0
W
Ishtar
5,785
2,900
0
2,488
8,929
4,167
0
5,819
3,110
0
13,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,084
Gold Earned
25,824
132
Minions Killed
184
0
Camps Cleared
11
681,118
Distance Traveled
745,236
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,404
723
122
9
5
234,602
3
W
Bakasura
8,319
640
26
2
6
285,800
3
L
Ishtar
7,803
600
54
4
0
230,628
4
L
Ah Puch
7,410
570
70
5
0
215,253
3
L
Khepri
7,871
605
8
1
0
235,237
2
W
Ishtar
8,101
623
36
3
0
224,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role