Player Matchup

Artio
Artio
ActiveShooter101
Artio
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 214L
1,448 Elo+
Party 2
Ne Zha
Ne Zha
Chey_fcku
Ne Zha
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 72L
1,395 Elo+
Party 2
Neith
Neith
Im Machito
Neith
Level 129
God Stats
0W - 1L
1,528 SR
Queue Stats
30W - 31L
1,439 Elo+
Solo
King Arthur
King Arthur
dirtyharry808
King Arthur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,500 Elo+
Solo
Zeus
Zeus
xdfull metalx
Zeus
Level 130
God Stats
2W - 1L
1,718 SR
Queue Stats
25W - 34L
1,372 Elo+
Solo
Team Averages
Level 100
1,549 SR
1,431 Elo+

VS

Team Averages
Level 83
1,573 SR
1,422 Elo+
Ares
Ares
BOLO4ELLER
Ares
Level 147
God Stats
3W - 1L
1,746 SR
Queue Stats
197W - 173L
1,419 Elo+
Solo
Discordia
Discordia
Mojado1450
Discordia
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 32L
1,391 Elo+
Party 1
Thor
Thor
Simply Zygote
Thor
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 99L
1,442 Elo+
Party 1
Janus
Janus
StA BoOmBa
Janus
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 38L
1,344 Elo+
Solo
Cernunnos
Cernunnos
z F0XX
Cernunnos
Level 104
God Stats
17W - 11L
1,619 SR
Queue Stats
869W - 830L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 5
7,133
713
4,717
16,016
16,397
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Chey_fcku
Ne Zha
12
1 / 6 / 5
7,164
716
5,592
11,886
9,350
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
15
4 / 5 / 5
8,573
857
17,738
12,277
5,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
dirtyharry808
King Arthur
13
1 / 5 / 6
7,367
737
3,537
16,400
12,520
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 3 / 3
8,649
865
13,225
7,494
3,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 15
7,392
739
6,870
12,898
12,343
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
Mojado1450
Discordia
15
3 / 2 / 11
7,918
792
8,623
8,256
3,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 3 / 10
7,270
727
5,740
10,091
4,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Janus
16
6 / 2 / 12
8,980
898
17,374
9,666
4,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
z F0XX
Cernunnos
17
10 / 1 / 11
9,278
928
16,437
7,760
3,943
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
82
11
Kills
23
23
Deaths
11
24
Assists
59
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
W
1
3
15
2.83
L
Ne Zha
Chey_fcku
Ne Zha
1
6
5
0.58
L
Neith
4
5
5
1.3
W
Discordia
Mojado1450
Discordia
3
2
11
4.25
W
3
3
10
2.67
W
Janus
6
2
12
6
L
King Arthur
dirtyharry808
King Arthur
1
5
6
0.8
L
3
3
3
1.5
W
Cernunnos
z F0XX
Cernunnos
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,809
Damage
55,044
64,073
Taken
48,671
46,908
Mitigated
29,300
21,542
Healing
16,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,717
413
4,694
5,475
16,016
16,397
112
8,025
7,703
9,286
0
W
6,870
552
565
2,132
12,898
12,343
0
5,117
7,781
9,363
0
L
Ne Zha
Chey_fcku
Ne Zha
5,592
1,721
815
841
11,886
9,350
0
6,088
5,510
0
9,001
L
Neith
17,738
7,357
558
3,115
12,277
5,451
608
6,273
5,852
33
33,400
W
Discordia
Mojado1450
Discordia
8,623
1,192
1,506
1,749
8,256
3,656
0
2,322
5,934
18,623
0
W
5,740
1,611
2,791
2,026
10,091
4,774
0
4,377
5,714
0
8,468
W
Janus
17,374
1,491
1,217
1,430
9,666
4,584
0
3,217
6,449
29,484
0
L
King Arthur
dirtyharry808
King Arthur
3,537
421
1,291
2,618
16,400
12,520
0
7,394
8,713
46
5,491
L
13,225
1,005
675
1,460
7,494
3,190
0
3,956
3,428
25,091
0
W
Cernunnos
z F0XX
Cernunnos
16,437
9,531
686
2,681
7,760
3,943
0
2,988
4,772
0
26,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,886
Gold Earned
40,838
83
Minions Killed
97
0
Camps Cleared
0
948,660
Distance Traveled
920,873
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,133
713
5
1
0
196,005
0
W
Ares
7,392
739
5
1
0
192,691
1
L
Ne Zha
7,164
716
4
0
0
177,179
0
L
Neith
8,573
857
31
3
0
186,051
1
W
Discordia
7,918
792
25
3
0
148,800
0
W
Thor
7,270
727
3
0
0
208,112
0
W
Janus
8,980
898
45
5
0
178,942
0
L
King Arthur
7,367
737
4
0
0
208,209
1
L
Zeus
8,649
865
39
4
0
181,216
0
W
Cernunnos
9,278
928
19
2
0
192,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role