Player Matchup

Ares
Ares
Chungus_Brutus
Ares
Level 67
God Stats
32W - 18L
1,639 SR
Queue Stats
68W - 72L
1,491 Elo+
Party 2
Thoth
Thoth
ManlyRose
Thoth
Level 109
God Stats
3W - 2L
1,702 SR
Queue Stats
148W - 112L
1,639 Elo+
Party 3
Tsukuyomi
Tsukuyomi
NinelnchPianist
Tsukuyomi
Level 48
God Stats
5W - 2L
1,874 SR
Queue Stats
79W - 34L
1,642 Elo+
Party 2
Jing Wei
Jing Wei
NinjaFTFW
Jing Wei
Level 122
God Stats
3W - 5L
1,330 SR
Queue Stats
257W - 246L
1,602 Elo+
Party 3
Shiva
Shiva
TMGOdyss3y
Shiva
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,384 Elo+
Party 3
Team Averages
Level 74
1,609 SR
1,552 Elo+

VS

Team Averages
Level 39
1,568 SR
1,573 Elo+
Janus
Janus
DrTacos69
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,755 Elo+
Party 1
Atlas
Atlas
ItsPuddinPopTime
Atlas
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1
Mercury
Mercury
OneinchGrinch
Mercury
Level 68
God Stats
5W - 2L
1,839 SR
Queue Stats
57W - 67L
1,475 Elo+
Party 1
Tyr
Tyr
Picopacorico
Tyr
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,618 Elo+
Party 1
Izanami
Izanami
pumbastheman
Izanami
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 57L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 7
7,865
524
5,190
11,967
12,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Thoth
ManlyRose
Thoth
14
8 / 1 / 3
9,163
611
11,993
7,375
2,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
NinelnchPianist
Tsukuyomi
16
11 / 0 / 7
9,995
666
17,088
11,833
5,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
NinjaFTFW
Jing Wei
14
4 / 0 / 3
8,080
539
6,958
9,646
3,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shiva
12
2 / 1 / 1
7,938
529
4,228
9,031
8,542
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DrTacos69
Janus
10
0 / 8 / 2
6,445
430
4,796
11,214
4,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 1
6,648
443
3,587
13,489
9,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
10
0 / 6 / 1
6,335
422
3,684
13,990
4,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 3 / 0
7,114
474
6,457
12,731
9,475
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
pumbastheman
Izanami
11
1 / 5 / 0
6,738
449
8,550
14,794
5,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
25
Kills
3
3
Deaths
25
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
L
Janus
DrTacos69
Janus
0
8
2
0.13
L
1
3
1
0.5
W
Thoth
ManlyRose
Thoth
8
1
3
9.5
W
Tsukuyomi
NinelnchPianist
Tsukuyomi
11
0
7
14.5
W
Jing Wei
NinjaFTFW
Jing Wei
4
0
3
5.5
L
Mercury
0
6
1
0.08
L
1
3
0
0.33
W
Shiva
2
1
1
2.5
L
Izanami
pumbastheman
Izanami
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,457
Damage
27,074
49,852
Taken
66,218
32,932
Mitigated
32,724
18,389
Healing
14,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,190
29
0
3,533
11,967
12,259
94
1,974
9,931
21,701
0
L
Janus
DrTacos69
Janus
4,796
203
250
923
11,214
4,101
0
5,447
5,325
36,675
0
L
3,587
1,528
316
1,943
13,489
9,399
0
2,822
10,557
16,083
0
W
Thoth
ManlyRose
Thoth
11,993
74
0
982
7,375
2,982
589
2,868
4,371
57,506
0
W
Tsukuyomi
NinelnchPianist
Tsukuyomi
17,088
5,760
0
6,657
11,833
5,382
0
2,454
9,273
0
74,475
W
Jing Wei
NinjaFTFW
Jing Wei
6,958
4,462
0
6,214
9,646
3,767
488
783
8,863
0
70,791
L
Mercury
3,684
1,913
0
3,314
13,990
4,707
1,001
1,143
12,747
0
40,369
L
6,457
738
0
3,635
12,731
9,475
385
1,404
11,277
0
44,161
W
Shiva
4,228
1,178
0
1,003
9,031
8,542
1,056
0
9,031
0
35,617
L
Izanami
pumbastheman
Izanami
8,550
6,597
0
4,185
14,794
5,042
570
5,573
9,129
0
53,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,041
Gold Earned
33,280
443
Minions Killed
307
0
Camps Cleared
0
1,466,575
Distance Traveled
1,383,746
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,865
524
22
1
0
280,754
2
L
Janus
6,445
430
59
4
0
247,260
0
L
Atlas
6,648
443
24
2
0
298,809
2
W
Thoth
9,163
611
100
7
0
293,602
0
W
Tsukuyomi
9,995
666
112
7
0
345,162
2
W
Jing Wei
8,080
539
123
8
0
284,160
6
L
Mercury
6,335
422
74
5
0
308,638
8
L
Tyr
7,114
474
70
5
0
287,030
0
W
Shiva
7,938
529
86
6
0
262,897
3
L
Izanami
6,738
449
80
5
0
242,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role