Player Matchup

Zeus
Zeus
CaptainKoala12
Zeus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
HossBonanza
Cthulhu
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 79L
1,430 Elo+
Solo
Ishtar
Ishtar
SourChillyDOG
Ishtar
Level 157
God Stats
8W - 20L
1,261 SR
Queue Stats
314W - 407L
1,394 Elo+
Solo
Team Averages
Level 117
1,420 SR
1,441 Elo+

VS

Team Averages
Level 106
1,485 SR
1,425 Elo+
Hera
Hera
SideSwipe Drew
Hera
Level 128
God Stats
12W - 17L
1,318 SR
Queue Stats
519W - 497L
1,520 Elo+
Solo
Serqet
Serqet
Tacomunchy
Serqet
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,283 Elo+
Party 1
Skadi
Skadi
xXJayMc27Xx
Skadi
Level 127
God Stats
16W - 10L
1,636 SR
Queue Stats
30W - 31L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
6,484
648
6,243
6,168
2,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
HossBonanza
Cthulhu
10
1 / 4 / 3
6,854
685
4,250
12,858
10,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

10
1 / 7 / 1
6,115
612
3,746
12,559
5,014
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 0 / 4
9,156
916
12,134
6,587
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
Tacomunchy
Serqet
10
4 / 3 / 8
7,572
757
6,593
7,362
4,267
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 1 / 12
7,351
735
8,922
8,102
3,404
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
3
Kills
16
16
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Cthulhu
HossBonanza
Cthulhu
1
4
3
0.63
W
12
0
4
14
L
1
7
1
0.21
W
Serqet
Tacomunchy
Serqet
4
3
8
2.67
W
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,239
Damage
27,649
31,585
Taken
22,051
17,663
Mitigated
10,585
3,620
Healing
5,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,243
1,205
0
270
6,168
2,469
0
4,091
1,734
20,080
0
L
Cthulhu
HossBonanza
Cthulhu
4,250
174
0
1,338
12,858
10,180
0
4,235
8,326
15,823
0
W
12,134
2,285
0
2,094
6,587
2,914
424
2,988
3,599
38,073
0
L
3,746
2,098
0
2,012
12,559
5,014
0
4,061
8,350
0
13,679
W
Serqet
Tacomunchy
Serqet
6,593
1,409
0
366
7,362
4,267
92
3,751
3,611
0
8,625
W
8,922
4,565
0
2,795
8,102
3,404
1,037
3,967
4,135
0
21,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,453
Gold Earned
24,079
90
Minions Killed
103
2
Camps Cleared
4
499,464
Distance Traveled
546,192
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,484
648
41
4
1
153,063
0
L
Cthulhu
6,854
685
31
3
0
182,730
0
W
Hera
9,156
916
54
5
3
186,948
0
L
Ishtar
6,115
612
18
2
1
163,671
0
W
Serqet
7,572
757
8
1
0
190,931
1
W
Skadi
7,351
735
41
4
1
168,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role