Player Matchup

Terra
Terra
 
Terra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
DiosBleyzer
Ishtar
Level 160
God Stats
0W - 4L
1,240 SR
Queue Stats
410W - 449L
1,435 Elo+
Solo
Osiris
Osiris
K1NGBRU1SER
Osiris
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 128L
1,496 Elo+
Solo
Merlin
Merlin
SkoopDeWoop
Merlin
Level 101
God Stats
1W - 1L
1,760 SR
Queue Stats
124W - 125L
1,469 Elo+
Solo
Thanatos
Thanatos
lukos17
Thanatos
Level 76
God Stats
21W - 26L
1,482 SR
Queue Stats
267W - 290L
1,450 Elo+
Solo
Team Averages
Level 105
1,496 SR
1,470 Elo+

VS

Team Averages
Level 119
1,506 SR
1,435 Elo+
Chiron
Chiron
CaptainDaddy20
Chiron
Level 153
God Stats
2W - 4L
1,272 SR
Queue Stats
208W - 208L
1,478 Elo+
Solo
Pele
Pele
MiniMisha
Pele
Level 123
God Stats
15W - 18L
1,503 SR
Queue Stats
123W - 131L
1,467 Elo+
Party 1
Ares
Ares
Niophoris
Ares
Level 82
God Stats
11W - 15L
1,500 SR
Queue Stats
152W - 176L
1,383 Elo+
Party 1
Kukulkan
Kukulkan
Spizroe
Kukulkan
Level 95
God Stats
5W - 0L
1,858 SR
Queue Stats
237W - 222L
1,445 Elo+
Solo
Bellona
Bellona
lukha
Bellona
Level 142
God Stats
7W - 10L
1,397 SR
Queue Stats
492W - 511L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 5 / 2
7,381
369
4,392
19,888
15,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
11
0 / 1 / 1
7,273
364
3,602
8,842
2,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
14
2 / 4 / 1
9,146
457
11,396
19,455
19,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
15
0 / 2 / 0
8,873
444
10,644
7,931
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
lukos17
Thanatos
14
5 / 4 / 0
8,994
450
10,860
17,895
8,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 1
10,811
541
8,598
12,059
5,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
17
4 / 1 / 6
10,428
521
10,169
18,018
7,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ares
15
4 / 1 / 7
10,170
509
7,576
15,815
16,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Spizroe
Kukulkan
16
2 / 2 / 7
10,193
510
12,378
10,470
5,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
lukha
Bellona
16
2 / 3 / 3
9,867
493
11,405
19,492
16,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
7
Kills
16
16
Deaths
7
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
5
2
0.2
W
4
0
1
4.5
L
Ishtar
0
1
1
0.5
L
Osiris
2
4
1
0.63
W
Pele
4
1
6
7
W
Ares
4
1
7
7.5
L
Merlin
0
2
0
0
W
Kukulkan
Spizroe
Kukulkan
2
2
7
2.75
W
Bellona
lukha
Bellona
2
3
3
1.17
L
Thanatos
lukos17
Thanatos
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,894
Damage
50,126
74,011
Taken
75,854
49,821
Mitigated
50,514
30,822
Healing
27,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
4,392
716
2,580
3,539
19,888
15,373
0
8,741
11,147
18,534
0
W
8,598
5,293
705
6,164
12,059
5,209
0
2,630
9,429
0
113,349
L
Ishtar
3,602
2,029
0
3,674
8,842
2,989
0
761
8,081
0
40,236
L
Osiris
11,396
5,935
0
5,588
19,455
19,748
0
2,405
17,050
0
60,518
W
Pele
10,169
2,957
0
7,723
18,018
7,524
1,221
4,582
13,436
0
103,371
W
Ares
7,576
1,189
0
2,340
15,815
16,087
412
3,102
12,713
18,928
0
L
Merlin
10,644
774
0
892
7,931
3,491
0
3,713
4,218
85,138
0
W
Kukulkan
Spizroe
Kukulkan
12,378
1,012
0
1,589
10,470
5,190
1,524
3,883
6,587
83,962
0
W
Bellona
lukha
Bellona
11,405
4,958
0
9,037
19,492
16,504
0
839
18,653
0
56,452
L
Thanatos
lukos17
Thanatos
10,860
4,008
0
14,549
17,895
8,220
0
4,334
13,561
0
61,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,667
Gold Earned
51,469
461
Minions Killed
570
0
Camps Cleared
0
1,633,993
Distance Traveled
1,960,369
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,381
369
27
1
0
331,846
2
W
Chiron
10,811
541
182
9
0
363,816
2
L
Ishtar
7,273
364
74
4
0
245,844
4
L
Osiris
9,146
457
105
5
0
303,987
1
W
Pele
10,428
521
124
6
0
436,737
11
W
Ares
10,170
509
18
1
0
387,151
4
L
Merlin
8,873
444
149
7
0
374,524
12
W
Kukulkan
10,193
510
142
7
0
353,624
6
W
Bellona
9,867
493
104
5
0
419,041
4
L
Thanatos
8,994
450
106
5
0
377,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role