Player Matchup

Artemis
Artemis
FiresideComb231
Artemis
Level 35
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 14L
1,235 Elo+
Solo
Tiamat
Tiamat
HopSr92
Tiamat
Level 28
God Stats
1W - 2L
1,404 SR
Queue Stats
46W - 56L
1,355 Elo+
Party 2
Xbalanque
Xbalanque
MickeySmalls8790
Xbalanque
Level 40
God Stats
71W - 75L
1,376 SR
Queue Stats
541W - 669L
1,333 Elo+
Party 2
Achilles
Achilles
Wickedbxbeast
Achilles
Level 147
God Stats
1W - 2L
1,477 SR
Queue Stats
396W - 400L
1,414 Elo+
Party 2
Camazotz
Camazotz
XenoWolf2338
Camazotz
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 70L
1,422 Elo+
Solo
Team Averages
Level 60
1,452 SR
1,352 Elo+

VS

Team Averages
Level 34
1,564 SR
1,601 Elo+
Athena
Athena
ThiccDuckling
Athena
Level 18
God Stats
2W - 8L
1,500 SR
Queue Stats
3W - 8L
1,676 Elo+
Party 3
Bellona
Bellona
baby oogway
Bellona
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 36L
1,451 Elo+
Party 3
Arachne
Arachne
lDjangoo
Arachne
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,773 Elo+
Party 1
Izanami
Izanami
nousatsu7
Izanami
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 150L
1,335 Elo+
Solo
Scylla
Scylla
tinysteve23
Scylla
Level 5
God Stats
4W - 1L
1,820 SR
Queue Stats
4W - 2L
1,770 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 1
9,487
862
5,253
13,023
5,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tiamat
HopSr92
Tiamat
15
0 / 13 / 1
9,872
897
6,373
22,050
15,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
16
1 / 6 / 1
10,382
944
12,153
24,627
10,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Wickedbxbeast
Achilles
15
2 / 0 / 1
10,333
939
8,366
5,505
5,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
XenoWolf2338
Camazotz
16
0 / 4 / 3
10,288
935
11,777
22,432
9,617
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

48

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 17
12,725
1,157
7,170
15,795
24,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
baby oogway
Bellona
18
7 / 1 / 14
11,700
1,064
18,041
12,209
13,149
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
lDjangoo
Arachne
19
10 / 0 / 14
12,271
1,116
19,208
8,010
5,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
nousatsu7
Izanami
18
3 / 0 / 18
11,957
1,087
19,815
8,858
4,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
18
5 / 0 / 12
11,395
1,036
17,418
4,663
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
105
3
Kills
30
30
Deaths
3
7
Assists
75
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Tiamat
HopSr92
Tiamat
0
13
1
0.04
L
Xbalanque
1
6
1
0.25
W
5
2
17
6.75
L
Achilles
Wickedbxbeast
Achilles
2
0
1
2.5
L
Camazotz
XenoWolf2338
Camazotz
0
4
3
0.38
W
Bellona
baby oogway
Bellona
7
1
14
14
W
Arachne
lDjangoo
Arachne
10
0
14
17
W
Izanami
nousatsu7
Izanami
3
0
18
12
W
Scylla
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,922
Damage
81,652
87,637
Taken
49,535
46,748
Mitigated
50,336
9,657
Healing
10,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,253
2,108
0
0
13,023
5,767
0
4,348
8,675
0
12,777
L
Tiamat
HopSr92
Tiamat
6,373
763
0
757
22,050
15,423
0
7,388
14,662
21,250
0
L
Xbalanque
12,153
7,773
0
2,560
24,627
10,040
0
3,941
20,686
0
47,777
W
7,170
2,832
0
1,635
15,795
24,554
0
1,988
13,623
14,837
0
L
Achilles
Wickedbxbeast
Achilles
8,366
859
0
653
5,505
5,901
0
1,806
3,699
0
17,406
L
Camazotz
XenoWolf2338
Camazotz
11,777
1,881
0
5,687
22,432
9,617
0
7,105
15,327
0
36,028
W
Bellona
baby oogway
Bellona
18,041
3,060
230
1,123
12,209
13,149
0
2,076
10,000
0
27,758
W
Arachne
lDjangoo
Arachne
19,208
14,305
0
2,904
8,010
5,772
0
1,007
6,865
0
25,941
W
Izanami
nousatsu7
Izanami
19,815
16,081
0
4,894
8,858
4,595
0
694
8,093
0
55,759
W
Scylla
17,418
33
0
0
4,663
2,266
0
608
4,055
39,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,362
Gold Earned
60,048
204
Minions Killed
205
4
Camps Cleared
3
773,937
Distance Traveled
1,110,263
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,487
862
18
2
0
102,623
0
L
Tiamat
9,872
897
25
2
0
143,805
0
L
Xbalanque
10,382
944
70
6
0
159,352
0
W
Athena
12,725
1,157
12
1
0
232,562
0
L
Achilles
10,333
939
22
2
3
149,964
0
L
Camazotz
10,288
935
69
6
1
218,193
1
W
Bellona
11,700
1,064
26
2
0
239,018
0
W
Arachne
12,271
1,116
17
2
1
235,110
0
W
Izanami
11,957
1,087
105
10
1
182,411
2
W
Scylla
11,395
1,036
45
4
1
221,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role